I believe in an active French defense and I think more players should consider at least a small British commitment, which can sometimes bring significant benefits. Which brings up another point - and that is that if the British had sent no ground forces to help France and made no air commitment, they would have faced potentially serious political problems. I don't favor modeling this, but I thought I'd point it out. Would there have been a Free France if the British abandoned France to its fate with no support? Would Vichy have been more belligerent and anti-Allies?rkr1958 wrote:I think one issue is that the Allied player knows that France won't be around long and so they can completely ignore research and focus entirely on builds. Where as the Germany player needs to invest in research, which doesn't even start to pay off until after the fall of France. For example, in a game I'm currently playing the Allied player built an extra French tank corps.leridano wrote:I don´t think this is a problem: France in winter turns will build its army as Germany will do. I mean Germany waiting until spring turns can build a large army to invade successfully both Benelux and France.
This also brings up another point and that is that knowledge of what is likely to happen goes both ways. The Germans also didn't know that they would be able to conquer France by June of 1940. So there are things the player can do with that knowledge - like investing long-term in research instead of building or beginning preparations for an early invasion of the UK.
I'd prefer to leave the players with the flexibility to build and plan within the existing game paramaters - which account for long-shot "possibilites." It's fun and makes the game interesting that the French can build an extra fighter (which I saw in one game) if they want, the Italians can concentrate on developing their tanks and building tank corps, or the Germans can plan for a 1-2 punch against France and the UK.



