Amerika in Flames---The War is over and Peace treaty signed!

After action reports for Commander Europe at War.

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joerock22
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Post by joerock22 »

I wondered why you changed the title to your AAR, giving away your plans for North America, and then I saw your latest post. Awesome stuff, sir! I've been playing you for many months and I had no idea you were doing anything like this. I don't think I'll ever reach the point where you won't surprise me anymore. :)

So yeah, DOW Canada and take Frederickton. The British will surely spend every available pp on ground units to deploy near Ottawa (at least I would if I were PanzerGeneral). One interesting question this brings up is where do the British convoys go once England and Halifax have fallen? Will they just stop spawning altogether? Knowing the answer to that question might determine what kind of resistance you face around Ottawa. Maybe you should playtest or something, because I honestly have no idea how that would work.

The only other downside is that now PanzerGeneral knows the Americans have to be ready for a war on the ground, so he will probably start recruting infantry units (at least I would if I were him). But even if you don't take Ottawa, the Western Allies will spend all of 1942 and possibly longer just forcing you out of North America. They won't even get to England until 1943, which should give you plenty of time to crush the Russians. I think capturing all the capitals is well within your grasp.
trulster
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Post by trulster »

On the matter of weather zones in North America, a reference might be the World in Flames game, which has an Arctic zone. On the map the area above the dotted blue line would be Arctic, so almost all of Canada and some interior of the USA would be likewise if transferred to GS.

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BTW, what happens to Egypt, Iraq, Persia if Canada is totally conquered? Units stay on and fight, with only the Brits there disappearing?
Clark
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Post by Clark »

I believe the convoys start heading to the Scapa Flow, although I don't know what they do once they arrive. I don't believe their PP totals go toward the Brits any more after Halifax goes down.

Once the UK falls, the US takes over any British possessions. That is, if the US has already entered the game. If not, Egypt goes over to the Germans, and the Brits get an infantry on Beirut as a neutral free city. Iraq might stay independent and join the Soviet cause, though interestingly, the Russians cannot DOW Iran and move in force through Iran to Iraq.

All of this is with the caveat that this is my recollection of how it works on my version of CEAW on the Mac. All of this may be different in GS.
supermax
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Post by supermax »

All interesting stuff about changing weather zones and all, but really, in how many games can this be done? Ive done it because all the condition were right. I got incredible nice weather in fall of 39, then blitzed france and ended that in april, landed in England 2 turns later and succeeded and sank most of the british fleet... a Very long luckt streak. Caused by y boldness and all, but just resisting 2-3 more turns in France or England would have forfeited any chances of me landing in North America because of weather.

Do we really need an update here on weather and all? If the british fleet would be intact i coldnt have done it. So its a note to everyone not to expand the fleet in the defense of England, as simple as that.

As to taking Ottawa, i am a VERY long wa from doing so. I first have to secure my spot with ports and take Halifax, and then its going to be winter. In the spring, i'll be fully busy with Barbarossa, so i will go to Otawa, but i think its not going to be before 1943.
rkr1958
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Post by rkr1958 »

supermax wrote:All interesting stuff about changing weather zones and all, but really, in how many games can this be done?
Good point. I think the more critical consideration is the Monroe Doctrine. If the axis had invaded Canada in 1940, or even Greenland, would the US have entered the war? Considering that they were escorting convoys prior to entry I'd say yes.
supermax
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Post by supermax »

I totally agree. I think thatthe USA would have never let the germans get away with it. This should be the update, not complicating things with weather. But if you do this, you can say goodbye about any player ever trying what i am trying here...

For the sake of playability, would you do it? it would render one option totally undoable.
supermax
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Post by supermax »

joerock22 wrote:I wondered why you changed the title to your AAR, giving away your plans for North America, and then I saw your latest post. Awesome stuff, sir! I've been playing you for many months and I had no idea you were doing anything like this. I don't think I'll ever reach the point where you won't surprise me anymore. :)
Thanks Joe! But as i said it can only be done when all the stars are aligned and this situaiton never presetned itself to me before, and might never again. We will see where this leads me, but even if i am in an incredible position right now, my oil paid for it dearly.

The situation stands that i produce 100pp per turn already (without the axis minors!), but only have 170 oil in the tank... My next post will discuss this very subject, where i intend to rectify the situation.
trulster
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Post by trulster »

supermax wrote:I totally agree. I think thatthe USA would have never let the germans get away with it. This should be the update, not complicating things with weather. But if you do this, you can say goodbye about any player ever trying what i am trying here...

For the sake of playability, would you do it? it would render one option totally undoable.
I don't think changing the weather zone is that complicated an operation, IMO it is only making the game more realistic, Canada should have harsh winters.

Same for the Monroe doctrine, hard to imagine the US sitting on their asses while panzers roam around in Canada :) Maybe make it "German troops in the Americas=US enters the war in 1-3 turns"? This operation not totally undoable even so, landing in Canada, threatening taking the cities and wrecking the Brit convoy system (if that happens, who knows??) will keep the Allied a long way from doing anything worthwhile in Europe.
Clark
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Post by Clark »

supermax wrote:All interesting stuff about changing weather zones and all, but really, in how many games can this be done? Ive done it because all the condition were right. I got incredible nice weather in fall of 39, then blitzed france and ended that in april, landed in England 2 turns later and succeeded and sank most of the british fleet... a Very long luckt streak. Caused by y boldness and all, but just resisting 2-3 more turns in France or England would have forfeited any chances of me landing in North America because of weather.

Do we really need an update here on weather and all? If the british fleet would be intact i coldnt have done it. So its a note to everyone not to expand the fleet in the defense of England, as simple as that.

As to taking Ottawa, i am a VERY long wa from doing so. I first have to secure my spot with ports and take Halifax, and then its going to be winter. In the spring, i'll be fully busy with Barbarossa, so i will go to Otawa, but i think its not going to be before 1943.
Strange. I would have assumed that you would go all out for Ottawa and reposition for a drive to Washington. Even if Barbarossa is very weak, if it's Italy and Germany versus the USSR without American convoys to bolster Soviet PPs, it's not a difficult win even with oil constraints.
supermax
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Post by supermax »

Clark, you may have a point there... I will reinforce my position during the winther and then decide what to do. I might just go for Ottawa and defend agaisnt the USA...
rkr1958
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Post by rkr1958 »

supermax wrote:Clark, you may have a point there... I will reinforce my position during the winther and then decide what to do. I might just go for Ottawa and defend agaisnt the USA...
I've never heard of a player capturing Ottawa in a human-vs-human game. Does anyone know if it's been done before?

If not, Supermax you could be the first. Don't pull an "Indianapolis Colts". :D :D
supermax
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Turn 21: Fredericton fall

Post by supermax »

TURN 21

A good turn overall, we now have a full port for our north-american supply. Halifax is next on the list!

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EASTERN THEATRE

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Barbarossa preperations underway. German manpower at 937 (we didnt procude any infantry since the start of the game). We will now chrun grunts as much as possible!

GRAND STRATEGY ANALYSIS
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A little toughts on my strategy for the upcoming year or so
Clark
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Post by Clark »

rkr1958 wrote:
supermax wrote:Clark, you may have a point there... I will reinforce my position during the winther and then decide what to do. I might just go for Ottawa and defend agaisnt the USA...
I've never heard of a player capturing Ottawa in a human-vs-human game. Does anyone know if it's been done before?

If not, Supermax you could be the first. Don't pull an "Indianapolis Colts". :D :D
Yes, it's been done to me, and I've done it as well. I'm playing right now against JimR in just such a game: http://forum.freeverse.com/viewtopic.ph ... 471#p14471 (If you read through, I badly botched the attack on Canada after a pretty good first year. Let that be a warning to you, supermax!)

Seems like it would be much more difficult in GS though, what with variable weather and expensive amphibious operations.
rkr1958
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Post by rkr1958 »

Clark wrote:Yes, it's been done to me, and I've done it as well. I'm playing right now against JimR in just such a game: http://forum.freeverse.com/viewtopic.ph ... 471#p14471 (If you read through, I badly botched the attack on Canada after a pretty good first year. Let that be a warning to you, supermax!)
Vanilla game? If so, has it ever been done in a game with the BJR mod or GS expansion?
Clark
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Post by Clark »

rkr1958 wrote:
Clark wrote:Yes, it's been done to me, and I've done it as well. I'm playing right now against JimR in just such a game: http://forum.freeverse.com/viewtopic.ph ... 471#p14471 (If you read through, I badly botched the attack on Canada after a pretty good first year. Let that be a warning to you, supermax!)
Vanilla game? If so, has it ever been done in a game with the BJR mod or GS expansion?
Yes, vanilla. I'm not sure why it would be that much harder with the BJR mod, but given what I know about GS, it looks pretty damn hard to do what supermax just did. And he's managed the hardest part already.
supermax
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Post by supermax »

Clark , i can see that your game in Vanilla could not be feasible on the GS version of the game. Imagine the PP cost in transport overuse and landing overuse! I thik that what i did is a combination of boldness but also a perfect alignment circomstances in conjunctions with my objectives

Ive re-looked at the map closely , real closely and i think i can make this work for summer 1941, that is, taking Ottawa. So once i have the 2 ports , i will advance the tank thru the country and thru the adirondacs to get a land supply route. I will also base my bomber and fighteron Anticosti Island to bomb the shit out of the brits during the winter and not to let them settle too much. I expect Panzer General to try to block the land route to Ottawa, but i will strike Northward with a landing. The hard part will be to try and get over the only 1 hexe representing th St-Lawrence river to get 3 supply to my troops... I dunno, its going to be a close one i think.

So i need to transfert one more TAC and 4 INF during the winter to make this work. And i still want to be committed to Barbarossa, so i'll have to play this very thightly.

I cannot permit myself to have a weak barbarossa if i want to destroy them and take all capitals... I will consequently play defense against the Americans in 1942 and we'll see what happens in 1943.
gerones
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Post by gerones »

Clark wrote:Yes, vanilla. I'm not sure why it would be that much harder with the BJR mod, but given what I know about GS, it looks pretty damn hard to do what supermax just did. And he's managed the hardest part already.
I think it´s more difficult to do this with BJR mod GS because of weather, amphibous limitations, etc. I have read your AAR in freeverse forums and I have seen all of those axis units landing in southern England... Really the BJR mod has given more realism to the game: the amphibious limitations make Sealion the turning point of any game. If you failed this (of course this could be happen with an appropiate allied playing) you will surely have a weak and unsucessful Barbarossa.
supermax
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Turn 22- Halifax falls

Post by supermax »

Halifax was taken last turn as well as a drive towards Ottawa was started


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ALso spotted some stuff trying to evacuate to the Americas. Wasnt able to attack it i only spotted movements arrows nd moved my sub toward it. I am moving naval assets towards it to intercept.

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Peter Stauffenberg
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Post by Peter Stauffenberg »

British convoy destinations is as follows.

If London is still British controlled

Convoy will go to the British controlled port with the lowest number.

1. Glasgow
2. Liverpool
3. Cardiff
4. Belfast
5. Halifax

This e. g. means Belfast will only be used if Glasgow, Liverpool and Cardiff are all Axis controlled and Belfast is British controlled.

Some choke points close to the ports might be occupied by Axis naval units and then the destination port will be just outside the choke points to prevent a port blockade. So the convoys will reach a destination port.

If London is Axis controlled the convoys will go to Halifax.

The northernmost convoy will always go to the Murmansk port after USSR is activated. This is regardless of British surrender.

Should we maybe reroute the convoys to Washington if Halifax is occupied and let USA get the convoy income if UK has surrendered?
supermax
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Post by supermax »

So why did the convoy entered Halifax at the end of the turn i conquered it?
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