But anyway the best of luck for the final round to everyone!!!
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Ooh... best of luck everyone? Well, sorta. How about best of luck everyone except my opponent? Sorry Shards.

Moderators: The Artistocrats, Order of Battle Moderators
It looks like we're going to have some interesting gamesNetballman wrote: ↑Mon Mar 06, 2023 12:29 am I don't have a big problem with the "flashing notification" glitch... Iirc, if you deploy, undeploy, redeploy, undeploy.... you can cause loads of false flashes. After all, it's seldom you would be COMPLETELY blind as to an enemy's broad disposition. I always took it as just part of the fog of war and possible misinformation...!
weizhinaihe wrote: ↑Sun Mar 12, 2023 9:27 am It looks like we're going to have some interesting games![]()
This is always a blessing!brokegnarf wrote: ↑Thu Mar 23, 2023 9:23 pm Thanks to Shards for organizing it and to all my opponents for the interesting games and especially for finishing their turns in time.
rth has spanked me a couple of times. I elected to go with the conservative route this time and it paid off. I can't imagine that if you were annihilating that many of rth's units to stay in the game, that he'd have had enough RPs to maintain the effort. Good job, looks like both of you played a good match.rth led with an all bomber and all destroyer force that he employed to great effect to blitz my ground forces and seize key victory points. It left me using a more attrition-based approach where I was killing lots of ships and airplanes, which kept me in the scoring. It was an interesting race between these two ways to accumulate points - could I kill units faster than he could accumulate points from holding victory positions?
I just noticed this tester recruitment programme(https://www.slitherine.com/forum/viewtopic.php?t=111318) and was wondering if it's too late to apply? Based on the results of this tournament, I feel like I should be at a higher level as a beta tester than I am as a playerShards wrote: ↑Fri Mar 24, 2023 5:37 pmThis is always a blessing!brokegnarf wrote: ↑Thu Mar 23, 2023 9:23 pm Thanks to Shards for organizing it and to all my opponents for the interesting games and especially for finishing their turns in time.
I'm just wondering what the real point (pardon the pun) would be? You just said above "it's very much about having more points than your opponent rather than just scoring as many points as possible": surely then it's just a matter of what points are awarded for, and what actions/behaviours you want to award?Shards wrote: ↑Mon Mar 27, 2023 11:22 am Doing some experimenting with Data from this Tournament. The below is what the final tournament table would have looked like if:
- First Sort was on Wins
- Then Draws
- Then Points Scored
So much more like a sporting tournament league table where it's very much about having more points than your opponent rather than just scoring as many points as possible. You'd have to be very clear to users which sort of tournament they were playing in, but wondered what people thought of the idea