Bactrian Empire Campaign 250 BC Gameplay

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stockwellpete
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by stockwellpete »

w_michael wrote:
Ironclad wrote:Why is every attack penalised? Wouldn't it be better to delete points for movement if travelling two or more stages and allow a close battle of one stage to be between equal size armies.
I wanted increments of 50, but the system only allows increments of 100. The attacker has the opportunity to gain a vassal, and the defender does not. That opportunity has to cost something. You are attacking in a foreign empire, where the enemy more easily receives reinforcements and supply. It makes sense to me.

Is a 100 point force point reduction too much to overcome? If so then we can fight all of the battles on even terms, or round down so that the first area is even and the second is -100. What does everyone think?
No, I like it as it is. it should be hard to conquer and make the province a vassal.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by w_michael »

hidde wrote:Question; If I wanted, could I have "forfeited" my move and have him attack me instead?
Good question. It has never come up in over a decade of playing this campaign system. The attacker has the strategic advantage, but the tactical disadvantage. You are more likely to win the campaign with vassals than without, so everyone has always chosen to attack. I'll say no to the suggestion, only because if more then one player passes such that you have a pool of passed player who need to be matched, it gets needlessly complicated.
hidde wrote:Question2; Is the only way to be free from vassalage if the C-in-C of the overlord dies(and 5 or 6 on the dice)?
Another good question. The answer is yes. Being a vassal doesn't stop you from obtaining your own vassals, but your overlord will gain victory points from your success. I don't know about you, but in my games so far with FoG2, my C-in-C is often routed off the battlefield.
hidde wrote:Suggestion; What if moving through a vassal state didn't delete any points from the army?
Not a bad suggestion, but I prefer to keep it simple. As it stands the attrition is -100 FP for one or two areas and -200 FP for any distance after that. I'm open to making it 0 and -100 respectively if that is what the group prefers.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by w_michael »

Nabataea attacks Ptolemaic Kingdom, moving one area. Ptolemaic Kingdom sets up the challenge: Map Type will be Mediterranean Agricultural, Nabataea 1,100 force points, Ptolemaic Kingdom 1,200 force points. You can start the battle any time now.

Ptolemaic Kingdom had movement sequence number 8, so that is now out of circulation.

Mauryan Empire had sequence number 7, so they automatically attack Mountain Indians who had sequence number 10, moving one area. Mountain Indians sets up the challenge: Map Type will be Middle-Eastern Mountains, Mauryan Empire 1,100 force points, Mountain Indians 1,200 force points. You can start the battle any time now.

Today is 24 Oct., so battle results must be submitted here by midnight (EDT) on Monday Nov. 13th.
Map of Battles
Map of Battles
Turn1_Battles.jpg (471.69 KiB) Viewed 2435 times
Last edited by w_michael on Fri Oct 27, 2017 9:02 pm, edited 1 time in total.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by SnuggleBunnies »

Game for TheGrayMouser is up, PW Snuggles
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259

Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by MikeC_81 »

Ptolomey vs Nabatean game is up. pw: pikes
Stratford Scramble Tournament

http://www.slitherine.com/forum/viewtopic.php?f=494&t=99766&p=861093#p861093

FoG 2 Post Game Analysis Series on Youtube:

https://www.youtube.com/channel/UCKmEROEwX2fgjoQLlQULhPg/
rbodleyscott
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by rbodleyscott »

Armenian vs Arab battle is up. PW: suicide
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ianiow
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by ianiow »

Parthia vs Bactra up. Pw= pincushion
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by iandavidsmith »

rbodleyscott wrote:Eeny, meenie, minie, mo.

I guess we will attack the Arab tribes. Nothing personal of course.
great ! , i drew the short straw then :-D

hehe
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The hills are calling you.....

Post by ulysisgrunt »

Challenge up for stockwellpete
pw: stockwellpete
What? Over? Did you say "over"? Nothing is over until we decide it is! Was it over when the Germans bombed Pearl Harbor? Hell no!
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by rbodleyscott »

Ah, it seems I made a mistake in setting up the challenge for my battle against the Arabs. It should have been for the defender to do so. Sorry Ian. I don't see how it will make any difference though.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by iandavidsmith »

rbodleyscott wrote:Ah, it seems I made a mistake in setting up the challenge for my battle against the Arabs. It should have been for the defender to do so. Sorry Ian. I don't see how it will make any difference though.
Nah , nore do i , will play this one
Ian
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by rbodleyscott »

iandavidsmith wrote:
rbodleyscott wrote:Ah, it seems I made a mistake in setting up the challenge for my battle against the Arabs. It should have been for the defender to do so. Sorry Ian. I don't see how it will make any difference though.
Nah , nore do i , will play this one
Ian
I have just realised that not only did I set up the battle, when I should have left you to do it, but I also forgot to reduce my points to 1100. Please start another challenge. (We can play this one out just for fun).
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AlessandroD
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by AlessandroD »

Saka - Ironclad vs Hsiung-nu - AlessandroD
Hsiung-nu won a very close battle, the overall routing was around 2-5% for him but the total losses were against him, to be honest I thought to be in the losing side because the Cataphracts are difficult to handle (4 of them) but eventually my archers made the diffrence.

Thanks to Ironclad, fun game! :)

Btw: I lost a General but I'm not able to understand who...Ironclad do you remember if it was a sub or C-in-C?
Thanks
Attachments
Saka-Hsiung-nu.jpg
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Ironclad
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by Ironclad »

Fun fight indeed with the closest of endings 60% to 59%. To the victor the spoils so congratulation to Alessandro who is the hero of Hsiung-nu for preserving their independence in the face of our friendly aggression.

Sorry I can't remember what category of general that was.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by AlessandroD »

See you again on the battlefield :D

@ w_michael
Then it was my fault, consider the C-in-C as the fallen general.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by w_michael »

Here are the scores so far:
Turn 1 Scoring
Turn 1 Scoring
Turn1_Scores.jpg (249.72 KiB) Viewed 2268 times
Last edited by w_michael on Sun Nov 05, 2017 2:38 pm, edited 7 times in total.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by w_michael »

AlessandroD wrote:Saka - Ironclad vs Hsiung-nu - AlessandroD
Hsiung-nu won a very close battle, the overall routing was around 2-5% for him but the total losses were against him, to be honest I thought to be in the losing side because the Cataphracts are difficult to handle (4 of them) but eventually my archers made the diffrence.

Thanks to Ironclad, fun game! :)

Btw: I lost a General but I'm not able to understand who...Ironclad do you remember if it was a sub or C-in-C?
Thanks
It is interesting that the Saka and Skythians have different army lists but your battle Final Losses screen shot shows both sides as Skythian/Saka.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by Ironclad »

Confusing when looking at the percentage losses during the battle.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by AlessandroD »

Yes, can be confusing.
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Re: Bactrian Empire Campaign 250 BC Gameplay

Post by stockwellpete »

Seleucids (stockwellpete) 41% beat Atropatenes (Ulysisgrunt) 7%. I routed the Atropatene C-in-C but he was not killed and his unit was still on the map when the battle ended. It was a very long battle, nearly 20 turns and the Atropatenes were skilfully using the terrain to delay the Seleucid advance. The battle was won by an amazing cavalry charge from the flank that ended up routing three enemy cavalry units thereby allowing the Seleucid pikes and elephants to cross a deep stream that they had been sheltering behind.
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