Like I said before, I have no issue with fighters having a weak attack against tanks...that makes common sense. What is NOT common sense is losing half your airforce to Shermans, period. The answer 'just don't attack them then' is wrong on so many levels.Rudankort wrote:Regarding the title of this topic, I don't think that high air defense of the tanks is too high. Performance of fighters against tanks is adequate and inline with tactical and strategic bomber performance. We don't want fighters (and consequently bombers) to inflict more damage to tanks than they already do.
So, the only questionable part is weather [1] air attack of tanks is too powerful against the planes. We might want to increase GD of air units a little bit more. Although frankly, it is unlikely to change anything. If kill chance becomes 5% or 4% instead of 6%, it won't be a dramatic change. A radical solution would be to set AA of all tanks to zero, but I've already explained above why we decided not to do that.
The 6% is either utterly useless, or it has no base in reality, you decide. You don't need to be a mathematician to figure out that that's an over 75% kill rate for tanks against planes. I didn't write it down (but I will), but I got the feeling that they actually have a better kill rate than the 262. If someone can show me accounts of the mighty Sherman's overall 75% aircraft kill-rate in WW2, I'm all ears.
It doesn't impress me when developers explain away issues with their game design. If it's flawed and not possible to change it so that it works more in line with reality, say so. Of note, I do appreciate the attention on forums that war/sim games get from the creators. Try getting that on an EA forum. I love the game, it has so many great elements and is a giant leap over PG...but if it's possible, let's make it better.





