I really love the alternate maps (east of moscow, gorki, ural, east of middle don etc.). It was hard to find a plausible strategy for crushing the sowjet winter offence 42. (they had 3 army groups at the don, 2 armys threatening rostow, and the troops that encircled stalingrad (have to check how many armies that have been) ) Had to make a lot of historical recherche and besides i found a way how germany could have beaten the udssr easily in reality: The russians claim that their oil was in baku, grosny and maikop and that that has been all of it. No other oil sources. If that is correct, then why the hell didnt hitler invade turkey instead of starting operation barbarossa and then he could have taken the russian oil at the BEGINNING of the german-russian war. In that scenario the udssr would get oil from the usa, but that wouldnt be enough for their enormous tank armys. And by the way - lend lease over the persian corridor wouldnt have been possible too.
When tendinitis is over - i will continue my work. Much to do: Two alternate camp. path for 42 - one for bad players (africa) and one for exceptional good players. The third (mostly like in reality) is finished. And many maps have to be done two times: One for good and one for evil campaign path. Its getting bigger and bigger, with a 3d engine it could be a great panzer corps 2. Or maybe 3 if you have your own part 2 in the pipeline.
Besides: I post my all new sea lion maps and a few weeks later you release the "all new sea lion dlc". Great that one of my ideas inspired you because my sea lion only has 3 maps.
