SS Core run through 39 to 45?
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi Cerberus51,
thanks I get it know, I will leave it as it is now, I am use to playing at this level.
thanks
Martin
thanks I get it know, I will leave it as it is now, I am use to playing at this level.
thanks
Martin
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi,
I have a few battles to write up but i am jumping slightly ahead, I have found a small issue with the SS equipment file, I am on the AA raid in 44 and at the start the Tiger II becomes available, I have up graded my SE/SS tigers to Tiger II for 990 points each as well as a panther to Tiger II for 990. However when I came to upgrade the core SS Tigers to Tiger II the cost came up as 1900 each ! I am going to have to keep my SS Tigers as Tigers as it would wipe my points out to make the change.
Martin
I have a few battles to write up but i am jumping slightly ahead, I have found a small issue with the SS equipment file, I am on the AA raid in 44 and at the start the Tiger II becomes available, I have up graded my SE/SS tigers to Tiger II for 990 points each as well as a panther to Tiger II for 990. However when I came to upgrade the core SS Tigers to Tiger II the cost came up as 1900 each ! I am going to have to keep my SS Tigers as Tigers as it would wipe my points out to make the change.
Martin
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi .
sorry I did not explain the issue well enough, Normally the SS units are 50% dearer ( no issue with that ) but the Tiger II's are 92% dearer. If that was the plan then that's fine, I am sure the challenge will just be that little bit harder (Gulp). If not, it needs to change in the next release please.
Thanks
Martin
sorry I did not explain the issue well enough, Normally the SS units are 50% dearer ( no issue with that ) but the Tiger II's are 92% dearer. If that was the plan then that's fine, I am sure the challenge will just be that little bit harder (Gulp). If not, it needs to change in the next release please.
Thanks
Martin
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
That is an extremely large force and something I would be proud to field, well done my good man.milliethedog wrote:The Long War
1944 The Core at the start
Field marshal Level, Starting Points 43631
After Replenishment and re-enforcements 39898 points
28th SS Gebirasjager(39) 2 star 1 Hero Attack +2 Initiative +3
48th SS Gebirasjager 2 star 1 Hero Spotting +1 Initiative +2 defence +2
48th SS Gebirasjager 2 star 1 Hero Attack +2 Initiative +3 defence +2 both have the same number?
2nd SS Gebirasjager 4 star 3 Hero Attack +3 Initiative +3 defence +1 Movement +3
6th SS Gebirasjager 4 star 2 Hero Attack +4
4th SS Gebirasjager 3 star 1 Hero Attack +2
5th SS Gebirasjager 3 star 2 Hero Initiative+1 Spotting+1
35th SS MG 42 3 star 1 Hero initiative +3 Movement +2
15th SS Tiger 4 star 2 Hero Attack +1 Defence +1
16th SS Tiger 4 star 2 Hero Attack +1 Defence +3
7th SS Tiger 3 star 2 Hero Defence +1 Spotting +1
1st SS Tiger 3 star 2 Hero Attack +2 Defence +2 Initiative +2
23rd SS Tiger 3 star 2 Hero Defence +3
43rd SS Tiger 3 star 2 Hero Defence +3
22nd SS Tiger 3 star 2 Hero Attack +2 Defence +3
34th SS Tiger 3 star 1 Hero Defence +1
29th SS Tiger 3 star 2 Hero Defence +2
19th SS Tiger 3 star 2 Hero Attack +2 Defence +2
17th SS Tiger 4 star 2 Hero Attack +5 Defence +2 Spotting +2
28th SS Tiger 2 star 1 Hero Attack +1 Defence +1 Initiative +2 Movement +1 Spotting +1
55th SS Tiger 3 star 1 Hero Attack +1
20th SS Tiger 4 star 2 Hero Initiative +1 Movement +1
31st SS Tiger 3 star 2 Hero Defence +3 Movement +1
24th SS Tiger 4 star 2 Hero Defence +2 Movement +1
3rd SS Tiger 4 star 2 Hero Attack +3
47th SS Tiger 2 star 1 Hero Defence +1
39th SS Panther A 0 star 0 hero
26th SS 17cm K18 5 star 2 Hero Range +1 Attack +1
12th SS 17cm K18 4 star 2 Hero Attack +3 Range +1
25th SS 17cm K18 4 star 1 Hero Range +1 Defence +1
40th SS 17cm K18 4 star 1 Hero Attack +2
11th SS 17cm K18 4 star 2 Hero Range +1 Attack +1
41st SS 21cm K18 4 star 1 Hero Movement +1
21st SS 21cm K18 4 star 2 Hero Attack +1 Movement +1
39th SS 21cm K18 4 star 1 Hero Movement +1
14th SS Sig 33 4 star 1 Hero Movement +1
60th SS Sig 33 3 star 0 Hero
13th SS Sig 33 4 star 1 Hero Movement +1
61st SS Sig 33 3 star 0 Hero
50th 88mm Flak 36 0 star 0 Hero
31st Bf 109G 2 star 1 Hero Attack +3 Defence -2 Initiative +3
10th Fw 190A 4 star 2 Hero Defence +1 Spotting +1
18th Fw 190A 4 star 1 Hero Attack +2 Defence +1 Initiative +2
30th Fw 190A 4 star 1 Hero Attack +3 Defence -2 Initiative +2
9th Fw 190A 4 star 3 Hero defence +4 Initiative +1
Recon Flight 1 star 1Hero Attack -5 Defence -2 Spotting +2
8th Ju 87D 5 star 3 Hero Attack +4 Defence +3
27th Ju 87D 5 star 3 Hero Attack +5 Defence +1
Rudel Ju 87D 4 star 3 Hero Attack +11 Defence +9 Movement +2
18th Ju 87D 5 star 3 Hero Attack +2 Movement +1
25th ME410A 5 star 3 Hero Attack +3 Initiative +6 Defence +1
38th ME410A 4 star 1 Hero Attack +2
33rd Ju 188 2 star
44th Ju 188 2 star
32nd Ju 188 2 star
Now to Fight in 1944......
Martin
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
milliethedog wrote:Hi all
Here is the current Kills Totals up to the end of 1943
Martin
Whoa seems kind of one sided doesn't it.
My casualty count seems one sided as well, as it should be.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
I only played 1 battle with my soft cap at 20%
1
I thought it would help me dominate the play field.
It did, but it cost me dearly in prestige as my units still took damage and I was unable to accumulate anything to make up for the losses.
I like the soft cap, because it really makes you ponder the deployment of your forces and helps with diversification.
Nothing beats that Tiger 2, but if you field them exclusively, unless they are your SE units you will be hurting for prestige to keep up their experience.
1
I thought it would help me dominate the play field.
It did, but it cost me dearly in prestige as my units still took damage and I was unable to accumulate anything to make up for the losses.
I like the soft cap, because it really makes you ponder the deployment of your forces and helps with diversification.
Nothing beats that Tiger 2, but if you field them exclusively, unless they are your SE units you will be hurting for prestige to keep up their experience.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi Goose,
I still have no idea what the soft cap is, what it is for, how to affect it, how you set it? I just us the default settings for Field Marshall. I do not change any thing as I have no idea what the effect would be.
Martin
I still have no idea what the soft cap is, what it is for, how to affect it, how you set it? I just us the default settings for Field Marshall. I do not change any thing as I have no idea what the effect would be.
Martin
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
I will try and give you a more detailed response on this tomorrow but it might need to wait until Monday as it is time to meet up with my fellow home school Dad's. 
I suggest you do a soft cap search on this site and read up on it as it is a source of much discussion and frustration but i find it a nice way of challenging players.
I suggest you do a soft cap search on this site and read up on it as it is a source of much discussion and frustration but i find it a nice way of challenging players.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
Ok Soft cap a brief understanding.
Each Core unit you can place counts against your soft cap.
Each Core unit should average out to 400 prestige per open slot in your unit deployment.
For every unit that goes above 400 it starts to count against your soft cap.
So let's say you have 10 unit slots you can place.
So that means you would have a 4000 total prestige cap on all of your units before the soft cap starts affecting you.
So if you had all infantry and a few artillery units that total up to 2690 in prestige than your soft cap is not affected.
But if you have 5 Tiger 2's and 3 planes and 2 infantry that total of 6000 than I believe your soft cap is set to 50% since you are over 50% over the cap.
So, you will only be earning half of what you normally make for taking objectives.
If you are supposed to get 100 prestige for seizing a primary objective than you will receive only 50 prestige.
So, I think it maxes out at 20%.
If you are hitting 20% that means you are only earning 1/5th of your normal prestige every round or for every objective.
This will begin to mess you up in 1944 and 1945, so be cautious.
SE units do not count towards you cap. So you can have fully decked out Tiger 2's all with 15 strength and the computer will not even read it.
Leaving slots blank also lowers your cap as you are decreasing the pool of prestige total by 400 with that 1 open slot.
I hope this helps and anyone reading this please fill in any gaps I may be missing.
Each Core unit you can place counts against your soft cap.
Each Core unit should average out to 400 prestige per open slot in your unit deployment.
For every unit that goes above 400 it starts to count against your soft cap.
So let's say you have 10 unit slots you can place.
So that means you would have a 4000 total prestige cap on all of your units before the soft cap starts affecting you.
So if you had all infantry and a few artillery units that total up to 2690 in prestige than your soft cap is not affected.
But if you have 5 Tiger 2's and 3 planes and 2 infantry that total of 6000 than I believe your soft cap is set to 50% since you are over 50% over the cap.
So, you will only be earning half of what you normally make for taking objectives.
If you are supposed to get 100 prestige for seizing a primary objective than you will receive only 50 prestige.
So, I think it maxes out at 20%.
If you are hitting 20% that means you are only earning 1/5th of your normal prestige every round or for every objective.
This will begin to mess you up in 1944 and 1945, so be cautious.
SE units do not count towards you cap. So you can have fully decked out Tiger 2's all with 15 strength and the computer will not even read it.
Leaving slots blank also lowers your cap as you are decreasing the pool of prestige total by 400 with that 1 open slot.
I hope this helps and anyone reading this please fill in any gaps I may be missing.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
TSPC37730
- Sergeant First Class - Elite Panzer IIIL

- Posts: 420
- Joined: Wed Jan 14, 2015 9:43 am
- Location: Dallas TX
Re: SS Core run through 39 to 45?
Yep that's pretty much it. A good rule of thumb is that for every tank or fighter you deploy, which will cost well over 400 prestige starting in '43, you should deploy one infantry or other lower cost unit to offset it. Keep in mind that overstrength & transport can up the cost of an infantry unit dramatically. Substituting cheaper AT units for tanks is another thing you can try. Leaving slots undeployed is also an option, but I really hate doing that just to get around the soft cap.
IMO the soft cap is a real bummer. I'd prefer to play the game without a spreadsheet & scratch paper just to avoid it. I know there's a way to mod your game to turn off the soft cap, but, I'd really rather have a button or selector in the game option menu that simply says "Soft Cap On/Soft Cap Off".
IMO the soft cap is a real bummer. I'd prefer to play the game without a spreadsheet & scratch paper just to avoid it. I know there's a way to mod your game to turn off the soft cap, but, I'd really rather have a button or selector in the game option menu that simply says "Soft Cap On/Soft Cap Off".
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi Guys,
Thanks for the breakdown of the soft cap, it does explain the massive drop in points going forward from 43. A nice simple explanation.
Thanks again
Martin
Thanks for the breakdown of the soft cap, it does explain the massive drop in points going forward from 43. A nice simple explanation.
Thanks again
Martin
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi guys,
I have just finished fighting 1944 and I will start posting reports. Sorry I have not done it before but I have been driving 4000+ miles to and from Scotland for the last few weeks as my mother in law had a series of Mini Strokes on the 1st of January. Hospital, respite centre, social workers, Carers and a stair lift engineer means that this is the first weekend at home since then. Oh the joys of people getting older !
Martin.
I have just finished fighting 1944 and I will start posting reports. Sorry I have not done it before but I have been driving 4000+ miles to and from Scotland for the last few weeks as my mother in law had a series of Mini Strokes on the 1st of January. Hospital, respite centre, social workers, Carers and a stair lift engineer means that this is the first weekend at home since then. Oh the joys of people getting older !
Martin.
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
milliethedog wrote:Hi guys,
I have just finished fighting 1944 and I will start posting reports. Sorry I have not done it before but I have been driving 4000+ miles to and from Scotland for the last few weeks as my mother in law had a series of Mini Strokes on the 1st of January. Hospital, respite centre, social workers, Carers and a stair lift engineer means that this is the first weekend at home since then. Oh the joys of people getting older !
Martin.
I will put your mother in law's health in my personal prayers.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi Goose,
Thank you .
Martin
Thank you .
Martin
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
The Long War
Korsun Breakout
Field marshal Level, Starting Points 40779
After Replenishment and re-enforcements 38211 points
Core
8x SS GebirgsJager 43 and SDkfz 250/251 inc 1x WH Gebirgsjager 43 and SDkfz 251 upgraded to SS
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I inc 1x WH Tiger upgraded to SS
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x SS Flak 36 and tractor
4x Fw 190A
1x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into my normal 3 kamf after the first couple of turn that broke the defences blocking the core from leaving Korsun.
kamf 1 clears the Forrest and stops any soviet troops entering Korsun, 3 tigers, 1 panther, 2 infant and 4 sIGs attack West and take Rozkishna and the AF,Denykhivka, Zhas'hkiv, Buzivka, Tsybuilv, Nove Mistro and its airfield and lastly Khrystynivka before leaving the map on the last turn.
Kamf 2 The Bulk of the core soaked up the attacks from the soviets down the middle, Tanks backed by arty and Ju 87's. This force takes Yekaterhopol, Lysyanka and its airfield, then Gnidy Tikich river, taine and the 3 airbases. Then onto Maidanets'ke and then on to Ulman and its airfield before leaving the map on the last turn.
Kamf 3 made up off 3 tigers,2 infantry and 3 arty take Shpola, Lebeoin and its airbase, Kal'nybolota and its airbase. then on to Novoarkhanhels'k, All but 2 of the tigers get to escape by the last turn.
I got a DV after 20/20 turns and ended on 38627 points. Captured a KV 85 also.
Martin.
Korsun Breakout
Field marshal Level, Starting Points 40779
After Replenishment and re-enforcements 38211 points
Core
8x SS GebirgsJager 43 and SDkfz 250/251 inc 1x WH Gebirgsjager 43 and SDkfz 251 upgraded to SS
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I inc 1x WH Tiger upgraded to SS
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x SS Flak 36 and tractor
4x Fw 190A
1x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into my normal 3 kamf after the first couple of turn that broke the defences blocking the core from leaving Korsun.
kamf 1 clears the Forrest and stops any soviet troops entering Korsun, 3 tigers, 1 panther, 2 infant and 4 sIGs attack West and take Rozkishna and the AF,Denykhivka, Zhas'hkiv, Buzivka, Tsybuilv, Nove Mistro and its airfield and lastly Khrystynivka before leaving the map on the last turn.
Kamf 2 The Bulk of the core soaked up the attacks from the soviets down the middle, Tanks backed by arty and Ju 87's. This force takes Yekaterhopol, Lysyanka and its airfield, then Gnidy Tikich river, taine and the 3 airbases. Then onto Maidanets'ke and then on to Ulman and its airfield before leaving the map on the last turn.
Kamf 3 made up off 3 tigers,2 infantry and 3 arty take Shpola, Lebeoin and its airbase, Kal'nybolota and its airbase. then on to Novoarkhanhels'k, All but 2 of the tigers get to escape by the last turn.
I got a DV after 20/20 turns and ended on 38627 points. Captured a KV 85 also.
Martin.
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
The Long War
Narva
Field marshal Level, Starting Points 39427
After Replenishment and re-enforcements 37194 points
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer (key purchase, no SS available so I did wonder about this, but it is a special unit)
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x Su 122 captured during the game
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G Inc 1 awarded in last game (forgot !) Attack +2 Defence +3 initiative +2
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into my normal 3 kamf of North, centre and south. after the first couple of turn that broke the defences blocking the core from leaving Korsun.
kamf 1 south clears bank of soviet bridging troops and then holds the crossing at 8/24. After taking the surrender of units hit when trying to cross they go on the attack to join with kamf 2 when it crosses the river. They take the crossing and then Slantsy and its airfield before linking with K2 to clear the map including Zagor's.
Kamf 2 The Bulk of the core puts a blocking force at the crossing and attacks the soviets forces between them are Narva along with K3, when the soviets are eliminated north of the river and Narva is secure the bridge engineers cross at 12/17 outflanking the soviet forces. The bulk then attack south to join K1, while a small splinter using the bridging unit cross the Pl'ussia taking Chernovskaye and its airfield. the main group take Bol Boraynya, Joining K1 move North to take Kingisepp after using the bridging unit to cross the Luga river at 26/14. then onto Opol'e, Kerstovo and the airbase.
Kamf 3, Clears the soviets before Narva with K2, once K1 and K2 reach Narva from the other side of the river K3 moves out to help the others take Koshkino and then Kailivere with its base.
Kamf 3 made up off 3 tigers,2 infantry and 3 arty take Shpola, Lebeoin and its airbase, Kal'nybolota and its airbase. then on to Novoarkhanhels'k, All but 2 of the tigers get to escape by the last turn.
I got a DV after 18/18 turns and ended on 38195 points. Captured a Su 122 also. The Bridging unit was key for 3 crossings that outflanked heavily defended positions and allowing all flags to be captured.
Martin.
Narva
Field marshal Level, Starting Points 39427
After Replenishment and re-enforcements 37194 points
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer (key purchase, no SS available so I did wonder about this, but it is a special unit)
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x Su 122 captured during the game
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G Inc 1 awarded in last game (forgot !) Attack +2 Defence +3 initiative +2
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into my normal 3 kamf of North, centre and south. after the first couple of turn that broke the defences blocking the core from leaving Korsun.
kamf 1 south clears bank of soviet bridging troops and then holds the crossing at 8/24. After taking the surrender of units hit when trying to cross they go on the attack to join with kamf 2 when it crosses the river. They take the crossing and then Slantsy and its airfield before linking with K2 to clear the map including Zagor's.
Kamf 2 The Bulk of the core puts a blocking force at the crossing and attacks the soviets forces between them are Narva along with K3, when the soviets are eliminated north of the river and Narva is secure the bridge engineers cross at 12/17 outflanking the soviet forces. The bulk then attack south to join K1, while a small splinter using the bridging unit cross the Pl'ussia taking Chernovskaye and its airfield. the main group take Bol Boraynya, Joining K1 move North to take Kingisepp after using the bridging unit to cross the Luga river at 26/14. then onto Opol'e, Kerstovo and the airbase.
Kamf 3, Clears the soviets before Narva with K2, once K1 and K2 reach Narva from the other side of the river K3 moves out to help the others take Koshkino and then Kailivere with its base.
Kamf 3 made up off 3 tigers,2 infantry and 3 arty take Shpola, Lebeoin and its airbase, Kal'nybolota and its airbase. then on to Novoarkhanhels'k, All but 2 of the tigers get to escape by the last turn.
I got a DV after 18/18 turns and ended on 38195 points. Captured a Su 122 also. The Bridging unit was key for 3 crossings that outflanked heavily defended positions and allowing all flags to be captured.
Martin.
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
The Long War
Starchwitz Offensive
Field marshal Level, Starting Points 38595
After Replenishment and re-enforcements 35537 points Lost a lot more points than I thought in the last game, bruising!
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x Su 122 captured during the game
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into 6 kamf, each fought individual battles before joining up into bigger and bigger Kamf forcing the Russians back, SpAAg's and AA caused serious damage to my air core, but they were key to destroying heavy soviet armour. While 85% of the core ground their way through the soviet defences the rest left Narva via the bridging engineer and travelled down the east flank clearing soviet units and outflanking defences clearing heavily defended crossings from the rear and allowing all flags to be taken. Brutal and costly.
I got a DV after 19/19 turns and ended on 36056 points. Not my favourite game, absolutely Brutal crossings 1 after another.
Martin.
Starchwitz Offensive
Field marshal Level, Starting Points 38595
After Replenishment and re-enforcements 35537 points Lost a lot more points than I thought in the last game, bruising!
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer
1x SS MG 42 and SDkfz 250
1x SS Panther A
19x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x Su 122 captured during the game
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into 6 kamf, each fought individual battles before joining up into bigger and bigger Kamf forcing the Russians back, SpAAg's and AA caused serious damage to my air core, but they were key to destroying heavy soviet armour. While 85% of the core ground their way through the soviet defences the rest left Narva via the bridging engineer and travelled down the east flank clearing soviet units and outflanking defences clearing heavily defended crossings from the rear and allowing all flags to be taken. Brutal and costly.
I got a DV after 19/19 turns and ended on 36056 points. Not my favourite game, absolutely Brutal crossings 1 after another.
Martin.
-
goose_2
- Tournament Organizer of the Year 2017

- Posts: 3439
- Joined: Tue Dec 23, 2014 5:22 am
- Location: Winterset, Iowa
- Contact:
Re: SS Core run through 39 to 45?
At the rate you are losing out on prestige I see you possibly starving out your forces before you are able to finish.
What hope is there for me on Manstein.
What hope is there for me on Manstein.
goose_2
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
Lutheran Multiplayer Tournament Organizer.
https://www.youtube.com/channel/UCRHQShaOv5PWoer6cP1syLQ
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
Hi goose, I will get to 21000 by the end of 44, it is the lowest I have ever started 45 with. I hope to get to the last Berlin battles before I over strength my tanks and infantry, but we will see. I have no idea how you will get on with Manstien if points are even tighter ! I must try one of these levels.
Martin
Martin
-
milliethedog
- Major - 8.8 cm FlaK 36

- Posts: 964
- Joined: Tue Apr 02, 2013 8:52 pm
Re: SS Core run through 39 to 45?
The Long War
Poltava
Field marshal Level, Starting Points 36856
After Replenishment and re-enforcements 29000 points
Disbanded for points 1x KV 85 captured in Korsun breakout (sorry I forgot to include this earlier) and Su 122
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer
1x SS MG 45 and SDkfz 250 upgraded from SS MG 42
7x SS Tiger II from 6x SS Tiger and 1x SS Panther A
13x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into 2 kamf, each fought individual battles before joining up at Poltava.
Kamf 1 7 Tiger II's, 1 sIG, 4 Arty, 1 infantry and 1 Aux Bridging unit and 2 recon. They attack Sukhorabivka and Reshetylivka, then cross the Psel river at 14/21 and take the Armory at 18/24 and the 3 airbases. The bridging unit enters the Vorskla river at 20/24 to take the armoury at 24/26 and finally Karilvka.
Kamf 2 7 tigers, 2 sIG 4 arty 1 infantry and an Aux bridging unit and a recon. they start their attack by taking Yares'ky then cross the Psel at 11/12 to capture the armoury at 14/14 and the 6 airbases. the armouries at 19/8 and 21/14 rapidly fall releasing 8 AA units that target the only remaining soviet airfield at 21/16 making it very easy to destroy the B17's one at a time.
I got a DV after 14/26 turns and ended on 29310 points. a very easy game as long as you keep very focused on the targets and do not attack any other units.
Martin.
Poltava
Field marshal Level, Starting Points 36856
After Replenishment and re-enforcements 29000 points
Disbanded for points 1x KV 85 captured in Korsun breakout (sorry I forgot to include this earlier) and Su 122
Core
8x SS GebirgsJager 43 and SDkfz 250/251
1x Bridging engineer
1x SS MG 45 and SDkfz 250 upgraded from SS MG 42
7x SS Tiger II from 6x SS Tiger and 1x SS Panther A
13x SS Tiger I
5x SS 17cm K18's and SDkfz 7's
3x SS 21cm MRS and SDkfz 7's
4x SS sIG 33
1x SS Flak 36 and tractor
4x Fw 190A
2x Bf 109G
4x Ju 87G
1x Ju 87B Recon
2x Me 410A
3x Ju 188A
I split the core into 2 kamf, each fought individual battles before joining up at Poltava.
Kamf 1 7 Tiger II's, 1 sIG, 4 Arty, 1 infantry and 1 Aux Bridging unit and 2 recon. They attack Sukhorabivka and Reshetylivka, then cross the Psel river at 14/21 and take the Armory at 18/24 and the 3 airbases. The bridging unit enters the Vorskla river at 20/24 to take the armoury at 24/26 and finally Karilvka.
Kamf 2 7 tigers, 2 sIG 4 arty 1 infantry and an Aux bridging unit and a recon. they start their attack by taking Yares'ky then cross the Psel at 11/12 to capture the armoury at 14/14 and the 6 airbases. the armouries at 19/8 and 21/14 rapidly fall releasing 8 AA units that target the only remaining soviet airfield at 21/16 making it very easy to destroy the B17's one at a time.
I got a DV after 14/26 turns and ended on 29310 points. a very easy game as long as you keep very focused on the targets and do not attack any other units.
Martin.