So it seems many would like Steel Panthers next

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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Caveman
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Post by Caveman »

so for now let us concentrate on more content for Panzer Corps
Absolutely - a pacific setting with a japanese campaign has to come *dream*
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Post by TheGrayMouser »

boredatwork wrote:SPWW2 is almost adequate for me - the only improvements I would want to see are things that could be easily coded to the existing engine.



If the Devs were really feeling ambitious what I would like to see is an empire building game that uses the PzC mechanics, artwork, and scale but is expanded so that you're controlling an entire country long term, instead a corp/army size force for a brief scenario.

Production, supply, diplomacy, etc. Basically a cross between a much larger Civilization and PG where instead of refighting predictable WW2 scenarios you instead get to fight proper, unpredictable wars over random maps, using WW2 era technology. Basically a WW2 version of the game Civ5 should have been had it not failed misereably.
I always imagined a strategic game via PG to be something like this:
* large strat map w "area movement" regions
this would be where you conduct simple economy dipolamacy etc, transfer units form one army to another, maybe some limied research (hmm, kind of like Fantasy General)

*move an army into an area and then:
a series of linked battles (like the PG campaign) would be fought, probobly randomly generated maps based on criteria of the terrian type with the strat area. permanent/unique maps would be used for the capitol, well known historical regions etc
Success of the linked battles would lead to "conquest" of that area

Alot would have to be worked out: for example, couldnt have too many linked battles as it would make the game too long for each strategic turn, maybe 3-4 tops.
lordzimoa
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Post by lordzimoa »

this would be where you conduct simple economy, diplomacy etc, transfer units form one army to another, maybe some limited research
Than you really should look at Commander: The Great War.
TheGrayMouser
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Post by TheGrayMouser »

lordzimoa wrote:
this would be where you conduct simple economy, diplomacy etc, transfer units form one army to another, maybe some limited research
Than you really should look at Commander: The Great War.
have no fear , that one has been in my sites for some time now :)
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Post by willgamer »

boredatwork wrote:SPWW2 is almost adequate for me - the only improvements I would want to see are things that could be easily coded to the existing engine.

+1



boredatwork wrote: If the Devs were really feeling ambitious what I would like to see is an empire building game that uses the PzC mechanics, artwork, and scale but is expanded so that you're controlling an entire country long term, instead a corp/army size force for a brief scenario.

Production, supply, diplomacy, etc. Basically a cross between a much larger Civilization and PG where instead of refighting predictable WW2 scenarios you instead get to fight proper, unpredictable wars over random maps, using WW2 era technology. Basically a WW2 version of the game Civ5 should have been had it not failed misereably.
Brilliant! :D
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Post by MrsWargamer »

I take it Boredatwork didn't like Civ V :) Love it myself.

Last thing I want is to take a game made for operational and make it anything else though. I have Commander Europe at War if I want grand strategy.

Best part of Steel Panthers any version was the Mega Campaigns. You had to really make tough calls and you had to deal with the bad ones next map. I did NOT like the Long Campaigns of the core game. The AI was just no challenge at all.

Steel Panthers with the multi player we have at Slitherine would utterly rule though.
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Post by boredatwork »

DSWargamer wrote:I take it Boredatwork didn't like Civ V :) Love it myself.
I thought it was a wrong step in the right direction. For me the result was playable once or twice but nowhere near brilliant.

The game just seems like they copied/pasted bits of the PG system (and they butchered it in the process) into Civ and expected that by adjusting a few production and terrain values would arrive at a playable system instead of fundamentally redesigning both systems to accomodate each other.

Further discussion would be off topic but if anyone wants to read my views concerning the great concept of civ5 but IMO poor implementation they can look up my comments on Civfanatics.
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Post by terrymulijana »

IMHO there's already demand for SP remake but pleasing the already existing crowd is a though job. While for PG classic feel is different matters because PG is relatively simple game with quality mindset.

while SP is more complex with it's certain level. For the hardcore wargaming experience there's already TOAW which can be modified on its level of detail.

I mean if you love Panzer Corps and want another classic games like SP to be modernize, perhaps a little support to the game publisher/developer, buying their game and enjoy the play will do. Then perhaps if creating Panzer Corps get the purse full, it'll be good to consider creating modernized SP :D

PS : it's just my thought, I'm not representing anyone
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Post by TheGrayMouser »

terrymulijana wrote:IMHO there's already demand for SP remake but pleasing the already existing crowd is a though job. While for PG classic feel is different matters because PG is relatively simple game with quality mindset.

while SP is more complex with it's certain level. For the hardcore wargaming experience there's already TOAW which can be modified on its level of detail.

I mean if you love Panzer Corps and want another classic games like SP to be modernize, perhaps a little support to the game publisher/developer, buying their game and enjoy the play will do. Then perhaps if creating Panzer Corps get the purse full, it'll be good to consider creating modernized SP :D

PS : it's just my thought, I'm not representing anyone
Watch out, he has SSI on his liscence plate! Next thing he;ll do is talk about remaking Age of Rifles !
totally horsing around of course, it is funny though that almost every game I would love to see a remake of basically was made by SSI ( i would even love to see Star General given a nice workover)
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Post by Igorputski »

It's never going to run 'correctly' without massive geekskill on your new computer using Windows 7 64. If it does at all, and I have tried all the tricks short of time travel
Works for me just great and I have the GENERAL's edition. I'm also using Vista 64 and no problems whatsoever. You just must not know how to optimize your system or your games.
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Post by Igorputski »

Caveman wrote:
so for now let us concentrate on more content for Panzer Corps
Absolutely - a pacific setting with a japanese campaign has to come *dream*
Agree 100% a pacific setting gets my vote over eastern or north africa.
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Post by MrsWargamer »

Igorputski wrote:
It's never going to run 'correctly' without massive geekskill on your new computer using Windows 7 64. If it does at all, and I have tried all the tricks short of time travel
Works for me just great and I have the GENERAL's edition. I'm also using Vista 64 and no problems whatsoever. You just must not know how to optimize your system or your games.
The main issue is mouse scroll speed which makes the game a massive aggro fest. Massive jerks in direction suck the fun factor right out.

Tried all the options and as it is a Windows morph, it is not interested in Dosbox. Tried it in a virtual machine with 98SE, but still the actual hardward of the actual computer intrudes. Not a geek, but I have experienced all the solutions, some will simply claim a solution works and merely give it a pass when it hasn't been earned.

Vista, the farther I can get from that OS the better :)
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Post by generalgonzo »

It seems to me there are alot PC wargame veterans here who used to play many SSI titles.

A drema which won´t be come true for me would look like a revival of SSI and its franchises! Many, many good (war)games in some actual engines. A dream......
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Post by borsook79 »

Next logical step is Allied General. I'd love to see Steel Panthers with new graphics, but there are 2 up-to-date and still receiving new stuff versions, so the only logical choice would be Steel Panthers 3 i.e. squad combat, it has died and there is a niche for it surely.

But if you asked me, I'd say - do fantasy general on PC engine! Pretty please!
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Post by cptkremmen »

Steel Panthers - No interest in a remake, i prefer Battlefield Academy...

Panzer Corps - Awesome, expand with other operational areas. Funnily enough my favourite easily was Fantasy General. Not because of any love of the subject I just think it was the best done of the series.
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Post by terrymulijana »

cptkremmen wrote:Steel Panthers - No interest in a remake, i prefer Battlefield Academy...

Panzer Corps - Awesome, expand with other operational areas. Funnily enough my favourite easily was Fantasy General. Not because of any love of the subject I just think it was the best done of the series.
if only it bring the Lords Of The Ring General, I think the market can be broad enough to expand the existing fan based to the genre :lol:

and wow now I got PAK as an avatar ! where is the armored cars ? I'm going to shoot them...
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Post by TheGrayMouser »

generalgonzo wrote:It seems to me there are alot PC wargame veterans here who used to play many SSI titles.

A drema which won´t be come true for me would look like a revival of SSI and its franchises! Many, many good (war)games in some actual engines. A dream......
Indeed they made a lot of great games in the day. One remake that would be fantastic is Age of Rifles

However, considering how moddable the "korp" engine is, no doudt soon we shall see some satisfying revisits via mods before , hopefully, dedicated engines are made. Fantasy Gen maybe even star general he he ( no joke , if the editor can eally support 500 by 500 map or larger, change deep water hexes to a nice shade of outer space, make round land masses maybe 50 * 50 in diameter , couple of those and you have a nice star sector to battle over. A little creativity with all the unit classes and apropriate graphics and there ya go!, Probobly be better than the original (which I actually liked)
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Post by terrymulijana »

generalgonzo wrote:It seems to me there are alot PC wargame veterans here who used to play many SSI titles.

A drema which won´t be come true for me would look like a revival of SSI and its franchises! Many, many good (war)games in some actual engines. A dream......
It's fun to see old veteran from earlier game period gather here. Where back then I was thinking hard why nobody around seems to like my game. Thanks to Slitherine and Lordz for gather us up here.
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Post by Igorputski »

Next logical step is Allied General.
No, next logical step should be in chronilogical order and that would be PACIFIC CORP. ;)) Dec 7, 1941 yah know. We were fighting the japs long before we launched into Germany. So, Pacific Corp it should be. :)))))
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Post by El_Condoro »

Nah, like the US - Germany first. Allied Corps (the spelling would be correct, too!) rounds out the European experience - unless a Red Army Corps was done but that wasn't PG. Easy to do as most units already exist and the terrain, too. Not that I care too much - there is still so much left to do with Wehrmacht PzC. Cheers.
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