Search found 28 matches
- Sun Apr 05, 2020 9:38 pm
- Forum: Field of Glory II: Tech Support
- Topic: MP lobby: Thracian 460-351 BC shows wrong army name
- Replies: 5
- Views: 1575
Re: MP lobby: Thracian 460-351 BC shows wrong army name
As far as I know the only script that reads the NAME tag from the ArmyList.txt file is the CheckArmyListNames() function that does the aforementioned integrity check (when I remember to run it). Yes, this is exactly where I found the clue. Searching *.bsf for NAME (whole word / match case) found on...
- Sun Apr 05, 2020 5:20 pm
- Forum: Field of Glory II
- Topic: Do -ve modifiers on cohesion tests increase the chance of a double-drop?
- Replies: 6
- Views: 1461
Re: Do -ve modifiers on cohesion tests increase the chance of a double-drop?
Abbreviation for negative
- Sun Apr 05, 2020 5:14 pm
- Forum: Field of Glory II: Tech Support
- Topic: MP lobby: Thracian 460-351 BC shows wrong army name
- Replies: 5
- Views: 1575
Re: MP lobby: Thracian 460-351 BC shows wrong army name
The ONE TIME you didn’t run the error check... :D I came about this backwards, I noticed the entry was wrong in ArmyList.txt but everything looked fine in-game (SP). I did some searching and found the script that reads this data was in a function for MP, and only then did I figure out how to reprodu...
- Sun Apr 05, 2020 3:25 pm
- Forum: Field of Glory II: Tech Support
- Topic: MP lobby: Thracian 460-351 BC shows wrong army name
- Replies: 5
- Views: 1575
MP lobby: Thracian 460-351 BC shows wrong army name
Minor issue I found: If a MP challenge is created using list Thracian 460-351 BC, it is incorrectly displayed as Thracian 680-461 BC. This is because file Core\ArmyList.txt has wrong entry in section [LE_THRACIAN]:
NAME IDS_ARMY_E_THRACIAN
should be
NAME IDS_ARMY_LE_THRACIAN
NAME IDS_ARMY_E_THRACIAN
should be
NAME IDS_ARMY_LE_THRACIAN
- Sun Apr 05, 2020 12:58 pm
- Forum: Field of Glory II
- Topic: PDF: FoG2 Army List Descriptions
- Replies: 20
- Views: 24009
Re: PDF: FoG2 Army List Descriptions
Just a quick note: I’ve been keeping the PDF up to date with the latest official patches (e.g. after they leave beta). I’ve also added hyperlinks from the table of contents to the army list page, and updated each entry to indicate which map set is considered its “home” default (e.g. Mediterranean, M...
- Sun Apr 05, 2020 12:49 pm
- Forum: Field of Glory II
- Topic: Terrain type for an army
- Replies: 12
- Views: 2146
Re: Terrain type for an army
I updated the Army List Description PDF to include the map set for each army list, I thought this would be useful to have and it won’t be too difficult for me to maintain.
viewtopic.php?f=477&t=92038
viewtopic.php?f=477&t=92038
- Sun Apr 05, 2020 10:20 am
- Forum: Field of Glory II
- Topic: Terrain type for an army
- Replies: 12
- Views: 2146
Re: Terrain type for an army
I did some poking around in the data files and found the home climate (map set) per army list is in Core\ArmyList.txt. To find the map set for a specific army list: 1. Open Data\Text2.txt, search for the army list name, e.g. “Carthaginian 262-236 BC”. This will give you the army list ID: IDS_ARMY_EL...
- Tue Mar 03, 2020 9:04 pm
- Forum: Field of Glory II
- Topic: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
- Replies: 318
- Views: 101947
Re: Tides of Conquest campaign tool - new version out Feb 16 2020
I had the same problem. If it can’t find the save directory, it will crash. It should show you what dir it is trying to use, try to manually create that (full path) in Windows Explorer.
- Wed Feb 26, 2020 12:10 pm
- Forum: Field of Glory II
- Topic: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
- Replies: 318
- Views: 101947
Re: Tides of Conquest campaign tool - new version out Feb 16 2020
My first attempt is 700BC, I thought a single opponent in China would be a good introduction. On turn 2 a second Chinese rival appeared, and on turn 3 a Mongolian horde appeared, all within 2 spaces of my capital. “May you live in interesting times,” indeed. Good stuff. I am trying to keep to the li...
- Tue Feb 25, 2020 8:36 pm
- Forum: Field of Glory II
- Topic: Field of Glory II Silk Road Mod updated to v1.7
- Replies: 90
- Views: 48404
Re: Field of Glory II Silk Road Mod updated to v1.7
Tried this mod out this week for the first time (paired with campaign tool by Nijis) and am awestruck by how much you were able to pack into a free “DLC”. A very belated thank you so much jomni for producing this and sharing it, I should have checked it out a long time ago.
- Tue Feb 25, 2020 8:30 pm
- Forum: Field of Glory II
- Topic: Tides of Conquest campaign tool - new version with Bronze Age scenarios and icons out April 21 2023
- Replies: 318
- Views: 101947
Re: Tides of Conquest campaign tool - new version out Feb 16 2020
Thanks Nijis, the latest version + AAR prompted me to check out two great add-ons that I have known about for a while but never tried: your campaign tool + jomni’s Silk Road mod! Having a great time mixing it up in China with lists that are totally new to me. I appreciate your hard work on this and ...
- Mon Aug 05, 2019 9:00 pm
- Forum: Field of Glory II
- Topic: Archers too weak
- Replies: 31
- Views: 7389
Re: Archers too weak
I like to take advantage of the fact that archers can shoot through a gap in the line and set up like this: [I] [I] [I] [I] [I][A][I][A][I][A] The archers A are protected from being charged as long as either of the infantry I in front them are facing forward and not in melee. When the enemy gets clo...
- Wed Jul 31, 2019 7:45 pm
- Forum: Field of Glory: Empires
- Topic: end game summary?
- Replies: 1
- Views: 699
Re: end game summary?
Grand Campaign goes until 190CE, not BCE - so you still have quite a few turns left to spread your culture (500 turns total).
- Wed Jul 31, 2019 3:55 pm
- Forum: Field of Glory: Empires
- Topic: Combat Rolls Regenerated??
- Replies: 1
- Views: 635
Re: Combat Rolls Regenerated??
I am guilty of save scumming too. Sometimes I see the AI do something silly like using militia instead of light horse for skirmishers, or I find I am the attacker when I thought I would be defender and I have reloaded in these cases. I think if you reload from auto save and simply end your turn righ...
- Thu Jul 18, 2019 11:08 pm
- Forum: AAR
- Topic: Hyping up Epirus ... a partial AAR
- Replies: 32
- Views: 11973
Re: Hyping up Epirus ... a partial AAR
Just want to say I am really enjoying your AAR, you’ve struck a great balance between narrative and screenshots. Thanks for taking the time to do this!
- Wed Jul 17, 2019 7:00 pm
- Forum: Field of Glory: Empires
- Topic: Heavy Cavalry Frontage Question
- Replies: 5
- Views: 1242
Re: Heavy Cavalry Frontage Question
I feel your pain... Today I witnessed a defensive battle where all my support units were the free garrison units, while the provincial skirmishers in the stack were not involved in the fighting at all.
- Sun Jul 14, 2019 2:04 pm
- Forum: Field of Glory: Empires
- Topic: Determination of Attacker / Defender does not match manual
- Replies: 3
- Views: 940
Determination of Attacker / Defender does not match manual
The manual says this about determination of Attacker / Defender (10.7.1): Each side is either defending or attacking. The defender in a battle is the side with the biggest number of units not having moved this impulse (the only exception to this is if the defenders have sortied from a besieged city)...
- Tue Jul 02, 2019 5:23 pm
- Forum: Field of Glory II
- Topic: Warband vs Mediocre Legionaire
- Replies: 12
- Views: 3391
Re: Warband vs Mediocre Legionaire
I am not arguing that Warband is better than Legionary, just pointing out that the matchup may not be as lopsided as you originally thought. On a pure 1v1 battle, I would put my money on Legionary but you have to work with what your chosen list gives you and maximize your strengths / minimize your w...
- Tue Jul 02, 2019 1:33 pm
- Forum: Field of Glory II
- Topic: Warband vs Mediocre Legionaire
- Replies: 12
- Views: 3391
Re: Warband vs Mediocre Legionaire
Both types of Warband are 4 points more expensive than Mediocre Legionary. Also the armor POA difference between Armoured and Protected is +25, not +50. Loose order is type Warrior, which means they are the ones that suffer a cohesion penalty vs. Heavy Foot - close order does not. Loose order is NOT...
- Fri Jun 21, 2019 10:37 am
- Forum: News & Announcements
- Topic: Field of Glory: Empires Manual
- Replies: 8
- Views: 9491
Re: Field of Glory: Empires Manual
Thanks for this! Much appreciated. I am very excited for this game.