Search found 12 matches
- Sun Jan 22, 2017 2:50 am
- Forum: Warhammer 40,000: Sanctus Reach
- Topic: Campaign Bug? Help Please
- Replies: 2
- Views: 883
Campaign Bug? Help Please
Hey guys I'm not sure if I'm missing something but after I complete the first campaign mission and need to do a skirmish on the map it wont let me start unless I deselect a unit. When I do that it says I have unallocated points and tells me to add the unit back. If I do the Start button goes grey ag...
- Sat Dec 20, 2014 8:53 pm
- Forum: Mods and Scenario Design
- Topic: Script help: run count and skip count?
- Replies: 3
- Views: 2649
Re: Script help: run count and skip count?
Cool thanks will try that and report back. I was thinking that too but also thought it might run the script x times each turn and wanted to be sure.
- Sat Dec 20, 2014 3:30 pm
- Forum: Mods and Scenario Design
- Topic: Script help: run count and skip count?
- Replies: 3
- Views: 2649
Script help: run count and skip count?
Can you all tell me what these numbers mean please? The series of scripts is basically side 1 at start of turn check primary flags in objectives and add prestige. It works the first time with run count 1 and skip 0 but not in turns afterwards. I have a script for each possible number of objectives f...
- Wed Dec 17, 2014 10:33 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Warhammer 40,0000 Armageddon update 1.03 coming soon!
- Replies: 25
- Views: 12244
Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!
Thanks for the update
- Wed Dec 17, 2014 12:38 pm
- Forum: Tech Support
- Topic: hotseat bug
- Replies: 2
- Views: 2194
Re: hotseat bug
Sure np, thanks for a great game! The bug does seem to be in uploading the save to the server. I can send you error codes if it would help.
- Tue Dec 16, 2014 12:34 pm
- Forum: Mods and Scenario Design
- Topic: Scenario building questions
- Replies: 10
- Views: 5892
Re: Scenario building questions
Any help an the first question for the $ sign? Thanks all
- Tue Dec 16, 2014 4:32 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Ork Unit Stats?
- Replies: 5
- Views: 2141
Re: Ork Unit Stats?
You can see everything in multiplayer playing as orcs
- Tue Dec 16, 2014 4:18 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 16930
Re: infantry proposal fix v2.0
In my experience infantry really started to shine when I started building even scenarios. Same points each side with reserves being generated every turn. You have moments where you're screaming for more meat for the grinder. Terrain also plays a big key. If you set up good amounts of buildings for L...
- Tue Dec 16, 2014 1:55 am
- Forum: Mods and Scenario Design
- Topic: Scenario building questions
- Replies: 10
- Views: 5892
Re: Scenario building questions
just tested it again, made a new scenario, set points and side 2 gets double in hot seat
- Tue Dec 16, 2014 1:13 am
- Forum: Mods and Scenario Design
- Topic: Scenario building questions
- Replies: 10
- Views: 5892
Re: Scenario building questions
thanks for the quick response! #2 is an aesthetic issue, all the roads that change elevation are pointed from south to north and the majority of the walls and mountains are too, think i'll have to open an existing one to see whats being used. I know it happens on the big jungle map with unlimited (f...
- Tue Dec 16, 2014 12:19 am
- Forum: Tech Support
- Topic: hotseat bug
- Replies: 2
- Views: 2194
hotseat bug
Occasionally I get an error unknown message when selecting done during a hot seat game to pass my turn. Going to exit main menu usually resolves it sometimes needing multiple attempts.
Any chance of letting us hotseat offline?
Any chance of letting us hotseat offline?
- Tue Dec 16, 2014 12:16 am
- Forum: Mods and Scenario Design
- Topic: Scenario building questions
- Replies: 10
- Views: 5892
Scenario building questions
First off let me say I'm new to editing so forgive any stupid questions. I'm a long time TT player and am currently hooked on this game. I'm starting to dabble in making scenarios which are basically geared to multiplayer with a TT theme: choose your forces from available points and then deploy. Sev...