My thoughts on the game thus far

It is 1965 and the US ground war in Vietnam is in full swing. As a US Army commander, wage a counter-insurgency (COIN) war to secure the Ia Drang valley, on the border with Cambodia.
Every Single Soldier
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

It would be a travesty if this game did not get a multiplayer expansion :)
awaba
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Re: My thoughts on the game thus far

Post by awaba »

It would be nice if choppers were smart enough to return to base after a mission without the micro management.
As it is you can leave them in a spot until they just fall out of the sky.
Every Single Soldier
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

Was a consideration, in fact with supply missions we automated the pickup, but with the fluid nature of COIN, helicopters are busy and not sure when we would send it home, but worth thinking about. Thanks
awaba
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Re: My thoughts on the game thus far

Post by awaba »

I seem to run out of funds very early on. Is it just me? I'm not finding enough enemy units to earn credits and my funds just seem to be going on supplying my troops. I'm not going overboard in unit creation either, just a howitzer and a fire base. Hmmmm.
Every Single Soldier
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

awaba wrote:I seem to run out of funds very early on. Is it just me? I'm not finding enough enemy units to earn credits and my funds just seem to be going on supplying my troops. I'm not going overboard in unit creation either, just a howitzer and a fire base. Hmmmm.
Overspending is a common mistake with early experiences of the game, it's one of the fine balances you have to master i am afraid to say :)
awaba
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Re: My thoughts on the game thus far

Post by awaba »

USA Main Base build units - you click on the "I" which I assume is meant to tell you about the unit and it closes the game.
deadtorius
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Re: My thoughts on the game thus far

Post by deadtorius »

twiddles thumbs while waiting for PC beta to begin...... Hey doesn't that farmer over there look like he is limping? Someone said they fired a few rounds at some sniper last night, hmmmm.
kongxinga
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Re: My thoughts on the game thus far

Post by kongxinga »

awaba wrote:I seem to run out of funds very early on. Is it just me? I'm not finding enough enemy units to earn credits and my funds just seem to be going on supplying my troops. I'm not going overboard in unit creation either, just a howitzer and a fire base. Hmmmm.
Are you even able to shoot at anything with all that heavy artillery? I don't have the sim yet, but me thinks I would go for boots and some transportation (Hueys, APCS) for a QRF first. That's assuming supply is under control.
awaba
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Re: My thoughts on the game thus far

Post by awaba »

ah! I finally seem to be winning a game! The trick is, garrison your troops in the villages. Doh!
Every Single Soldier
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

awaba wrote:The trick is, garrison your troops in the villages. Doh!
That would be too easy, VC can still infiltrate the villages if you have troops in the village, you have to catch them before they enter, otherwise all you would have to do is put troops in the village on ambush mode, this is also why you cant lay an ambush within 2 hexes of a village.
the fact that you seem to be winning is probably cos you doing right by all other accounts, try on Veteran ....
inferno493
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Re: My thoughts on the game thus far

Post by inferno493 »

Being able to route helicopters on re-supply missions would prevent a lot of needless damaged aircraft.
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

True but is a trade off from having to manually do redeploy missions which is a lot of clicks, used to be that way but we automated it, so not sure where this will go, will monitor responses, thanks

In the meantime just clear out the VC and problem solved :)
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Re: My thoughts on the game thus far

Post by inferno493 »

That leaves me having to expend troops along the routes to prevent losing helos, which is a huge drain on resources. I'd rather tap a couple more times. I have to do it on the return route anyway to prevent heavy losses.
Every Single Soldier
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Re: My thoughts on the game thus far

Post by Every Single Soldier »

Will chat to the team, manual override maybe ....

You will notice the helicopter does follow roads, as these do need to be secured in the game, true to the war, arteries where all important, but yes I have on occasion growled at the iPad when the path to re supply is over a known enemy location, but then again if I knew about it I should have addressed it , how you finding the rest of the game ?
Chippit
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Re: My thoughts on the game thus far

Post by Chippit »

You are always able to manually move helis through the path you want in order to position them inside your base to collect supplies (or to a unit to resupply them) if the direct path is unsatisfactory. Simply move them to some intermediate tiles first, then issue resupply orders from there.

You can also direct a helicopter, using the resupply button, to a base instead of a unit to have it only pick up supplies but not move after that. This way you can manually direct the second half of the resupply mission as well.
inferno493
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Re: My thoughts on the game thus far

Post by inferno493 »

Overall I am enjoying it quite a bit. I think I would like to see an option to make the game longer than 45 turns as it is difficult to develop and implement an overall strategy within that time period. Otherwise it seems well balanced in the limited time I have put into it (2-3 hours so far). The help file could use an index or bookmark system to make it easier to find information and greater depth in explaining the mechanics would prevent me from having to jump out of the game in order to look things up on the web browser.

I'm afraid I must continue to disagree about the helicopters though. The only reason to supply with helicopters is because they move faster than trucks and don't require roads. Otherwise they are terribly expensive and inefficient. If there is a known hot zone, they can simply fly around it. One of their greatest assets is their ability to penetrate deep into enemy territory undetected by using nap of the earth techniques and utilizing terrain to their advantage. There is no way you would fly a known dangerous route in an unarmed cargo helicopter just because you want to secure a road as part of your supply chain. As a current civilian and former Army instructor pilot, I can speak to this with some authority. All that being said, helicopters can simply fly above small arms fire during the enroute phase of flight in many circumstances and often did so in Vietnam for precisely this reason.

But I digress, overall I think it's a really great game.
inferno493
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Re: My thoughts on the game thus far

Post by inferno493 »

When I pick up supplies I am only able to highlight a unit for the helicopter to deliver them to and it then flies directly to that unit. Is there some way to load the supplies without selecting a delivery location?
Chippit
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Re: My thoughts on the game thus far

Post by Chippit »

inferno493 wrote:When I pick up supplies I am only able to highlight a unit for the helicopter to deliver them to and it then flies directly to that unit. Is there some way to load the supplies without selecting a delivery location?
Yes. It appears our recent optimisations have caused a draw order bug where tile highlights aren't correctly appearing over bases (which is likely why there was some confusion with the pickup missions for helicopters in Basic Training too).

If you select the resupply mission icon on a heli or APC, you can also choose a US main or firebase, and instead of resupplying a unit directly, the helicopter proceeds to the base to pick up supplies then waits there for further orders.
inferno493
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Re: My thoughts on the game thus far

Post by inferno493 »

Great, thanks!
inferno493
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Re: My thoughts on the game thus far

Post by inferno493 »

Another question. After I re-supply a unit I can't get my helicopters to pick up a different unit for the return trip. The helicopter is empty and no squad pickup icon appears. Is there something I am missing?
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