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- Sun May 10, 2026 8:38 pm
- Forum: Modders Corner
- Topic: Pursuers and zones of control
- Replies: 0
- Views: 169
Pursuers and zones of control
Actually the games foresees that units pursuing routed enemies are not affected by the zone of control of other units, which is probably historically sound for cavalry but, in my opinion, not so much for foot units. Does anyone knows in which file are stored the functions regarding this feature of t...
- Mon Mar 09, 2026 8:41 am
- Forum: Field of Glory II: Tech Support
- Topic: FoG II tournament
- Replies: 3
- Views: 2314
Re: FoG II tournament
Unfortunately the problem still persists
- Sun Mar 08, 2026 8:52 pm
- Forum: Field of Glory II: Tech Support
- Topic: FoG II tournament
- Replies: 3
- Views: 2314
FoG II tournament
I have made several attempts to complete my two current games in the 5th turn of the Field of Glory tournament but, as already happened to GentlemanRanker in the same game, they are not going to be uploaded to the server. Is there anything that can be done, because they are two close and interesting...
- Sat Feb 07, 2026 6:14 pm
- Forum: Modders Corner
- Topic: Carbines and impact
- Replies: 0
- Views: 6902
Carbines and impact
Modding a mounted carabinier unit I have noticed that even giving to it some impact mounted attitude in the squads.csv file it acts as having nothing at all. Is it maybe that carbines prevent any effect of impact? And, if it is so, how could be possible to give mounted carabiniers some impact streng...
- Sat Jan 31, 2026 12:19 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Thanks everybody, Sirs, for the nice campaign and the many battles fought in various fashion. Hope you enjoyed the game! As for me, Prussia barely managed to survive the onslaught of the fearsome Saxon Orc and this is already a great success ... Stay tuned for the future because great news are arriv...
- Sat Jan 31, 2026 12:11 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Campaign map at the end of the sixth and last turn / AD 1747
- Sat Jan 31, 2026 12:09 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
VI^th TURN SUMMARY DENMARK (snooky51) Treasury 3.000 Th. (52.000 Th. => 3.000 Th) Internal Stability 7 (5 => 7) Provinces: Zealand, Jutland, Holstein VPs 1.130 (980 => 1.130) Assets: Major Fortress in Holstein and Zealand, Minor Fortress in Jutland Reforms: Fiscal Reform / Military Reform Turn 6 Ac...
- Sat Jan 24, 2026 11:49 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
"The older you get, the more you become convinced that His Sacred Majesty the Fate does three-quarters of the work in this miserable universe." (Frederick the Great in a letter to Voltaire) That said, given that anyway we have to govern, the King of Prussia orders: 1) new Requisitions, if...
- Sat Jan 24, 2026 11:29 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Gentlemen, this is the order of action for the 6th and last turn (opened by the player with less VPs, followed in ascending order by those with more VPS):
PRUSSIA (Lysimachos)
POLAND (awesum4)
DENMARK (snooky51)
SWEDEN (markleslie)
SAXONY (gribol)
PRUSSIA (Lysimachos)
POLAND (awesum4)
DENMARK (snooky51)
SWEDEN (markleslie)
SAXONY (gribol)
- Sat Jan 24, 2026 11:28 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Campaign map at the beginning of the sixth and last turn / AD 1745
- Sat Jan 24, 2026 11:24 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
V^th TURN SUMMARY DENMARK (snooky51) Treasury 52.000 Th. (49.000 Th. => 52.000 Th) Internal Stability 5 (4 => 5) Provinces: Zealand, Jutland, Holstein VPs 980 (920 => 980) Assets: Major Fortress in Holstein and Zealand Reforms: Fiscal Reform / Military Reform Turn 5 Actions Propaganda (-15.000 Th. ...
- Mon Jan 19, 2026 7:52 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
AD 1743 Open Battle in Lithuania Prussian – Polish 48% / 43% Prussian marginal defeat Fearing to face the enemy head on, the astute polish general arranged to deploy his men in the thick of the humid Lithuanian woods located on the extreme edge of the battlefield. The brave Prussian soldiers, not h...
- Mon Jan 19, 2026 7:50 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Thanks for your kind words, mate! The mod took me a lot of work but I'm quite satisfied of the result. In the coming months a newer version is expected with some adjustments and refinements which, I hope, will improve a little more the actual experience. Regarding campaigns, I've always loved organi...
- Fri Jan 16, 2026 9:59 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
Rejoice! Here I bring you the good news. Our most righteous armies have smote the Swedes 48-31 and 48-34 Lysimachos, so my understanding is that both of these are individually tactical victories (2 points each because it is an attack w/ counterattack). Markleslie has a minor fortress in Smaland. Do...
- Thu Jan 15, 2026 9:49 am
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
AD 1743 Open Battle in Prussia Prussian – Polish 47% - 56% Prussian marginal victory After so many bad news, at least a ray of sunshine brightened King Frederick's gloomy days. An aide-de-camp who arrived from the battlefields of Prussia reported that the Polish army was forced to retreat after a v...
- Wed Jan 14, 2026 9:12 pm
- Forum: Pike & Shot : Tournaments & Leagues
- Topic: BALTIC CAMPAIGN AD 1735
- Replies: 181
- Views: 55100
Re: BALTIC CAMPAIGN AD 1735
AD 1743 Encounter Battle in Pomerania Saxon – Prussian 15% - 41% Saxon tactical victory turned marginal The news arrived as no surprise. The Prussian army has succumbed again fighting against the Saxons, whose military tactics once again proved superior in the clash between the two armies deployed ...
- Wed Jan 14, 2026 8:55 pm
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 2.0
- Replies: 73
- Views: 63967
Re: AGE OF REASON MOD Version 2.0
Excuse me Dilly, but I initially didn’t catch your point about the movement. Because you’re speaking only of pike and shot units I would like to point out that the choice to limit their movement was dictated by the need: - to prevent that their very strong melee capabilities, combined with normal mo...
- Tue Jan 13, 2026 11:01 am
- Forum: Pike & Shot
- Topic: AGE OF REASON MOD Version 2.0
- Replies: 73
- Views: 63967
Re: AGE OF REASON MOD Version 2.0
Hi Dilly, no firing squad at all but, on the contrary, thank you for always welcomed remarks. Regarding the problems you reported I would say what follows. ARTILLERY You’re right but it’s a fact that the strongest armies of the period had much more powerful artillery corps than others. In fact, it m...
- Fri Jan 09, 2026 6:39 pm
- Forum: Field of Glory II
- Topic: RANKED GAMES CLARIFICATION
- Replies: 1
- Views: 2369
RANKED GAMES CLARIFICATION
I need a clarification regarding ranked games. If my opponent, who's losing badly, stops to play, whato do I have to do in order to claim the victory? Do I have to wait some time until the system gives me the win or do I have to push the "End stalled game" button? And moreover, in which wa...
- Thu Jan 08, 2026 6:50 pm
- Forum: Field of Glory II
- Topic: Sandbox Campaign suggestions
- Replies: 190
- Views: 153918
Re: Sandbox Campaign suggestions
We did that in Pike and Shot Campaigns and Sengoku Jidai, but people complained that the AI kept retreating from their mega-armies. (And vice versa, but they did not complain about that!) It is a bit of a no-win situation for game designers, if the battles are to be tactically fun. To say the truth...