Allied General original campaign for PzC (30/04/16)
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- Brigadier-General - Elite Grenadier
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Re: Allied General (British in North Africa released!)
Signed up...but see a red button and says 'No permission for downloads!' ?? Am I missing a step some where?
Thanks.
Thanks.
Re: Allied General (British in North Africa released!)
http://www.streitmacht.com/downloads.ph ... l&df_id=10morge4 wrote:Signed up...but see a red button and says 'No permission for downloads!' ?? Am I missing a step some where?
Thanks.

I know you don't need a number of posts. For example McGuire and Sleezly managed to download it; they are also new.
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- Master Sergeant - Bf 109E
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Re: Allied General (British in North Africa released!)
Yes I did!! And I am enjoying it thanks to nikivddnikivdd wrote:http://www.streitmacht.com/downloads.ph ... l&df_id=10morge4 wrote:Signed up...but see a red button and says 'No permission for downloads!' ?? Am I missing a step some where?
Thanks.
I know you don't need a number of posts. For example McGuire and Sleezly managed to download it; they are also new.

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- Brigadier-General - Elite Grenadier
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Re: Allied General (British in North Africa released!)
not getting the download button...


Re: Allied General (British in North Africa released!)
You're not logged in.
You need to log in before you can download anything you want.
You need to log in before you can download anything you want.
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- Brigadier-General - Elite Grenadier
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Re: Allied General (British in North Africa released!)
Yep...figured it out...thanks! Sorry for crying wolf early.nikivdd wrote:You're not logged in.
You need to log in before you can download anything you want.

Re: Allied General (British in North Africa released!)

ETA: December
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Re: Allied General (British in North Africa released!)
*deleted post*
Last edited by nikivdd on Sun Nov 10, 2013 3:57 pm, edited 1 time in total.
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Re: Allied General (British in North Africa released!)
This is great work and adds tremendous value to Panzer Corps. I also found registering to be no problem when I did it a few days ago. Thanks!
Re: Allied General (British in North Africa released!)
Thanks alotChodan wrote:This is great work and adds tremendous value to Panzer Corps. I also found registering to be no problem when I did it a few days ago. Thanks!

For the Soviet campaign we will go a bit further. A decission was made to introduce the entire PC unit palette into the conversion and i am also going to pimp up the old AG maps.
For starters i saw no other choice than to replace the ultraheavy Mannerheim Line scenario with a creation of my own. The main reason is the e-file which lacks the important Finnish and Soviet units; and the fact that i wish to offer this mod without the use of GME.
My plate is full for the rest of the year as i would like to offer this mod in December and there is also the upcoming release of Legacy of Versailles - vanilla edition.
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Re: Allied General (British in North Africa released!)
Time for a screenshot for the upcoming AG: Soviet Campaign.

That's from the Vyazma scenario.

And this is from the first scenario of the campaign. Some own fabrication as the vanilla e-file is shortcoming to convert the hammerhard Mannerheim Line scenario to Panzer Corps.

That's from the Vyazma scenario.

And this is from the first scenario of the campaign. Some own fabrication as the vanilla e-file is shortcoming to convert the hammerhard Mannerheim Line scenario to Panzer Corps.
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Re: Allied General (British in North Africa released!)
When the dust clears after the battle of Kharkov 1942...


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Re: Allied General (British in North Africa released!)
This weekend i should be able to release Allied General: The Americans in North Africa. This is actually a two scenario (Torch, Kasserine) mini-campaign. The American core can continue in Allied General: Allies in Europe (2014).
Allied General: The Soviet campaign is on schedule and should be released in December.
Allied General: The Soviet campaign is on schedule and should be released in December.
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- Master Sergeant - Bf 109E
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Re: Allied General (British in North Africa released!)
Wow... I must ask do you work regular job besides this? The amount of content you provide to us is IMO more then 8h regular workload...
Or if it isn't then how much work does it take to create one scenario on average?
Thanks for everything and I salute you
Or if it isn't then how much work does it take to create one scenario on average?
Thanks for everything and I salute you

Re: Allied General (British in North Africa released!)
Yeah, i have a regular 40h per week job and i work 1 Saturday out of 3. At home i do the dishes, vacume clean and maintain most of our 200 m2 gardentimek28 wrote:Wow... I must ask do you work regular job besides this? The amount of content you provide to us is IMO more then 8h regular workload...
Or if it isn't then how much work does it take to create one scenario on average?
Thanks for everything and I salute you


The AG to PC conversion is not such a huge job. I use Wino's tool to convert the original AG map to Panzer Corps. Then i correct the map in the PC editor and eventual mistakes in unit data (it still has a problem to convert individual unit experience).
I tweak normal scenario parameters (weather/turns/prestige per turn) and set scenario goals. Then i playtest for the first time and estimate a balanced prestige dump for the scenarios that follow. If i am satisfied, than i pass it on to Wildthing who is also testing the Soviet campaign and who has learned in the meantime that KV-1 tanks are not always the key to success

My best estimate is that i spend about 3 hours per Soviet scenario (from converting to finishing the playtest). If i compare that to the average Roma Victor 2 scenario, i am close to double the amount of time i need as for starters i am making the map from scratch.
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- Master Sergeant - Bf 109E
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Re: Allied General (British in North Africa released!)
Impressivenikivdd wrote:
Yeah, i have a regular 40h per week job and i work 1 Saturday out of 3. At home i do the dishes, vacume clean and maintain most of our 200 m2 garden. I'm a miserable cook and window cleaner, so my lovely wife is doing that
![]()

Well it's not that much time as I thought but you obviously know your tools well... Although it's funny because you take less time to create a scenario then me to finish it (on average)nikivdd wrote: The AG to PC conversion is not such a huge job. I use Wino's tool to convert the original AG map to Panzer Corps. Then i correct the map in the PC editor and eventual mistakes in unit data (it still has a problem to convert individual unit experience).
I tweak normal scenario parameters (weather/turns/prestige per turn) and set scenario goals. Then i playtest for the first time and estimate a balanced prestige dump for the scenarios that follow. If i am satisfied, than i pass it on to Wildthing who is also testing the Soviet campaign and who has learned in the meantime that KV-1 tanks are not always the key to success![]()
My best estimate is that i spend about 3 hours per Soviet scenario (from converting to finishing the playtest). If i compare that to the average Roma Victor 2 scenario, i am close to double the amount of time i need as for starters i am making the map from scratch.

Re: Allied General (British in North Africa released!)
a big thank you to nikvid for not only creating great scenarios but for keeping this game alive and for helping me out getting them into my computer...thanks again
Re: Allied General (British in North Africa released!)
A pleasure. We already come a long way my friendfloplop wrote:a big thank you to nikvid for not only creating great scenarios but for keeping this game alive and for helping me out getting them into my computer...thanks again

@Timek. I'm not a programmer

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Re: Allied General (Americans in North Africa released!)
Allied General: The Americans in North Africa is ready for download: http://www.streitmacht.com/downloads.ph ... l&df_id=11
It comes with a tweaked gamerules file to let your units gain quickly their first star and first hero.
The conversion of the original is a two scenario mini-campaign for the Americans. Your core is saved after the second mission and can be imported in Allied General: The Allies in Europe.
The Allies in Europe mod kicks off, ironically, in Tunesia.
Here is a small heads-up of things to come:
Allied General: The Soviet Campaign (17 scenarios) is due in December.
Allied General: The Allies in Europe is foreseen in early 2014.
In 2014 i will remain committed to provide free content to the magnificent Panzer Corps
It comes with a tweaked gamerules file to let your units gain quickly their first star and first hero.
The conversion of the original is a two scenario mini-campaign for the Americans. Your core is saved after the second mission and can be imported in Allied General: The Allies in Europe.
The Allies in Europe mod kicks off, ironically, in Tunesia.
Here is a small heads-up of things to come:
Allied General: The Soviet Campaign (17 scenarios) is due in December.
Allied General: The Allies in Europe is foreseen in early 2014.
In 2014 i will remain committed to provide free content to the magnificent Panzer Corps

https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: Allied General (Americans in North Africa released!)
A few more screenshots of things to come...

Allied General: The Soviet campaign (December) - Korsun Pocket

Panzer General (TBD) - Kutno - based on Rezaf's PGClassic map

Panzer General (TBD) - Warsaw - based on Rezaf's PGClassic map
Panzer General will include capturable units, SE units, Panzer Corps e-file units (but nothing excessive), Rezaf's PGClassic maps that i somewhat enhanced and an extra unit purchase scenario for the players with a personal e-file (as long as the vanilla IDs are respected). Rezaf's scenarios tweaked for Panzer Corps v1.21, with his kind permission

Allied General: The Soviet campaign (December) - Korsun Pocket

Panzer General (TBD) - Kutno - based on Rezaf's PGClassic map

Panzer General (TBD) - Warsaw - based on Rezaf's PGClassic map
Panzer General will include capturable units, SE units, Panzer Corps e-file units (but nothing excessive), Rezaf's PGClassic maps that i somewhat enhanced and an extra unit purchase scenario for the players with a personal e-file (as long as the vanilla IDs are respected). Rezaf's scenarios tweaked for Panzer Corps v1.21, with his kind permission
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ