PanzerGeneral wrote:The uboat war was won fairly easy (compared to the BJR mod). As well as Ike99 being very defensive on the Eastern front. I would have sent every Wehrmacht unit available towards Perm in order to force a Russian surrender.
As to building up an Overlord task force. I feel that I spend most of my British and US PPs on equipment upgrades. If my allied army meets that Luftwaffe tac bomber fleet my forces will be in serious trouble. Thus all new fighters are being shipped to this theater.
You definitely need air superiority, or at a minimum parity, before Overlord. If Ike is low on oil then that should make an air suppression campaign by the Allies easier. Either Ike will need to withdraw his air out of Allied air range or suffer significant costs in oil, PPs and manpower to contest it. Also, since you don't have to worry about his subs the Allied navy is free to wreak havoc on any Axis units on the coast; especially if you have the fighter cover to protect them against the Luftwaffe.
You can always build infantry quickly and cheaply for your invasion force after you've built up your airforce.
PanzerGeneral wrote:Well I hope a late Seolion is out of the question. I only have two corps in England along with a couple of garrisons.
I think that would truly be an act of desperation on Ike's part. Also, you'd have at least two turns of lead time if Ike tried a Sea Lion. The big tipoff would be the movement of corps units adjacent to Axis controlled ports. Your last turn didn't have any pictures of French ports but the turn before last showed that most either were empty or had garrisons next to them. So unless you see a hexes adjacent to Axis controlled ports fill up with corps units then you don't have anything to worry about. You can always use Allied strategic bombers for recon to "peer" into cities adjacent to ports if these ports are outside Allied spotting range.