SeaBattle+ for mp/SeaBattle+++ for AI single player

A forum to discuss custom scenarios, campaigns and modding in general.

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EuroBoss
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 212
Joined: Wed May 11, 2011 12:29 pm

Post by EuroBoss »

Ranta wrote:On the other hand, playtesting takes a LOT of time. I appreciate every map and every work put into it. But especially the overlays (which are an awful amount of work, I did it my selfe for a much smaller map) can bring the whole thing up - or down. Nothing needs to be perfekt, of course, but having such a mixed up map isnt any fun to play. You can keep custom tiles, just don't klick "generate" more then once in the beginning. Shure, this is much work, but why do you make such a big map, if you don't want to put in sufficient work? Am map, which is lacking so much of detail work (I appreciate that this is not the final version, but though) just seems like the developer was not caring... why should I bother then?

Just my personal point of view, no offensive.

Best regards

Ranta
It's as simple as this i care more for the scenarios to be as balanced and fun as they can be for mp and the best posible AI for single player FIRST.

Primary objective gameplay

Secondary objective polish and tweaks to the graphics later.
EuroBoss
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 212
Joined: Wed May 11, 2011 12:29 pm

Post by EuroBoss »

(single player AI version)v2
SeaBattle+++

http://www.sendspace.com/file/as3kuc

Updated gameplay no graphics yet
What's changed:
[AXIS]

Total units: 134 (cost=83434)

Core units: 74 (cost=30383)

Aux units: 60 (cost=53051)



[ALLIES]

Total units: 182 (cost=132793)

Core units: 107 (cost=34568)

Aux units: 75 (cost=98225)



Primary objectives: 42 (axis=10, allied=24)

Secondary objectives: 9 (axis=0, allied=9)

Image


Each side now has three invasion forces
Moved some of the primary and secondary objective locations
Added more custom strings
naturesheva
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 273
Joined: Mon Aug 01, 2011 11:18 pm

Post by naturesheva »

Euroboss, I tried your latest version, good job!

Just one suggestion.

There might be too many units for me, it took quite a lot of time for each turn.
Get a bit tired after a few turns.
EuroBoss
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 212
Joined: Wed May 11, 2011 12:29 pm

Post by EuroBoss »

Naturesheva wrote:Euroboss, I tried your latest version, good job!

Just one suggestion.

There might be too many units for me, it took quite a lot of time for each turn.
Get a bit tired after a few turns.
Which and how many core/aux units need to be removed for both sides? that's if i remove them.
I could decrease the turn count to maybe 55/44 would this be better?
Or i could decrease the map size a few hexs v/h but i'm not keen on this.
naturesheva
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 273
Joined: Mon Aug 01, 2011 11:18 pm

Post by naturesheva »

EuroBoss wrote:Which and how many core/aux units need to be removed for both sides? that's if i remove them.
I could decrease the turn count to maybe 55/44 would this be better?
Or i could decrease the map size a few hexs v/h but i'm not keen on this.
In my opinion, half of the units will be great.
However, you don't need to change the map, that'll take too much time.
In terms of turns, I think within 30 will be better.

Don't mind if you don't agree with me, that's your scenario.

Nature
EuroBoss
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Post by EuroBoss »

Just some news really i have stopped all work on anything to with SeaBattle+/ SeaBattle+++ for now due to serve AI limitations on pc part.
More focus on BloodStorm because this will be entirely a land/some air battle and the AI can cope better with this.
Turn count will be 15 or 17 a much much smaller then any of the SeaBattles.Both cores=90 with room for 20 more each side
Units will feature IS2's/T34's/Tiger 1'sand some elite units.There will also be a huge rail network with Russians having acess to a big fleet of armoured trains
The british provide fighter support and the Amercians will provide bomber support.

Map 31H/46V compared to SeaBattle's 62H/66V alot smaller
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