Panzer Corps East - The struggle for Russia "Grand Strategy"
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
I ,for one, think it's going to be awesome
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
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Always remember, Never Forget:
Box 8087
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
beautiful and amazing work! very impressive!
I did not think that my terrain-tiles, were so well used
I did not think that my terrain-tiles, were so well used
Re: Panzer Corps East - The struggle for Russia "Grand Strat
massi, old friend. You come to visit your friends? 

Re: Panzer Corps East - The struggle for Russia "Grand Strat
I never stopped loving my friendsVPaulus wrote:massi, old friend. You come to visit your friends?



Re: Panzer Corps East - The struggle for Russia "Grand Strat
Thank you very much Massi, very kind...as the tiles were already done I just had to throw them together...massi wrote:beautiful and amazing work! very impressive!
I did not think that my terrain-tiles, were so well used

thx a lot ...I do my very best to hold up to expectations...soldier wrote:This mod looks very promising and appears quite similar to an old "operation barbarossa" mod for civ3 that i used to play'. The strategic map looks excellent. Best of luck with the project

btw I looked at civfanatics and other civ sites and couldnt find the mod you mentioned...do you have a link or know where I can find it ?...I would love to dl it..I would reinstall Civ 3 only to give it a try..I loved Civ III,especially the Conquests Expansions...ohh.sweet memories
well..I really hope that in the end I can hold up to all the expectations and that the AI is able to maneuver stuff on the big map ...airbornemongo101 wrote:I ,for one, think it's going to be awesome

I can make sure the rest such like AI core unit composition and purchase but if the AI can not move stuff...Iam doomed

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Re: Panzer Corps East - The struggle for Russia "Grand Strat
[/quote]chris10 wrote:well..I really hope that in the end I can hold up to all the expectations and that the AI is able to maneuver stuff on the big map ...
I can make sure the rest such like AI core unit composition and purchase but if the AI can not move stuff...Iam doomed
chris10............ You are not doomed if the AI gets bogged down. Just make the maps smaller if things get too hairy and complicated for the AI. Tie the maps/scenarios together in a string of scenarios. They will flow naturally and no one would ever need to complain, not even the AI. The tempo and flavor of the game will not change that much and it will still be the fantastic one of a kind mod everyone wants to play. One good part of doing it this way ( among many) is that you have maps already made to fall back to if your army fails to win a victory. You just move them back to the previous or earlier scenario-map with changed variables and play it over again. They can recoup the initiative in the subsequent scenario or if weakened more, continue to fall back to the previous scenario as in the real war. It's a natural. One map to the next and vice versa.
In my group of maps one Army group comes to the next phase of maps to campaign side by side with another Army Group as they proceed together and then split up to go different directions in the next larger Strategic Map playing on smaller maps and their scenarios. Then they all come together again to gain the next Strategic Map and its smaller maps and scenarios. The maps flow in ALL directions with the scenarios just like a BIG HUGE map. You can have several large Strategic maps and each can contain several scenario maps scripted to play in co-ordination and time sequence within the Strategic Map. Then the Strategic Map changes to another large Strategic Map with other smaller maps contained within again tied with scenarios to play out win or lose within these maps of the Strategic Map.
But I wish you success to making things work as you originally intend it to. I just want to encourage you to consider Plan B if it becomes necessary. Because I know Plan B as I outlined above works on a HUGE scale no matter how many maps you have.

Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: Panzer Corps East - The struggle for Russia "Grand Strat
But flakfernrohr, even though that would still be great I don't think it would be quite the same. Because in these individual scenarios how do you want to determine WHAT and WHERE the units are?
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
Flak is doing a mod that does exactly what he's talking about.
I 've seen the maps and some of the units.
I'm sure it's a matter of scripting and victory conditions and campaing paths combined
I can't wait see what the campaign will look like,so far he's been like the prudish High School Prom Queen some of us knew in High School..........
A BIG TEASE

I 've seen the maps and some of the units.
I'm sure it's a matter of scripting and victory conditions and campaing paths combined
I can't wait see what the campaign will look like,so far he's been like the prudish High School Prom Queen some of us knew in High School..........
A BIG TEASE


....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: Panzer Corps East - The struggle for Russia "Grand Strat
I know..I didnt meant it literallyflakfernrohr wrote: You are not doomed if the AI gets bogged down.

Of course I would consider planB Dwight...do you really think I seriously throw about 80 hours, which is what the map took from scratch to finish, out of the window ?...flakfernrohr wrote: I just want to encourage you to consider Plan B if it becomes necessary. Because I know Plan B as I outlined above works on a HUGE scale no matter how many maps you have.


yeah...the big map brings this epic feeling ...knowing its all or nothing...strategic considerations; troop deployment over great distances by rail ; bringing reinforcements from the Reich to the front; lines stretching thin and all these grand strategy things which only work when there is enough "space"...alex0809 wrote:But flakfernrohr, even though that would still be great I don't think it would be quite the same.

absolutely..without a doubt that works...yet I still would opt for making the biG thingi if the engine allows me for doin itairbornemongo101 wrote: I'm sure it's a matter of scripting and victory conditions and campaing paths combined
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
I hope the big thingie works chris
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
Hi Chris10, I did not mean to imply you would be throwing ANY work out the window because when you have ONE or even several GIANT MAPS, it becomes easier to cut them into overlapping scenario or campaign maps. So you have done all the hardest part once you have done the BIG map (when it comes to mapping). I have been there albiet on a smaller scale a bit versus your 10KM per hex. One thing I found in making overlapping scenario maps for a campaign, you sometimes wind up with some maps that do not have so many towns and interesting physical things to capture, so I added Soviet Supply Depots, airfields and Army Bases, defensive lines and positions out in the middle of nowhere or along RR lines.
I hope your campaign will leave some play for the RR and armored trains and some River Patrol boats (like Schnellbootes and Marine operations). So many rivers in Russia utilized water traffic travel and logistics. These can add a new twist to a campaign especially along the Dneiper, Don, Oka, Volga, Sura, Kama, Betaya, Samara, Sylvia, Ufa and Ural Rivers.
I for one would truly appreciate and LOVE with all my "PZC heart" for your GIANT GRAND STRATEGY mod to work exactly as you plan. And what is more you've now got about 300 or so different skins to use for your icons and so many great icons thanks to these guys on this forum.
I'm not gonna say I can't wait because I have some comprehension of your work and its complexity, the amount of thought, time and effort required BEFORE you even want to put it up for BETA. But I will say that I wait for it with much anticipation and good vibes. My tanks and men are ready.
AND, you make maps the way I like.
I hope your campaign will leave some play for the RR and armored trains and some River Patrol boats (like Schnellbootes and Marine operations). So many rivers in Russia utilized water traffic travel and logistics. These can add a new twist to a campaign especially along the Dneiper, Don, Oka, Volga, Sura, Kama, Betaya, Samara, Sylvia, Ufa and Ural Rivers.
I for one would truly appreciate and LOVE with all my "PZC heart" for your GIANT GRAND STRATEGY mod to work exactly as you plan. And what is more you've now got about 300 or so different skins to use for your icons and so many great icons thanks to these guys on this forum.
I'm not gonna say I can't wait because I have some comprehension of your work and its complexity, the amount of thought, time and effort required BEFORE you even want to put it up for BETA. But I will say that I wait for it with much anticipation and good vibes. My tanks and men are ready.
AND, you make maps the way I like.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: Panzer Corps East - The struggle for Russia "Grand Strat
would the german baltic fleet (Tirpitz first mission in 1941 blocking Leningrad to avoid russian fleet sally),the russian baltic fleet,the romanian fleet (as small as it was) and the russian black sea fleet among dozens and dozens of patrol boats blocking bridges (cause thats what the AI uses them for) suffice ?flakfernrohr wrote: I hope your campaign will leave some play for the RR and armored trains and some River Patrol boats (like Schnellbootes and Marine operations). So many rivers in Russia utilized water traffic travel and logistics. These can add a new twist to a campaign especially along the Dneiper, Don, Oka, Volga, Sura, Kama, Betaya, Samara, Sylvia, Ufa and Ural Rivers.

It will be all in

what is the RR

btw...a big thnx for your and everybody elses encouragement...it means a lot to me
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
RR is an abbreviation for railroad
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: Panzer Corps East - The struggle for Russia "Grand Strat
ah..okairbornemongo101 wrote:RR is an abbreviation for railroad

Re: Panzer Corps East - The struggle for Russia "Grand Strat
PANZERCORPS EAST MAP COMPLETELY FINISHED
Finally the map is completely finished with all bridges, crossroads, river connections, shallow waters, fabrics, refinerys, pathetic villages, small villages, medium villlages, big villages, small citys, medium citys, big citys, huge citys...errr...exhausted...
I add some screens of some areas... It think the final look isnt to bad...
Since german units are all coded next step will be coding of additional russian and lend lease units followed by axis minors >
placing all units on the map and the thing is good to go.....ahhh...if only it would be that easy
FINAL LENINGRAD

FINAL MOSCOW

FINAL BREST LITOVSK > PRIPYAT MARSHES

FINAL BUCHAREST > PLOESTI

FINAL KIEV

FINAL DONETZ BASSIN

Finally the map is completely finished with all bridges, crossroads, river connections, shallow waters, fabrics, refinerys, pathetic villages, small villages, medium villlages, big villages, small citys, medium citys, big citys, huge citys...errr...exhausted...
I add some screens of some areas... It think the final look isnt to bad...
Since german units are all coded next step will be coding of additional russian and lend lease units followed by axis minors >
placing all units on the map and the thing is good to go.....ahhh...if only it would be that easy

FINAL LENINGRAD

FINAL MOSCOW

FINAL BREST LITOVSK > PRIPYAT MARSHES

FINAL BUCHAREST > PLOESTI

FINAL KIEV

FINAL DONETZ BASSIN

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Re: Panzer Corps East - The struggle for Russia "Grand Strat
Looks amazing, Chris. Great work and a huge effort. Feel free to get some sleep at some stage, too! 

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Re: Panzer Corps East - The struggle for Russia "Grand Strat


Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
Re: Panzer Corps East - The struggle for Russia "Grand Strat
WOW. These maps are incredible.
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
Chris I have some minors stuff done.
I could send you the stuff I have done for SS-GTPG(Equip/efx files and png.s) if you think they could help.
Dwight also has the files.
PM me w/ your email if you want the files.
I could send you the stuff I have done for SS-GTPG(Equip/efx files and png.s) if you think they could help.
Dwight also has the files.
PM me w/ your email if you want the files.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
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Re: Panzer Corps East - The struggle for Russia "Grand Strat
+1flakfernrohr wrote:Great Chris10............HUGE MAP IS FINISHED! Now time to rest, sit back, admire your work and think with a clear head about the next step. They look absolutely great. Just the right kind of maps I love. Most people will not take the time to make these kinds of maps as you know. Many people want simple maps, but there are those of us who like and love these kinds of maps.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5