Five more things

PSP/DS/PC/MAC : WWII turn based grand strategy game

Moderators: firepowerjohan, Happycat, rkr1958, Slitherine Core

trulster
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
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Location: London

Post by trulster »

richardsd wrote:So he isn't attacking, just letting the Sub get hit and moving again.

You only need 1 DD to stop this, sweeping ahead to unmask the sub then the convoy will pass it, benefit of convoy's moving last.

The only thing that I really think is wrong with Sub warefare is that it 'stops' a convoy - that would never happen, the mod I would like to see is that the convoy keeps to its route, but takes damage from subs it passes through
Nope, cause the convoy moves at the end of the *axis* turn. So there is nothing you can do to stop this.
richardsd
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Post by richardsd »

doh, of course - too much red wine!
rkr1958
General - Elite King Tiger
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Post by rkr1958 »

trulster wrote:
richardsd wrote:So he isn't attacking, just letting the Sub get hit and moving again.

You only need 1 DD to stop this, sweeping ahead to unmask the sub then the convoy will pass it, benefit of convoy's moving last.

The only thing that I really think is wrong with Sub warefare is that it 'stops' a convoy - that would never happen, the mod I would like to see is that the convoy keeps to its route, but takes damage from subs it passes through
Nope, cause the convoy moves at the end of the *axis* turn. So there is nothing you can do to stop this.
If you have air in range you can pound the sub and/or move escorts to the east side of the sub to put them in position to be next to the sub if the convoy bumps into the sub again.
richardsd
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Joined: Sat Nov 03, 2007 5:30 am

Post by richardsd »

what is the distance a convoy travels
rkr1958
General - Elite King Tiger
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Post by rkr1958 »

richardsd wrote:what is the distance a convoy travels
Convoy MP = 12.
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