I checked all submarines in the mod. Because of an error I saw that some of them (not all) had a soft and hard attack factor when surfaced. For now in the next update the soft/hard attack factor of all submarines will be 0.guille1434 wrote: ↑Thu Mar 12, 2020 10:26 pm In my opinion, if submarine units are implemented in this mod as "switchable" units (with "submerged", "periscope depth", "surfaced" states) they should be able to attack land units when in surfaced mode, and that only for the submarine units with large caliber deck guns (75 mm or more?), surfaced subs with light caliber AA guns, should, again in my opinion, be only able to attack other naval units but not land units (due to the short range of such guns). And, of course, when submerged, submarines should be only able to attack naval units.
We all have to discuss what to do with the deckgun and AA gun Issue. Anyway know that the data of all submarines is not fine tuned yet. This will come in time.