ao'45 and pacific status

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Bee1976
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Re: ao'45 and pacific status

Post by Bee1976 »

adiekmann wrote: Fri Feb 09, 2024 11:33 pm so fear not.
I'm not afraid. I look forward to every single DLC that is coming ;)
dalfrede
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Re: ao'45 and pacific status

Post by dalfrede »

A small point everyone seems to have missed.
The Tea Time 'Frontlines' announcement imply a third campaign design team.
1) The original team [Main Campaign, Pacific Corps]
2) Kerensky {AOxx}
3) Frontlines
So additional DLCs may come faster than expected.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.
Thunderhog
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Re: ao'45 and pacific status

Post by Thunderhog »

dalfrede wrote: Sat Feb 10, 2024 4:55 am A small point everyone seems to have missed.
The Tea Time 'Frontlines' announcement imply a third campaign design team.
1) The original team [Main Campaign, Pacific Corps]
2) Kerensky {AOxx}
3) Frontlines
So additional DLCs may come faster than expected.
I'm not surprised, when talking about Panzer Corps 2 Marco always seems quite happy with how well the game is selling and growing so it's no surprise they're throwing more content in(then again, it wouldn't be good for Slitherine to just come out and go, "Games dead lads and we aren't happy" lol).
Retributarr
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Re: ao'45 and pacific status

Post by Retributarr »

Thunderhog wrote: Sat Feb 10, 2024 8:31 am
dalfrede wrote: Sat Feb 10, 2024 4:55 am A small point everyone seems to have missed.
The Tea Time 'Frontlines' announcement imply a third campaign design team.
1) The original team [Main Campaign, Pacific Corps]
2) Kerensky {AOxx}
3) Frontlines
So additional DLCs may come faster than expected.
I'm not surprised, when talking about Panzer Corps 2 Marco always seems quite happy with how well the game is selling and growing so it's no surprise they're throwing more content in(then again, it wouldn't be good for Slitherine to just come out and go, "Games dead lads and we aren't happy" lol).
A "Very-Exuberant!"... "Marco always seems quite happy with how well the game is selling and growing"... so!... i take it then that Marco "Doesn't Take It Very-Hard And Personally?"... to come out and say in his "Day-Of-Defeet!!!"... "Games dead lads and we aren't happy" ...so!... "Die in the Ditch!".
Stormchaser
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Re: ao'45 and pacific status

Post by Stormchaser »

adiekmann wrote: Fri Feb 09, 2024 11:33 pm
terminator wrote: Fri Feb 09, 2024 9:07 am
Bee1976 wrote: Thu Feb 08, 2024 11:47 pm So PC2 - Frontlines Bulge is announced.

Im looking forward to it. I would have preferred a long DLC series with imported cores and so on, but hey new PC2 campaign content coming, so nothing to complain about from my part :D
Good idea this new mini-campaign. maybe a modder will do a long US campaign like for PZC1 ?
On Twitch, the dev that Marco had on said that there are "long" campaigns/DLCs also in the works, so fear not. It just so happens that this one is ready first.
The next big campaign was obviously Pacific, but seeing as that has been shelved it's not surprising they don't have another one already ready to go in it's place immediately.

Honestly, I like the idea of these smaller campaigns, especially as a way to get a bit more content out between larger ones.
adiekmann
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Re: ao'45 and pacific status

Post by adiekmann »

dalfrede wrote: Sat Feb 10, 2024 4:55 am A small point everyone seems to have missed.
The Tea Time 'Frontlines' announcement imply a third campaign design team.
1) The original team [Main Campaign, Pacific Corps]
2) Kerensky {AOxx}
3) Frontlines
So additional DLCs may come faster than expected.
I did pick up on that. Marco's guest commented that his team is running the "Frontlines" series, while "other team(s)" were working on other stuff that he didn't want to comment on. Plus, we all know that it isn't Kerensky because he's somewhere on a warm beach doing a comparative analysis between the women there and his AI created art. :mrgreen:
Kerensky
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Re: ao'45 and pacific status

Post by Kerensky »

adiekmann wrote: Sat Feb 10, 2024 8:18 pm Plus, we all know that it isn't Kerensky because he's somewhere on a warm beach doing a comparative analysis between the women there and his AI created art. :mrgreen:
This is probably more accurate than you realize. Minus the warm beach, I enjoy my chilly and cloudy San Francisco weather.
Thunderhog
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Re: ao'45 and pacific status

Post by Thunderhog »

Kerensky wrote: Sat Feb 10, 2024 11:35 pm
adiekmann wrote: Sat Feb 10, 2024 8:18 pm Plus, we all know that it isn't Kerensky because he's somewhere on a warm beach doing a comparative analysis between the women there and his AI created art. :mrgreen:
This is probably more accurate than you realize. Minus the warm beach, I enjoy my chilly and cloudy San Francisco weather.
Well, I hope they have you work on the inevitable Allied or US/British Campaign. I need my lore/flavor content deliverer back!
RVallant
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Re: ao'45 and pacific status

Post by RVallant »

adiekmann wrote: Tue Feb 06, 2024 1:16 am My top five from most interested to least:

1. British Campaign - Begins with small scale operations (maps) where you are losing but still doing the best you can like Norway, France/Belgium, etc. Perhaps even a Battle of Britain map! But things really get going in North Africa with the overrunning of Italian armies in Libya. It could include other areas mingled into it like interventions in Greece, Syria, Iraq, Italian East Africa, etc. I realize not all of these battles are possible if you follow a realistic timeline as some occurred simultaneously, but there is lots of potential there for something incredible and much deeper than what was offered in PC1. Perhaps a series of "Tommy Operations" DLCs!

2. German-Italian African Campaign. My favorite theater of operations! Maybe too much Raiders of the Lost Ark? Elite Objective is to find the Ark of the Covenant? :lol: But more seriously, import some of your core from AO1940. I've commented at length on my ideas on this previously elsewhere so I'll leave it at that.

3. US Campaign - Truthfully, I have far less interest with an American Campaign (outside of the Pacific :( ) so there is a big drop after #2. I don't really understand why...I am American so it's not that. It would of course begin with Operation Torch, Italy, D-Day, and on towards Germany. Maybe I find it less interesting because there is so little opportunity for variance in battles and areas when compared to all of the possibilities I alluded to above with a British campaign.

4. Soviet Corps - This would normally rate higher, but I think I am suffering from some Eastern Front fatigue. Many battles, though by no means all, would be the same as in AO Germany campaign. I enjoyed the one from PC1, and once again, would love to see it greatly expanded. If this campaign succeeds in converting me into an avid Communist as well as the AO series did turning me into a hardened Nazi, then you know the team who developed it did a good job. :wink:

5. An Italian Campaign - This would be similar to the German African Campaign, but I think they really should be merged and greatly expanded. So it really would a German-Italia Campaign where you must use units from both countries.

I'd love to see micro campaigns as I have mentioned earlier, but I doubt those would be undertaken by anyone other than modders.

I would like an Allied campaign, that mixes things up and allows you to have a multi-national core.

You would be able to start with a limited core in Poland, or/and France (Saar offensive etc), with limited excursions to Norway and then the Western front, the Battle of Britain, the Africa theatre and so on. There's a lot of potential there, and Poland is never looked at defensively ~ there's a few decent battles where they held out and we could handwave them as being extracted somehow. It would be cool then to have a unit of free Polish or French etc, possibly with limited stock rules.


The other areas I'd love to see are; Japan and the Soviets.

Soviet Union has so many potential story moments to hit, and can start in the early years over in the East (of russia...lol) and then into the WW2 with a semi-experienced core, which would make the defeats there pretty intense because you might be the only one that could match the Germans for experience, kind of. Just exploring the equipment evolution here has a lot of potential. I enjoyed the somewhat substandard Soviet Corps DLC for the first game, but would like to see more, with higher quality.

Japan has a lot of potential too, the war in China for one, but plenty of island hopping events to do as well. If the Navy is such an issue, just skip the naval side of things entirely I guess.
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