All melees. If the UI shows 0 AP, and does not show "No CC", and your unit did not break off, they may still be able to make a free 45 degree turn if their general is in command range and not in close combat, and they are not an unmanoeuvrable troop type.76mm wrote:Sorry, just trying to understand the implications of this...so if one of my units is in melee with an enemy unit, and the enemy units breaks and moves away during the enemy's turn (actually my turn because of how AI melees are resolved), then my unit can't move during my turn? Is that true for all melees, or only if my units was supposed to have pursued?rbodleyscott wrote:Note that unresolved melees are actually resolved at the start of the other player's turn, not at the end of your turn. The AI doesn't actually choose to resolve any melees individually in its turn, but just lets the automatic resolution resolve them. The play can choose to resolve them during his turn, or let them resolve automatically at the start of the AI's turn.
If it shows "No CC" they cannot do anything at all.



