goose_2 wrote: ↑Wed Dec 17, 2025 4:19 pm
.Kradschützen 44 ................ a1a2 ... PeteMitchell ........ 1176 ... 368 (What was the thoughts on Pete, as you were thinking something like Rimski, and I see the idea of Pete being a 10.5 appeals to me. Tell me how that would be possible.
.10.5 leG 43 ....................... m1d2 ... Artemis .............. 863 ... 390 Episode 9 I see changing Artemis back to Jager, but maybe I should wait, thoughts?
I would wait until Artemis has 4 stars, then those two could trade places until either Rimski or Soren are ready for Kradschützen (after that Artemis can take Jäger again)? Via the "8 Kz GrWerfer" unit type, they can be switched for cheap. Pete would need a Kettenkrad for mobility with the 10.5 leG 43 unit type, but it would significantly speed up his experience gain.
.12 GrWerfer ........ Blitz+ ..... m1a3 ... Soljaism ............. 1033... 402... ==> Pioniere again Minsk onwards
.7.62 FK 288(r) r11 .. Sd250/1+ ...
d2 ... RichardMartin ....... 987... 397 Richard will go to Regular inf in Episode 9 or may want to try and get him to 5 Stars while I keep working with Gigiduru
Imho wait until RichardMartin gets his second hero. Should not take long even if he is an artillery. Could also switch to AT mode to finish off some units to speed things up.
.21 Mrs 18 r5 .......... Sd8 .........
m1 ... Kei ..................... 957 ... 437 (Kei is so close to 2nd hero, and I need either Range, Movement, or Att 2 or 3.) I see myself using Kei in absolutely every battle as want to try to get 3rd hero and possible 5 stars of exp, but it will be a stretch.
Would aim for either movement or attack. Those heroes would work well on other classes as well. Imho 5 stars is a stretch, given the low rate of fire. And 3 heroes is unlikely. Much more useful to eg train another strat bomber instead.
.15 sFH range3 r8 .... Sd7 ..........
r1 ... Raduku ................
662 ...
460 Back bench and will probably stay for a while as I concentrate on other units
.StuH 44+ .......................... m1a2 ... NightPhoenix ........ 1146 ... 402 Backburner
.Hummel 44 r8 .......................
s1 ... Soren ...................
761 ...
344 slow progress
Rate of fire 8 is just not great for experience training. I propose a switcheroo.
Soren goes Hummel (tank mode) => PzSfl IVb (tank mode => arty mode) => StuH 44+ (arty mode).
In StuH 44 form, he could even get occasional soft target kills when switching to tank mode. But most importantly the StuH 44 has rof 10, thus better experience farming in arty mode.
Then Raduku could take over the Hummel, which can occasionally act like a low rate of fire Marder, when switched to tank mode. To get Raduku some more kills while retaining the range advantage in arty mode.
.StuG III 44+ ..................... i1m1 ... DoktorG ............... 1120 ... 398 4 stars are so close with Initiative hero should I consider inf upgrade, if so how and to what infantry class.
.Nashorn 44 ....................... a1i1 ... ForestLaw ............. 1242 ... 457 Not sure I could get to 5 stars, but I have to try in these Sunny months as Nashorn becomes dangerous in crappy weather months
.8.8cm Flak 41 ........ Sd7 .... m1m1 ... Jemhadar ............. 1106 ... 371 hoping to get him to 4 stars exp to upgrade to PaK in 45...what should be next 88? Maybe something at or close to 5 stars and Range?
.Cannone 90/53 r8 ... TP40 .... m1a2 ... Zyavoo ................. 979 ... 354
.Möbelwagen r12 ................. a2a2 ... Locarnus ............... 941 ... 409
.SdKfz 7/2+ r11 ................... a3a1 ... MalcolmRichardson . 1055 ... 392
Perhaps DoktorG would make a good 8.8cm Pak, since he has both movement and initiative hero. The movement handicapped infantry units are already taken (Grenadiere and Pioniere).
Jemhadar double movement hero on 8.8cm Flak seems very nice. Much more useful for setting traps than range hero on AA.
I guess your AA will have to stay at 3-4 stars. Each additional star only gives 1 more air attack anyway, while ini and defense boni are rather irrelevant for AA. While all three of those stats matter for more frontline units. Therefore I would favor those for experience training.
.SU-122(r) ......................... a3a3 ... 7Bowls ................ 1223 ... 370 This is taking forever to get to 4 stars. Actually been pretty disappointed with the grinding on both Soviet units with little to show for it.
.KV-85(r) .......................... d2d2 ... Paramecium .......... 1389 ... 354
I will keep grinding with both of them, but not sure it has been worth all the effort. Thoughts?
The SU-122(r) training was severely handicapped by the late core addition of that unit, since the T-34 was not in the same upgrade family at first. Future grand campaign playthroughs will have the player retain only one T-34, which can be upgraded to SU-122(r) at some point. Instead of waiting to capture that in 1942 and train it from scratch. At least the SU-100 is a decent end for the line, once the 4th star is gained with the SU-122.
I agree with the KV being disappointing, though only from mid 43 onwards. It was the defensive cornerstone of your whole force until the Tiger showed up. And even alongside the Tigers until Panther and Ferdinand came along. So it had its moments, but is now simply falling behind.
Perhaps it is time to let it rest.
The Wespe with its 10 rof and 3 range would allow Paramecium to still catch up in terms of experience, while being rather cheap and currently not used for training anyway.
These will be back benched until I get all other tanks up to speed
.Panther A ....................... d1d3 ... Festival ................ 1042 ... 407 ... ==> Panther G, no staying with 1 G
The Panther BeWg represents several versions of it, not only the G one. Thus I will remove the "G" from that units name. Also the whole G was produced in such numbers, that there would be room for several G anyway. Thats the reason for the different camo variants.
The naming pendulum just swung in the other direction. Early war the germans had a different label for every small modifaction, late war they were much more reluctant to change labels.
.Panzerwerfer 42 r12 ...............
a3 ... Singer .................. 832 ... 416 (Should I change to Wurfrahmen as I could alternate between Dneos and Singer, only worry is no range so in vulnerable range of their 3 range arties?)
.Wurfrahmen 43 r8 ................ r1r1 ... Dneos .................. 933 ...
457
Wurfrahmen is certainly better for getting kills, which Singer still needs for 2nd hero. Panzerwerfer is better for experience farming, but only when exclusively shooting at soft targets. Panzerwerfer armor also helps to not get shot at.
Overall I would upgrade Singer to Wurfrahmen and just try it. Kills is the most needed stat and it is only 11 prestige, so not much lost when it does not work out.