Feedback

Forum for the strategy game set during the 2nd War for Armageddon.

Moderators: Slitherine Core, BA Moderators, WH40K Armageddon moderators

Xadie
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 70
Joined: Wed Dec 17, 2014 10:05 am
Location: Germany

Re: Feedback

Post by Xadie »

IainMcNeil wrote:If we have something that feels wrong because of the lore (wherever you're getting your sources) then we're happy to discuss changes.
Uhm.... Sniper rifles basically don't discriminate between infantry targets and vehicles. Same just for tank-buster weapons hitting infantry as strong as they hit tanks.
Titans don't have regenerative void shields. :(
Yarricks squad all shot with his baleful eye. Same happens with the command squad and it's leaders power sword among other units...
Orcs act way too disciplined on the battlefield. According to lore their army is basically a big mob that spends as much time fighting each other as fighting the enemy... nothing of it is in the current game.
DownTheDrain
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 27
Joined: Wed Dec 10, 2014 1:25 am

Re: Feedback

Post by DownTheDrain »

IainMcNeil wrote: We've got lots of plans for what comes next so watch this space. We're also listening to feedback and making hit lists of things people want to see dealt with, so please keep it coming.
That is exactly what I wanted to hear.

There are precious few turn-based alternatives and 90% of those cover WW2.
Except for a few people who just came here to vent, the majority is providing feedback and suggestions because we want this game to be as good as it possibly can be.
xxaosicxx
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 22
Joined: Sun Dec 14, 2014 11:00 am

Re: Feedback

Post by xxaosicxx »

DownTheDrain wrote:Except for a few people who just came here to vent, the majority is providing feedback and suggestions because we want this game to be as good as it possibly can be.
Hear, hear :)
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