list_lurker wrote:A keil would lose 1/3 dice in the rough but be on a ++ in melee. A sporter I'd say . They move 2" in the rough but are usually armoured to deflect the shooting.
As for the western p/s vs bow , I'm not sure what you saying there.. It might not be the best matchup for he Europeans. In this papers , scissors, stone conundrum is that such a bad thing. Will the bow player want to sit it out for a 10-10 draw? Also what is going on in the outer 2'
Assuming a 10-10 draw is bit presumptuous.
So charging gendarmes into bow in terrain where they will be ++ in melee is silly but doing it with a Keil is sensible even if the Keil will take longer to get there?
I have had people telling me that my idea of taking on bow in terrain with Gendarmes is bonkers but apparently it is reasonable to do it with a troop type that moves slower.
As for the 10-10 draw, perhaps the games would not have been 10-10 but in both cases when I faced bow I would have been far better off to have simply sat back and let my opponent come for me and sadly that is not the kind of thing I would want to do given the choice.
rbodleyscott wrote:Errm James, you have heard of artillery?
I have but against medium foot bow even if the medium foot bow are happy to stand there in their terrain in range of the guns it will take a battery of 2 guns about 20 turns to break a BG of 8 bow. That is not going to happen in an ordinary game so unless you have a lot of artillery and/or the bow are warriors then you are unlikely to be able to break even one BG of bow with artillery.
rbodleyscott wrote:daveallen wrote:4th rank of Pike only counts in the open so it's only a '+'
That's only at impact. In melee they do not need to be in open terrain. How long have you been using Swiss, Dave?
This one raises an interesting point. There seem to be a lot more exceptions and cancelations in FoG:R than there are in FoG:AM. While I am sure they are there for good reason as a new player I am struggling to make sure I get the right POAs.
With AM by the time I had played perhaps 5 or 6 games I rarely looked at the rules/QRS, with R I have a feeling that I will still be checking through POAs and CT modifiers after 20 games.
Consider the earlier comment about cavalry taking a minus 1 on CT when shot by firearms. It only applies to cavalry, so I miss understood and could easily have gotten that wrong in a future game.
It might be a renaissance thing but as I look a little deeper into the factors they seem to be heading off in the direction of 'only on a Thursday in May if you are wearing blue' like certain other games have done.