Modern Conflicts 2.15 (RELEASED)

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Akkula
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Yup guys. I agree with you all:
1- We should wait until the conflict is resolved. And still, that would relatively too early to tell. But, let's wait and see.
2- Yes, ZERO politics (or geopolitics) in this forum/thread and more games :)

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Akkula wrote: Thu May 02, 2024 12:59 am Yup guys. I agree with you all:
1- We should wait until the conflict is resolved. And still, that would relatively too early to tell. But, let's wait and see.
2- Yes, ZERO politics (or geopolitics) in this forum/thread and more games :)

Best regards,
Akkula.
Right honourable author no politics strictly game ) And when will be released a new version of your mod ? )
https://ria.ru/20240502/tekhnika-1943415977.html
https://news.mail.ru/society/60899225/
https://www.sb.by/articles/fotoreportaz ... khnik.html
https://mynickname.com/id73473
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Akkula
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Posts: 1898
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

Unfortunately, as I said before, it will take some time.
I am dealing with some personal issues right now, and my mind is away from modding. I hope to resolve what do with my life in the coming months so I will have a clearer mind to resume the modding at its full.

Patience :)

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
rubyjuno
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Re: Modern Conflicts 1.95 (RELEASED)

Post by rubyjuno »

Best wishes Akkula, hope you get things sorted.
Кэп
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Кэп »

Of course, patience and only patience, we will wait for the update. But it will be hot there for the next 2-3 months.
The idea with named units is very good and attractive, like the Soviet Storm 9 Army and SS divisions, this will add zest to the mod. Good luck to you Akkula.
Akkula
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Akkula »

In the new campaign, the Chinese servicemen will receive their proper awards:

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Image

Best regards,
Akkula.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v2.10): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062
HHT1
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Re: Modern Conflicts 1.95 (RELEASED)

Post by HHT1 »

Akkula wrote: Sat May 18, 2024 7:41 pm In the new campaign, the Chinese servicemen will receive their proper awards:

Image

Image

Best regards,
Akkula.
Have a nice Whitsun / Pfingstfest.
Excellent work Akkula.
An old German soldier's proverb says:
"Promotions and awards are the salt in a soldier's meager soup." :mrgreen:
Why should it be any different for the Chinese? :wink:

Best regards
Hans
(Hope deepl has translated everything correctly :wink: :lol: )
Tobi72
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Very nice. These awards or new heroes with new abilities are often the reason why I play scenarios several times in a campaign..... Well, and when I've lost. :lol: :lol: :lol:
best regards Tobi
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

https://mynickname.com/id73473
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outofspace1
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Re: Modern Conflicts 1.95 (RELEASED)

Post by outofspace1 »

How do I get Nagorno-Karabakh in the 1.95 mod? In 1.90 I see this
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

outofspace1 wrote: Tue May 21, 2024 3:26 pm How do I get Nagorno-Karabakh in the 1.95 mod? In 1.90 I see this
This event is in the company for Turkey ! There will be Armenian and Azerbaijani troops there.


https://union.4bb.ru/viewtopic.php?id=807#p125079

Image
https://m.vk.com/wall-46943161_1628237
Last edited by bondjamesbond on Fri May 31, 2024 10:27 pm, edited 3 times in total.
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Estherr
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Estherr »

outofspace1 wrote: Tue May 21, 2024 3:26 pm How do I get Nagorno-Karabakh in the 1.95 mod? In 1.90 I see this
It is available through standalone scenarios, Ossetia-Georgia, I believe.
Akkula's Modern Conflicts RU localization mod: http://www.slitherine.com/forum/viewtopic.php?p=969460#p969460
KornelPL
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Re: Modern Conflicts 1.95 (RELEASED)

Post by KornelPL »

Hi there,
Is there any way to play this mod without using GME utility? Like PAK mod by just copying all content into main folder.
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

We were promised a small company about Ukraine. Is it ready for the test?
https://mynickname.com/id73473
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Tobi72
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hello, It's in the final phase. I'm currently playing through the mini-campaign. It was a bit of work to design it in the original Modern Conflicts. I had started it in my modification. The briefings and commentaries are in German. The campaign has 6 scenarios/maps. The campaign does not cover the entire conflict so far, but only the first days/weeks of the battle for Kiev on the Ukrainian side. Still interested?
SG.png
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B.png
B.png (269.25 KiB) Viewed 2857 times
Briefing.png
Briefing.png (216.51 KiB) Viewed 2857 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Mon Jun 03, 2024 10:13 pm Hello, It's in the final phase. I'm currently playing through the mini-campaign. It was a bit of work to design it in the original Modern Conflicts. I had started it in my modification. The briefings and commentaries are in German. The campaign has 6 scenarios/maps. The campaign does not cover the entire conflict so far, but only the first days/weeks of the battle for Kiev on the Ukrainian side. Still interested? SG.pngB.pngBriefing.png
Yes very interesting if everything is ready you can add extra via JSGME and play I would like to try it out )
Image
https://www.strategium.ru/forum/topic/9 ... nt-3873202


https://psv4.userapi.com/c237331/u42164 ... CRAMg1mVvQ

https://psv4.userapi.com/c909618/u42164 ... r5eyJwlPDQ

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Chinese soldiers during the Korean War.

On 30 June 1950, five days after the outbreak of the Korean War, the Chinese Premier decided to send a group of Chinese military intelligence officers to North Korea, to negotiate with Kim Il Sung, and to gather materials on the fighting.

On 20 August, Premier Zhou told the UN that ‘Korea is China's neighbour ... The Chinese people cannot but be concerned about the solution of the Korean issue.’

Thus, through diplomats, neutral China warned that in order to safeguard the country's national security, the PRC had to intervene in the Korean conflict.

Twelve days after PRC forces entered the war, Stalin authorised the Soviet Air Force to provide air cover and supported additional aid to China.
Last edited by bondjamesbond on Wed Jun 05, 2024 12:36 am, edited 4 times in total.
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rubyjuno
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Re: Modern Conflicts 1.95 (RELEASED)

Post by rubyjuno »

KornelPL wrote: Wed May 22, 2024 11:20 am Hi there,
Is there any way to play this mod without using GME utility? Like PAK mod by just copying all content into main folder.
This is how I did it (note that I use <> to denote a folder, don't actually type the characters):
1. Create a fresh install of Panzer Corps (I keep a clean install which I use to copy to a new folder for each mod). Call the folder with the new installation <PC Modern Conflicts> (or whatever you like).
2. Copy "PanzerCorps.exe" and "ScenarioEditor.exe" from the folder <PanzerCorps132> into the folder <PC Modern Conflicts>, overwriting as required. This updates PC to v1.32.
3. Copy the contents from folder <Mod2016> into the folder <PC Modern Conflicts>, overwriting as required.
4. Run the game using "PanzerCorps.exe" in folder <PC Modern Conflicts>.

Note: I don't use the <Mod2016-BigScn> or <Mod2016-Standard> folders.
This worked fine for me, and is what I do with all big mods. If you're short on disc space, you can always delete the folder when you've finished playing.
bondjamesbond
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Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

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Strange I downloaded your file installed it through jme but how to start your company as in the single scenarios and companies I do not see it yet although I seem to have installed everything correctly )


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https://mynickname.com/id73473
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Tobi72
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Re: Modern Conflicts 1.95 (RELEASED)

Post by Tobi72 »

Hello, here on page 87 I have already explained how it works for me. I start campaigns with Panzercorps in which the Modern Conflicts files are copied. I do not work with JSGME so I am not familiar with it. You can try to copy the scenarios separately into the data folder and start them in the menu via new game and own scenarios, maybe that works. I have built them so that you can also play them individually.
eigene.png
eigene.png (161.85 KiB) Viewed 2488 times
szenariosSG.png
szenariosSG.png (158.12 KiB) Viewed 2488 times
Greetings Tobi
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1828
Joined: Mon Jun 27, 2022 10:10 pm

Re: Modern Conflicts 1.95 (RELEASED)

Post by bondjamesbond »

Tobi72 wrote: Thu Jun 06, 2024 8:13 am Hello, here on page 87 I have already explained how it works for me. I start campaigns with Panzercorps in which the Modern Conflicts files are copied. I do not work with JSGME so I am not familiar with it. You can try to copy the scenarios separately into the data folder and start them in the menu via new game and own scenarios, maybe that works. I have built them so that you can also play them individually.
eigene.png

szenariosSG.png
Greetings Tobi
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The method you describe does not work in JSGME ! I had to add your file to C:\Users\A****p\Documents\My Games\Panzer Corps\Scenario ! Opened the map only capture Antonov airfield ) I liked this battle not clear only why the Russian VdV can not load into landing aircraft )))) You can try to play this map and for Ukraine ) To play other maps I understand they have to be added somewhere ? )))
https://mynickname.com/id73473
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