Yea there is a spelling mistake in the briefings, Night of Nights is going to be a difficult mission. I'll adjust the placement for the enemies in the futurejeannot le lapin wrote: ↑Sun Aug 15, 2021 8:28 pm Night of Nights
Good mission but difficult, I managed to capture only one of the three objectives for my first try![]()
Capture d’écran (135).jpg
Very good map but I was surprised that the capture of localities and objectives does not earn any prestige![]()
Briefing : error in the end?
Capture d’écran (127).jpg
PS: I’d have to make a second attempt, but I’d rather cheat and move on to the next mission
Campaign: Fortress Europa Beta (Multi Choice)
Moderator: Panzer Corps 2 Moderators
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- Senior Corporal - Ju 87G
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Re: Campaign: Fortress Europa Beta (Multi Choice)
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- 1st Lieutenant - 15 cm sFH 18
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Re: Campaign: Fortress Europa Beta (Multi Choice)
There seems to be a problem with the presentation of the text in the campaign screens :
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- Senior Corporal - Ju 87G
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- Joined: Tue Mar 24, 2020 12:38 am
- Location: Wales, United Kingdom
Re: Campaign: Fortress Europa Beta (Multi Choice)
yep i said this in the Bug's section on my original post...jeannot le lapin wrote: ↑Tue Aug 17, 2021 4:16 am There seems to be a problem with the presentation of the text in the campaign screens :
Capture d’écran (136).jpg
Capture d’écran (143).jpg


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- 1st Lieutenant - 15 cm sFH 18
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Re: Campaign: Fortress Europa Beta (Multi Choice)
Day of Days (Utah Beach)
Good balanced scenario
Note that in this scenario, all units that can be purchased are considered NEW
There is a flag in Utah Beach which could be Supply Hex/Fortification
Good balanced scenario

Note that in this scenario, all units that can be purchased are considered NEW

There is a flag in Utah Beach which could be Supply Hex/Fortification

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- 1st Lieutenant - 15 cm sFH 18
- Posts: 827
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Re: Campaign: Fortress Europa Beta (Multi Choice)
Securing the beachhead
- No Supply Hex : we cannot replace a unit lost during play (Supply Hex = St.Mère-Eglise ?)
- Bonus objective "Secure the rest of Utah Beach 0/2" : this objective is not mentioned during the briefing
- No Supply Hex : we cannot replace a unit lost during play (Supply Hex = St.Mère-Eglise ?)
- Bonus objective "Secure the rest of Utah Beach 0/2" : this objective is not mentioned during the briefing