Battlefield Europe - Operation Hagen (Level General)

Battle Reports & After Action Reports (AAR's)

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GeneralWerner
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by GeneralWerner »

Armee Guderian
Generalfeldmarschall Guderian has reached the Volga River line at Vologda and stopped his troops. He has also recaptured Pedrozavodsk and captured Archangelsk in the very north. The OKW ordered Guderian to send an infantry division to Helsinki.

Armee Rommel
Generalfeldmarschall Rommel has reached the Volga River at Gorky.

Armee Hoth
Generalfeldmarschall Hoth cleaned the huge area between Moscow and Stalingrad from the last Russian resistance. Several divisions of the Red Army could not quickly enough move back to the Volga River where Generalfeldmarschall von Manstein and Generalfeldmarschall Kesselring have already blocked all bridges.

Armee Manstein and Armee Kesselring
After Stalingrad was captured in March 1945 Generalfeldmarschall von Manstein’s troops together with Generalfeldmarschall Kesselring’s troops easily reached the Volga River at Saratov, Kuybyshev and Ulyanovsk cutting off all remaining Red Army troops west of the Volga River.

Global summery
Operation Niederschlag is finished. The last attacks are done today to capture all important objectives in the east. Also on the Balkan and in England the battles against the Partisans are ending.
Order of battle in July 1945. Red: Attacking for total victory. Orange: Capturing these cities (mainly at the Volga River) defeats the Soviet Union west of the Ural Mountains.
Order of battle in July 1945. Red: Attacking for total victory. Orange: Capturing these cities (mainly at the Volga River) defeats the Soviet Union west of the Ural Mountains.
4507_global.jpg (228.8 KiB) Viewed 3925 times


Berlin – July 5 1945 – Hotel Adlon
Reichsmarschall Friedrich von Straublitz-Lüttenrath (orange circle) is celebrating together with many of his officers from Heer, Luftwaffe and Marine the total victory in World War II.
Reichsmarschall Friedrich von Straublitz-Lüttenrath (orange circle) is celebrating together with many of his officers from Heer, Luftwaffe and Marine the total victory in World War II.
45_Berlin.jpg (37.06 KiB) Viewed 3925 times
BiteNibbleChomp
Lieutenant-General - Do 217E
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by BiteNibbleChomp »

Kind of surprised that this radical plan worked, so good job!

Jimmy, you seem to have come back at a good time - WWI v3.2 is out :D . Are you still interested in making an AAR for it?

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
tenshin111
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by tenshin111 »

Congratulations Herr Lüttenrath!
JimmyC
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by JimmyC »

BiteNibbleChomp wrote:Kind of surprised that this radical plan worked, so good job!

Jimmy, you seem to have come back at a good time - WWI v3.2 is out :D . Are you still interested in making an AAR for it?

- BNC
Actually i started playing an older version of your WW1 mod a while back. But i soon realised that i don't much like the mechanics of WW1 gameplay. Your scenarios are actually quite well done and not a boring trench-fest, but its really dominated by artillery and i prefer more mobile tank battles that come with WW2 scenarios.

So i just ended up playing the first 2 or 3 scenarios of your mod and then switched back to McGuba's.

Again, its no insult to your mod, which seems excellently made. I just prefer WW2 to WW1.
BiteNibbleChomp
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by BiteNibbleChomp »

JimmyC wrote:
BiteNibbleChomp wrote:Kind of surprised that this radical plan worked, so good job!

Jimmy, you seem to have come back at a good time - WWI v3.2 is out :D . Are you still interested in making an AAR for it?

- BNC
Actually i started playing an older version of your WW1 mod a while back. But i soon realised that i don't much like the mechanics of WW1 gameplay. Your scenarios are actually quite well done and not a boring trench-fest, but its really dominated by artillery and i prefer more mobile tank battles that come with WW2 scenarios.

So i just ended up playing the first 2 or 3 scenarios of your mod and then switched back to McGuba's.

Again, its no insult to your mod, which seems excellently made. I just prefer WW2 to WW1.
War of the World 2 will be in a playable state soon, so perhaps that will be more up your alley then :)

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
GeneralWerner
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by GeneralWerner »

This radical plan worked because it was played against a computer and not a human being. The PanzerCorps AI did not react on my move to remove 3/4 of the troops from the eastern front to England and Near East. Also it did not react on the threat that the Germans will invade the Caucasus from south (as expected, this scenario is very theoretical and far away from what happened in reality). Defending the single mountain road from Mosul to Baku with the right troops would immediately stop/delay the invasion. Against a human being I guess a working strategy more or less has to be very similar to what happened in reality.

But I played against the Mod and this idea of capturing the oil fields as quickly as possible was very successful. From 40.000 prestige points the oil fields produce in the 100 rounds I got 22.000. I got approx. 12.000 points from capturing cities or areas (Malta, Leningrad, ...). Approx. from round 50 I always had enough prestige to upgrade my equipment or to replace a destroyed Panther unit immediately. This was really a great difference to my AAR2 where I had to stop T34s with infantry due to lack of prestige. This time I often had 3.000 prestige (after repairs) at the end of a round available without knowing what I should buy.

@JimmyC: Of course I reported about the most "difficult" battles of Tunis and Smolensk. The other battles in the east (Kiev, Stalingrad, Kursk, ...) were easy (compared to the same battles in earlier AARs). Tunis is always interesting because of the large distance for the Axis troops. And Smolensk was interesting because of the terrain that did really not fit to tank-battles.

In future I will stick more to the historical way using McGuba's saved games (Kursk looks interesting). Then the news from the German front lines will not be as positive as this time :)
JimmyC
2nd Lieutenant - Panzer IVF/2
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by JimmyC »

I'm also interested in trying out some of McGuba's saved games. But i will probably reduce the difficulty to General for that.

Regarding Tunis, the American’s have a great setup for fighting through the hills. Their infantry has a quite high hard attack, which will shred through even Panther armour in hills. And their tanks have a very high soft attack, which allows them to take on your own infantry in hilly terrain. Unless you have supporting artillery, its very hard to block them.

In my current play-through I'm finding that its really easy to lose focus on strategic objectives. Although I made a plan at the beginning, my troops seem to just be going after the next tactical target and move farther and farther away from the original plan. In this sense it probably helps to write up AAR reports periodically so that it refreshes your mind of what your goals are!
alkafluence
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Re: Battlefield Europe - Operation Hagen (Level General)

Post by alkafluence »

I like the victory picture courtesy of Das Boot.
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