New Mod Project "WWII: CHINA" Launched

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Adean
Senior Corporal - Ju 87G
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Post by Adean »

It is great idea, but I cannot read the chinese words:-D
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

Here's a test for new tile set for the Mod.

A big feature in our Mod is that different sets of terrains will be used. In China, the terrains from north to south is totally different. The colour of earth, type of vegetation, type of farming, style of building.

Here's a early test for the set of South East of China.

Image
naturesheva
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Post by naturesheva »

Image

Here's a refined version. :D :D
naturesheva
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Post by naturesheva »

Image

We will use gif file in our new information window to show the strategical map
VPaulus
Slitherine
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Post by VPaulus »

Quite interesting.
Keep reporting, please.
naturesheva
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Post by naturesheva »

Image

Here's the final image~~ :D :D
berndN
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Post by berndN »

Looking great !
I seem to remember somewhere that HTML is used. Would it be possible to include a flash file instead of an animated GIF?
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

berndN wrote:Looking great !
I seem to remember somewhere that HTML is used. Would it be possible to include a flash file instead of an animated GIF?
We tried before, seems not working for the current version. If anyone can give us a solution for that, it will be so helpful, can can change the game quite a lot!
Kerensky
Content Designer
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Post by Kerensky »

We have some new tools to assist designers with their custom campaigns; we encourage you to make use of them if you can.
viewtopic.php?t=29080
viewtopic.php?t=29103

How to get the best use out of the new linking system:

Step 1:
You will be able to create a few scenarios and release it as a campaign and let players get their hands on it and test it.

Step 2:
Once you get feedback, you can then continue making your campaign and then release the next 'part' of the campaign.

Step 3:
Anyone who has already played 'Part 1' of your campaign can import their core directly into 'Part 2' and resume as if there was never any break in the campaign at all!

It's a wonderful system that allows for designers and players to quickly and frequently exchange notes and feedback details.
Instead of a 50 scenario campaign taking months to create, it can now be released at a MUCH faster rate as soon as they are ready, and then all the pieces can be joined together.
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

Kerensky wrote:We have some new tools to assist designers with their custom campaigns; we encourage you to make use of them if you can.
Many thanks! Kerensky.

With such great support, we will try to get the English version ready ASAP, and try to become the first few Mod using the system.

The first scenario is ready yet, the second is in-testing now.
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

Image


Hi, guys! How about these Minefield and Engineer Units? :D :D
VPaulus
Slitherine
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Post by VPaulus »

Oh Naturesheva, you have a big problem due to the colour of the uniforms of the infantry units. It clutters too much with terrain colour.
You and your team will have to work something to solve this issue. We need a bigger contrast or otherwise it will be hard to tell the difference. The 3D models are just fantastic. You solve that problem and it will be perfect and I'll can't wait to play.
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

VPaulus wrote:Oh Naturesheva, you have a big problem due to the colour of the uniforms of the infantry units. It clutters too much with terrain colour.
You and your team will have to work something to solve this issue. We need a bigger contrast or otherwise it will be hard to tell the difference. The 3D models are just fantastic. You solve that problem and it will be perfect and I'll can't wait to play.

I fully understand and agree your suggestion. Thanks Paul!
We're not focusing on this at the moment. Once more scenarios are ready, we'll surly make the change you suggested.
VPaulus
Slitherine
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Post by VPaulus »

Thanks.
naturesheva
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Post by naturesheva »

Image

Here's some new tiles for city (Shanghai).
BosDragon
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Post by BosDragon »

I LOVE the .gif in the strategic map, it gives the strategic map a whole new level of importance. Great work!
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

BosDragon wrote:I LOVE the .gif in the strategic map, it gives the strategic map a whole new level of importance. Great work!
Thanks, Dragon, our Mod actually have many new features. You can fight in the tunnel, there's close fighting mode, you can construct buildings~~ and more and more. I'll release all these features once they're fully developed. :D
BosDragon
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Post by BosDragon »

Naturesheva wrote:
BosDragon wrote:I LOVE the .gif in the strategic map, it gives the strategic map a whole new level of importance. Great work!
Thanks, Dragon, our Mod actually have many new features. You can fight in the tunnel, there's close fighting mode, you can construct buildings~~ and more and more. I'll release all these features once they're fully developed. :D
Wow, the number of innovations you're announcing makes me think of your mod as an expansion pack for Panzer Corps :)
naturesheva
Staff Sergeant - StuG IIIF
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Post by naturesheva »

We just noticed BA is actually much more flexible to modify. You can almost set everything you want.
I strongly wish PzC can be more friendly for Modders. At least allow us to set new terrain, feature terrain and new class for units.
flakfernrohr
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Post by flakfernrohr »

Hello, I think this will be a very interesting mod. I am curious to know what the bluegreen fields are supposed to be? Flowers maybe? I don't see many rice paddys, tiered fields on hills, etc. or stuff like that. The first picture makes me think of a Chinese silk robe scene. No offense, I am just trying to understand a little about it.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
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