Search found 10 matches
- Sun Jan 29, 2012 10:32 pm
- Forum: Field of Glory Digital
- Topic: Customizable army lists
- Replies: 6
- Views: 1096
I think alot of players would like to be able to customize their graphics. For myself I would like to be able to create armies with numbered icons for when I am playing the AI solo. I would not have to be able to use them with email games. I dont see how to do this at present without overwriting cur...
- Fri Dec 24, 2010 8:12 pm
- Forum: Field of Glory : Scenario Design
- Topic: Numbered Icons for FOG
- Replies: 0
- Views: 446
Numbered Icons for FOG
Im using FOG Digital to play solo miniatures against the AI (many thanks for giving us a decent AI!) and I would like to make icons that were simply a unit number with a bar that would show how the unit is faced. (I would probably need about 60 Unit numbers, numbered from 1 to 30 for one side, and 7...
- Wed Mar 24, 2010 9:10 pm
- Forum: Field of Glory Digital
- Topic: SAVING ARMIES
- Replies: 3
- Views: 833
SAVING ARMIES
I waited until ROR was released because I thought it would address this problem, but I design almost all my own scenarios, and it would save me a great deal of time if I could save and import maps and army lists seperately to make a scenario. This seems to me a fairly logical and standard feature of...
- Sat Feb 27, 2010 3:22 pm
- Forum: Field of Glory Digital
- Topic: Battle of Lake Trasimene
- Replies: 20
- Views: 6180
Very Good!
So how do you set troops to disrupted or fragmented in the editor? Or do you use notepad or something like that?
George
George
- Fri Feb 26, 2010 7:33 pm
- Forum: Field of Glory Digital
- Topic: Battle of Lake Trasimene
- Replies: 20
- Views: 6180
March Columns etc
Im actually going to do an edited scenario today for Trasimene. The main problem is that Field of Glory does not (yet?) have a march column formation. A unit in march column takes up a huge amount of road, probably 4 times what it does in line (ancient lines being usually 8 men deep, and march colum...
- Fri Feb 05, 2010 6:46 pm
- Forum: Field of Glory Digital
- Topic: Napoleonic Mod (Version 1.0) now awailable + Scenarios
- Replies: 70
- Views: 36380
1/ Arty units may never fire after moving (represents time to install guns,etc) I think if guns are already loaded (which I think is procedure) it wouldnt take long to unlimber and fire the first round, so check the time scale (how many minutes) 2/ Arty units may not fire throught or on relief and t...
- Thu Feb 04, 2010 7:30 pm
- Forum: Field of Glory : Tech Support
- Topic: Archers using indirect fire
- Replies: 1
- Views: 770
Archers using indirect fire
I did a little scenario of the battle of Hattin, which had several ridgelines, and I notice the archer units are able to fire over 2 elevations to hit units on the other side. Would this be fixed by the LOS in ROR? Or can it be fixed seperately?
- Fri Jan 29, 2010 4:30 pm
- Forum: Field of Glory Digital
- Topic: REQUEST FOR SUMMARY DISPLAY
- Replies: 2
- Views: 894
Just to clarify, I would like to see the number of men lost in the summary display, as well as the percentage lost. Also, I would like the summary display to pause until I click to tell it to give me the next result (if that is impossible, I would like to be able to set the amount of time it display...
- Wed Jan 20, 2010 10:01 pm
- Forum: Field of Glory Digital
- Topic: REQUEST FOR SUMMARY DISPLAY
- Replies: 2
- Views: 894
REQUEST FOR SUMMARY DISPLAY
Would it be possible in future versions if the summary display included the actual number of casualties in the game (as revealed by the floating numbers). That way I wouldnt have to whip my eyes back and forth, or calculate precentages! I use FOG PC to play solo miniatures, and remove figs as they b...
- Tue Jan 19, 2010 3:42 pm
- Forum: Field of Glory Digital
- Topic: Napoleonic Mod (Version 1.0) now awailable + Scenarios
- Replies: 70
- Views: 36380
Ill Play It!
I loved BON also until I realized the AI was awfully predictable. It is a little silly to compare RT type games with Turn Based (I have always wondered why RT games dont include a toggle or option to report in text what major events have occurred, if they did Id play them!) I need good turn based ga...