OoB Peoples General
Moderators: The Artistocrats, Order of Battle Moderators
Re: OoB Peoples General
Russia air units yet:

Last edited by Brazenman on Thu May 04, 2017 5:58 pm, edited 1 time in total.
Re: OoB Peoples General
Russia ground units yet:

I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.
Re: OoB Peoples General
Brazenman wrote:Russia ground units yet:
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.




Своя игра ) Чет не похоже , что китайцы самый многочисленный народ на планете ) Так как в китайских подразделениях , народу меньше чем в русских ) Так же оптимизация нужна к железу но это еще со времен оригинала ) Видеокарта порой буксует ) Так же подразделению на марше, при встречи с уже развернутым уже противником, вообще урон не получают ) Немного смещен в сторону интерфейс ...
Нет разницы между воздушными боями и атакой земли ) все показано одной анимацией но в целом не плохо ) модели юнитов сделаны очень хорошо )
His own game ) Odd does not seem that the Chinese are the most numerous people on the planet ) as in the Chinese divisions , fewer people than Russian ) as the optimization need to iron but it's from the time of original ) video Card sometimes slips ) in the same division on the March, with a meeting with already deployed already by the enemy, do damage don't get ) Slightly shifted interface ...
There is no difference between the air combat and attack ground ) all show the same animation but overall not bad ) models of units are made very well )
P.s. How to play for Russia against China and NATO !?
Re: OoB Peoples General
Great work!! thanks for your awesome mod!Brazenman wrote:Russia ground units yet:
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.
I can't wait all South & North Korean Units!
Re: OoB Peoples General
OoB Peoples General News:
-1st set of PAVN (Vietnam) units ready,
-I reworked also the most first produced NVA (GDR) units - a WW3 campaign for this nation is planned after finish of my the Eastern und Western Campaigns of OoB Peoples General,
-BTW - OoB Peoples General are 350 units yet !

-1st set of PAVN (Vietnam) units ready,
-I reworked also the most first produced NVA (GDR) units - a WW3 campaign for this nation is planned after finish of my the Eastern und Western Campaigns of OoB Peoples General,
-BTW - OoB Peoples General are 350 units yet !
Re: OoB Peoples General
Map 11 "Hanoi" is ready:

-
wolfpinguin
- Sergeant - Panzer IIC

- Posts: 178
- Joined: Wed Aug 08, 2012 1:44 pm
- Location: Belgium - Turnhout
Re: OoB Peoples General
PROBLEM SOLVED :wolfpinguin wrote:I do have them in the files .Brazenman wrote:
- "dashboard" transparant (NOT in the Western Campaign) again
If you have this file inside it should show the flag background - I dont know why not for you !
https://picload.org/image/rcicpodw/test1.png
Do some others have the same problems ?
Uninstall ALL OOB and reinstalled ALL
The problem rest ONLY in the eastern campaign, in the western campaign its displayed normal.
So... i'll test it like this, maybe in the next version it is solved
in the original gamefolder : ...\Order of Battle - Pacific\Order of Battle - WW2_Data\Content\Graphics\UI\Small
the small (1024x160) .png file ui_china_communists.png was missing
W.
RES NON VERBA
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wolfpinguin
- Sergeant - Panzer IIC

- Posts: 178
- Joined: Wed Aug 08, 2012 1:44 pm
- Location: Belgium - Turnhout
Re: OoB Peoples General
In the Irkutsk scenario some units rest displayed after being destroyed.
The unit stays on "1" and can be "override".
The only way of get rid of them is placing a unit of your own on the exact place. There are no specialization points earned after a victory, only after the first one.
W.
The unit stays on "1" and can be "override".
The only way of get rid of them is placing a unit of your own on the exact place. There are no specialization points earned after a victory, only after the first one.
W.
RES NON VERBA
Re: OoB Peoples General
scenario 11 "Hanoi" is ready:



Re: OoB Peoples General
1st submarines ready and US navy is reworked:
(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)




Hanoi test:




(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)
Hanoi test:
Re: OoB Peoples General
This problem is solved.wolfpinguin wrote:In the Irkutsk scenario some units rest displayed after being destroyed.
The unit stays on "1" and can be "override".
The only way of get rid of them is placing a unit of your own on the exact place. There are no specialization points earned after a victory, only after the first one.
W.
BTW - do you have interest to play the newest scenario "Hanoi" as MP against the modder ?
Scenarios need some more testing to set some special things.
Re: OoB Peoples General
OoB Peoples General version 0.92 ready !
download:
https://www.mediafire.com/?38wede0b5diaazc
News:
-Eastern Campaign scenario 1-9 ready.
-Playtest the new scenarios Hanoi, Bangkok and Singapore as Multiplayer (2 are on server - Hope you fight against the creator) or also in Singleplayer.
-The new saved scenarios dont work in the campaign again - Scenario 1-6 working fine.
-over 350 new Modern warfare units yet,
-Many new ingame pics and commanders,
Have fun !
BTW - the scenario Hanoi is one of the best yet - you fight a navy battle with submarine and many many other surprises ! Its a real hard fight to win on the Chinese PLA side against the US Marines and the PAVN. So the Chice is yours to wind or to die.
download:
https://www.mediafire.com/?38wede0b5diaazc
News:
-Eastern Campaign scenario 1-9 ready.
-Playtest the new scenarios Hanoi, Bangkok and Singapore as Multiplayer (2 are on server - Hope you fight against the creator) or also in Singleplayer.
-The new saved scenarios dont work in the campaign again - Scenario 1-6 working fine.
-over 350 new Modern warfare units yet,
-Many new ingame pics and commanders,
Have fun !
BTW - the scenario Hanoi is one of the best yet - you fight a navy battle with submarine and many many other surprises ! Its a real hard fight to win on the Chinese PLA side against the US Marines and the PAVN. So the Chice is yours to wind or to die.
Re: OoB Peoples General
Brazenman wrote:OoB Peoples General version 0.92 ready !
download:
https://www.mediafire.com/?38wede0b5diaazc
News:
-Eastern Campaign scenario 1-9 ready.
-Playtest the new scenarios Hanoi, Bangkok and Singapore as Multiplayer (2 are on server - Hope you fight against the creator) or also in Singleplayer.
-The new saved scenarios dont work in the campaign again - Scenario 1-6 working fine.
-over 350 new Modern warfare units yet,
-Many new ingame pics and commanders,
Have fun !
BTW - the scenario Hanoi is one of the best yet - you fight a navy battle with submarine and many many other surprises ! Its a real hard fight to win on the Chinese PLA side against the US Marines and the PAVN. So the Chice is yours to wind or to die.
Это все отлично, что мод развивается и обновляется дальше но почему такая разница в размерах порой от 300 мг до почти полтора ГБ !?
Старую версию удалить ? И является ли ваши новые версии мод кумулятивный. ?
That's all great that the mod is being developed and updated further but why such a difference in size at times from 300 mg to almost half a GB !?
Remove the old version ? And whether your new version of the mod is cumulative. ?
Re: OoB Peoples General
[quote="Brazenman"]1st submarines ready and US navy is reworked:
(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)

----------------------------------------------------------------
Very good new submarines with the option of launching missiles.
Idea: You could add a new and very interesting faction more, "Terrorists"?...
Because they are in the past, present and future. Terrorism is also a fight that adds any Army of any Country. And gives a lot of game to mount new scenarios against terrorists. Although not in the original Peoples General, it would be a plus to your BIG MOD.
-over 350 new Modern warfare units yet:
Thank you very much for your great work.
(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)
----------------------------------------------------------------
Very good new submarines with the option of launching missiles.
Idea: You could add a new and very interesting faction more, "Terrorists"?...
Because they are in the past, present and future. Terrorism is also a fight that adds any Army of any Country. And gives a lot of game to mount new scenarios against terrorists. Although not in the original Peoples General, it would be a plus to your BIG MOD.
-over 350 new Modern warfare units yet:
Thank you very much for your great work.
Re: OoB Peoples General
OoB Peoples General News:
-Russian Modern navy ready,
-reworked Vladivostok (3rd) campaign scenario with an full clash of the navys.




-Russian Modern navy ready,
-reworked Vladivostok (3rd) campaign scenario with an full clash of the navys.
Re: OoB Peoples General
uzbek2012 wrote:
Это все отлично, что мод развивается и обновляется дальше но почему такая разница в размерах порой от 300 мг до почти полтора ГБ !?
Старую версию удалить ? И является ли ваши новые версии мод кумулятивный. ?
That's all great that the mod is being developed and updated further but why such a difference in size at times from 300 mg to almost half a GB !?
Remove the old version ? And whether your new version of the mod is cumulative. ?
The new is with the new assets file. Would be nice if you can write also sometimes constructive.
Always just the gag ! Play the campaign and write some critics please....
Re: OoB Peoples General
Thank you ! But terrorsit are not planned. After Bring up my OoB - Africa Corps to live - I like to work on the Desert Storm campaign. Than I have the desert terrain graphic set ready. Possible I do also a later ISS scenario.bcnkor wrote: Idea: You could add a new and very interesting faction more, "Terrorists"?...
Because they are in the past, present and future. Terrorism is also a fight that adds any Army of any Country. And gives a lot of game to mount new scenarios against terrorists. Although not in the original Peoples General, it would be a plus to your BIG MOD.
-over 350 new Modern warfare units yet:
Thank you very much for your great work.
But please write some playing experiences - You have played the campaign ???
Re: OoB Peoples General
The 1st class of PLA submarine is also ready:

Re: OoB Peoples General
1st sets of modern warfare specialisations coming also soon:
1. Helicopter vertical starter (Upgrade Hawk to Osprey helicopters)
2. Air refueling (Tank machine for all jets with this feature)
3. Mine trails for tanks and other vehicles (tanks are than switchable to mine clearing trail tanks)
1. Helicopter vertical starter (Upgrade Hawk to Osprey helicopters)
2. Air refueling (Tank machine for all jets with this feature)
3. Mine trails for tanks and other vehicles (tanks are than switchable to mine clearing trail tanks)



