Winter War 1939 is updated to v1.6
Download link in our 'official' thread, first post.
Please report any issues in this thread.
viewtopic.php?f=374&t=94345&p=807866#p807866
A big thank you from Erik to Bruce. Outstanding work as usual.
Thanks also to everybody who participated in the test-drive or added useful info.
There has been a flurry of activity recently.
The list below is probably not complete....
All scenarios:
Added air exit/deploy hexes if applicable
Mines are now owned by the Finns or Sov
01Terijoki:
Play balance fixes
02Kollaa :
- Created a second set of Finnish air exit/deployment hexes in the east.
- Added the mechanism to "redeploy" Soviet aircraft artificially:
03Linnasalmi :
Technical changes to pri obj.
04Soumussalmi :
Fixed sniper spawn
05Koukkuniemi :
Changes to briefing
06Tolvajarvi1:
Fixed Finnish at start LCPs
07Hevossalmi:
Replace 1 aux air unit with 3 ACPs.
08Kotisaari:
Changed deployment hexes
Added artillery sec obj map marker
Replaced text_english file
Fixed outcome graphic
09Tolvajarvi2:
Added sec obj reward
10Uomaa:
Terrain/deployment changes
Added sec obj reward
12Uomaa2:
Fixed sec obj aerial damage
13Soumussalmi2 :
Fixed tank obj and air support
14Kemijarvi:
Added more Finnish air exit/deployment hexes
Fixed Sov air spawn vs number destroyed
Sov AI team task changes
Added a few minor Sov units
Various on-map unit changes
Various terrain changes
15Petsamo :
Play balance changes
16Raate1:
Sec obj ’Eliminate...’ changed
Sec obj Radio Sqd added
17Kelja1 :
Added Sov armor and increased Sov resource income
Added transport to hvy inf
Redeployed Sov units
Increased no of turns
Added more air ext/deployment hexes for both sides
Added a bit of exp to Sov air units
18Patoniemi :
Minor tweaks
19Kelja2 :
Various tweaks
20Kiantajarvi:
Added a bit of exp to Finnish aux units
Added Sov commanders
Winter War 1939 Beta Test
Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!
Moderators: Order of Battle Moderators, The Artistocrats
-
GabeKnight
- Lieutenant-General - Karl-Gerat 040

- Posts: 3710
- Joined: Mon Nov 27, 2017 10:24 pm
Re: Winter War 1939 Beta Test
Post by GabeKnight »
Guys, I have two more left in the WW39 v1.5:
13Soumussalmi2
The only serious issue was already mentioned by the Colonel, the Popups/objectives being late and it seems to have been addressed/fixed by Bruce in the v1.6 already. Minor issue: You should add some supply (+5) to account for all LCP (with spec) available
Nice battle gameplay-wise.
14Kemijarvi
Wait, the v1.6 changes about everything in this scen. I think I'll rather play it again and save myself some superfluous writing.

Thanks for the update! Downloading now.
13Soumussalmi2
The only serious issue was already mentioned by the Colonel, the Popups/objectives being late and it seems to have been addressed/fixed by Bruce in the v1.6 already. Minor issue: You should add some supply (+5) to account for all LCP (with spec) available
Nice battle gameplay-wise.
14Kemijarvi
Wait, the v1.6 changes about everything in this scen. I think I'll rather play it again and save myself some superfluous writing.
Thanks for the update! Downloading now.
-
bru888
- Order of Battle Moderator

- Posts: 6214
- Joined: Sun Jan 10, 2016 5:39 pm
- Location: United States
Re: Winter War 1939 Beta Test
Gabe, that's what I was going to say. You have been making some astute comments but they have been based on version 1.5 and I have been making some significant changes in the meantime. Version 1.6 is a comprehensive overhaul of this campaign which probably has changed the circumstances behind much of your discussion.GabeKnight wrote: ↑Sun Mar 08, 2020 11:16 amWait, the v1.6 changes about everything in this scen. I think I'll rather play it again and save myself some superfluous writing.![]()
Thanks for the update! Downloading now.
As is his usual practice, Erik has decided at this time to officially publish this campaign and to issue this advisory:
Please report any issues in this thread.
viewtopic.php?f=374&t=94345&p=807866#p807866
Accordingly, I have closed this thread and I do so once again with appreciation for all you folks who contributed to this beta. Come visit us in the studio!
- Bru
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