OoB Peoples General

Moderators: The Artistocrats, Order of Battle Moderators

Locked
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

Russia air units yet:
Image
Last edited by Brazenman on Thu May 04, 2017 5:58 pm, edited 1 time in total.
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

Russia ground units yet:
Image
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: OoB Peoples General

Post by uzbek2012 »

Brazenman wrote:Russia ground units yet:
Image
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.

Image
Image
Image
Image


Своя игра ) Чет не похоже , что китайцы самый многочисленный народ на планете ) Так как в китайских подразделениях , народу меньше чем в русских ) Так же оптимизация нужна к железу но это еще со времен оригинала ) Видеокарта порой буксует ) Так же подразделению на марше, при встречи с уже развернутым уже противником, вообще урон не получают ) Немного смещен в сторону интерфейс ...
Нет разницы между воздушными боями и атакой земли ) все показано одной анимацией но в целом не плохо ) модели юнитов сделаны очень хорошо )
His own game ) Odd does not seem that the Chinese are the most numerous people on the planet ) as in the Chinese divisions , fewer people than Russian ) as the optimization need to iron but it's from the time of original ) video Card sometimes slips ) in the same division on the March, with a meeting with already deployed already by the enemy, do damage don't get ) Slightly shifted interface ...
There is no difference between the air combat and attack ground ) all show the same animation but overall not bad ) models of units are made very well )

P.s. How to play for Russia against China and NATO !?
ubcbeer
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 143
Joined: Tue Aug 07, 2012 1:10 am

Re: OoB Peoples General

Post by ubcbeer »

Brazenman wrote:Russia ground units yet:
Image
I worked on some uniform textures - now they are more to see and I made a more closed camo for the vehicles - but its really hard to find the same green and yellow for all vehicle camos.
Great work!! thanks for your awesome mod! :D

I can't wait all South & North Korean Units!
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

OoB Peoples General News:
-1st set of PAVN (Vietnam) units ready,
-I reworked also the most first produced NVA (GDR) units - a WW3 campaign for this nation is planned after finish of my the Eastern und Western Campaigns of OoB Peoples General,
-BTW - OoB Peoples General are 350 units yet !

Image
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

Map 11 "Hanoi" is ready:
Image
wolfpinguin
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 178
Joined: Wed Aug 08, 2012 1:44 pm
Location: Belgium - Turnhout

Re: OoB Peoples General

Post by wolfpinguin »

wolfpinguin wrote:
Brazenman wrote:
- "dashboard" transparant (NOT in the Western Campaign) again
If you have this file inside it should show the flag background - I dont know why not for you !
https://picload.org/image/rcicpodw/test1.png
Do some others have the same problems ?
I do have them in the files .
Uninstall ALL OOB and reinstalled ALL
The problem rest ONLY in the eastern campaign, in the western campaign its displayed normal.
So... i'll test it like this, maybe in the next version it is solved :-D
PROBLEM SOLVED :

in the original gamefolder : ...\Order of Battle - Pacific\Order of Battle - WW2_Data\Content\Graphics\UI\Small

the small (1024x160) .png file ui_china_communists.png was missing

W.
RES NON VERBA
wolfpinguin
Sergeant - Panzer IIC
Sergeant - Panzer IIC
Posts: 178
Joined: Wed Aug 08, 2012 1:44 pm
Location: Belgium - Turnhout

Re: OoB Peoples General

Post by wolfpinguin »

In the Irkutsk scenario some units rest displayed after being destroyed.
The unit stays on "1" and can be "override".
The only way of get rid of them is placing a unit of your own on the exact place.
Irkutsk.jpg
Irkutsk.jpg (170.14 KiB) Viewed 8376 times
There are no specialization points earned after a victory, only after the first one.

W.
RES NON VERBA
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

scenario 11 "Hanoi" is ready:
Image
Image
Image
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

1st submarines ready and US navy is reworked:
(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)
Image
Image
Image
Image
Hanoi test:
Image
Image
Image
Image
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

wolfpinguin wrote:In the Irkutsk scenario some units rest displayed after being destroyed.
The unit stays on "1" and can be "override".
The only way of get rid of them is placing a unit of your own on the exact place.
Irkutsk.jpg
There are no specialization points earned after a victory, only after the first one.

W.
This problem is solved.
BTW - do you have interest to play the newest scenario "Hanoi" as MP against the modder ?
Scenarios need some more testing to set some special things.
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

OoB Peoples General version 0.92 ready !

download:
https://www.mediafire.com/?38wede0b5diaazc

News:
-Eastern Campaign scenario 1-9 ready.
-Playtest the new scenarios Hanoi, Bangkok and Singapore as Multiplayer (2 are on server - Hope you fight against the creator) or also in Singleplayer.
-The new saved scenarios dont work in the campaign again - Scenario 1-6 working fine.
-over 350 new Modern warfare units yet,
-Many new ingame pics and commanders,

Have fun !
BTW - the scenario Hanoi is one of the best yet - you fight a navy battle with submarine and many many other surprises ! Its a real hard fight to win on the Chinese PLA side against the US Marines and the PAVN. So the Chice is yours to wind or to die.
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

Image
Image
uzbek2012
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1904
Joined: Wed Nov 16, 2011 11:49 pm

Re: OoB Peoples General

Post by uzbek2012 »

Brazenman wrote:OoB Peoples General version 0.92 ready !

download:
https://www.mediafire.com/?38wede0b5diaazc

News:
-Eastern Campaign scenario 1-9 ready.
-Playtest the new scenarios Hanoi, Bangkok and Singapore as Multiplayer (2 are on server - Hope you fight against the creator) or also in Singleplayer.
-The new saved scenarios dont work in the campaign again - Scenario 1-6 working fine.
-over 350 new Modern warfare units yet,
-Many new ingame pics and commanders,

Have fun !
BTW - the scenario Hanoi is one of the best yet - you fight a navy battle with submarine and many many other surprises ! Its a real hard fight to win on the Chinese PLA side against the US Marines and the PAVN. So the Chice is yours to wind or to die.

Это все отлично, что мод развивается и обновляется дальше но почему такая разница в размерах порой от 300 мг до почти полтора ГБ !?
Старую версию удалить ? И является ли ваши новые версии мод кумулятивный. ?

That's all great that the mod is being developed and updated further but why such a difference in size at times from 300 mg to almost half a GB !?
Remove the old version ? And whether your new version of the mod is cumulative. ?
bcnkor
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 104
Joined: Sat Jan 19, 2008 12:06 pm

Re: OoB Peoples General

Post by bcnkor »

[quote="Brazenman"]1st submarines ready and US navy is reworked:
(US Ohio-class submarine can also launch Tomahawk cruise missles and Nuclear Trident missiles)

Image
----------------------------------------------------------------

Very good new submarines with the option of launching missiles.

Idea: You could add a new and very interesting faction more, "Terrorists"?...
Because they are in the past, present and future. Terrorism is also a fight that adds any Army of any Country. And gives a lot of game to mount new scenarios against terrorists. Although not in the original Peoples General, it would be a plus to your BIG MOD.

-over 350 new Modern warfare units yet:
Thank you very much for your great work.
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

OoB Peoples General News:
-Russian Modern navy ready,
-reworked Vladivostok (3rd) campaign scenario with an full clash of the navys.
Image
Image
Image
Image
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

uzbek2012 wrote:
Это все отлично, что мод развивается и обновляется дальше но почему такая разница в размерах порой от 300 мг до почти полтора ГБ !?
Старую версию удалить ? И является ли ваши новые версии мод кумулятивный. ?

That's all great that the mod is being developed and updated further but why such a difference in size at times from 300 mg to almost half a GB !?
Remove the old version ? And whether your new version of the mod is cumulative. ?

The new is with the new assets file. Would be nice if you can write also sometimes constructive.
Always just the gag ! Play the campaign and write some critics please....:)
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

bcnkor wrote: Idea: You could add a new and very interesting faction more, "Terrorists"?...
Because they are in the past, present and future. Terrorism is also a fight that adds any Army of any Country. And gives a lot of game to mount new scenarios against terrorists. Although not in the original Peoples General, it would be a plus to your BIG MOD.

-over 350 new Modern warfare units yet:
Thank you very much for your great work.
Thank you ! But terrorsit are not planned. After Bring up my OoB - Africa Corps to live - I like to work on the Desert Storm campaign. Than I have the desert terrain graphic set ready. Possible I do also a later ISS scenario.
But please write some playing experiences - You have played the campaign ???
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

The 1st class of PLA submarine is also ready:
Image
Brazenman
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 249
Joined: Thu Mar 19, 2015 8:19 pm

Re: OoB Peoples General

Post by Brazenman »

1st sets of modern warfare specialisations coming also soon:
1. Helicopter vertical starter (Upgrade Hawk to Osprey helicopters)
2. Air refueling (Tank machine for all jets with this feature)
3. Mine trails for tanks and other vehicles (tanks are than switchable to mine clearing trail tanks)
Locked

Return to “Order of Battle : World War II - Scenario Design”