awesome - sorry its not the process i have difficulty with, just the terminology!!
To save me time with the animations its obviously going to be easier to change the existing models than introduce new ones - is it possible to 'copy and paste' my model over the british_infantry.3ds model?
Search found 11 matches
- Tue Nov 09, 2010 11:17 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Tue Nov 09, 2010 7:08 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Tue Nov 09, 2010 1:18 am
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
looking at various max tutorials the model is built from the ground up including the face and colouring - whereas the .3ds file ive imported from the sample folder is just the white smooth model or the wire mesh and presumably the .dds file transfers the detail onto the model - if i change the mode...
- Tue Nov 09, 2010 12:02 am
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
looking at various max tutorials the model is built from the ground up including the face and colouring - whereas the .3ds file ive imported from the sample folder is just the white smooth model or the wire mesh and presumably the .dds file transfers the detail onto the model - if i change the model...
- Mon Nov 08, 2010 10:02 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
ok - full story - im looking to convert the models to Warhammer 40k - the engine lends itself perfectly to a turn based WH40k game - i was looking at changing the british infantry/desert rats to a 1 or 2 unit space marines unit - need to make them bulkier and taller and convert the axis to an 8 man ...
- Mon Nov 08, 2010 5:33 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
ok this might be the right time to ask - im looking at changing just the skins on all the infantry and the vehicles, dont want to change the animation or anything else - is it better then to mod the .dds file with trial and error - or is it going to be a whole lot less painful to make new models? ok...
- Mon Nov 08, 2010 5:00 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Mon Nov 08, 2010 4:50 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Mon Nov 08, 2010 4:01 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Mon Nov 08, 2010 3:31 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
- Mon Nov 08, 2010 2:48 pm
- Forum: Battle Academy : Modders Corner
- Topic: 3D Model Details Available in the Engine Docs!
- Replies: 48
- Views: 35137
ive got a copy of 3ds MAX 7 - forgive my ignorance but is this the max software we're referring to, and if it is - when i try and open the sample max files from the BA-3D-pack there are 'class' errors and it wont open the image. The 3ds animation opens fine, i can even see a thumbnail of the british...