Denmark: all objectives are obtainable except the connection again. The reason is that the trigger Flensburg-Skagen sets the state to Open and not Completed in the end.
As I mentioned before, I wish I had more RPs at beginning, while the additional income increase during the mission became unnecessary the longer the mission lasted. The difficulty is high at beginning and becomes rather sleepy after 20 turns in the end.
Having about +30 income throughout the scenario should be fine.
Supply connections: your triggers in Norway won’t work either if they lack a completed state for alliance black and green (if you have created this scenario with multiplayer in mind).
If I create a supply connection check then it would look like this below:
1. Enabled infinite trigger #1 on Move Event: Connection Linked; Check Supply Connection = connected; Set Objective State: Supply Connection = Completed
2. Enabled infinite trigger #2 on Move Event: Connection Broken; Check Supply Connection not connected; Set Objective State: Supply Connection = Open
This works well in a test scenario. Both triggers work infinitely until the scenario end without interfering each other.
If you don’t like the Open (?) state then change it to Failed (X).
If you like to have such for multiplayer then add the second Set Objective State with the corresponding objective of the other alliance.
I haven't been through Norway yet where I test a tweak to the triggers I've done there. By the way, the changes around Narvik resemble a mean execution of my poor battlecruisers and destroyers!
