Great!
Purchase thru steam.
Search found 24 matches
- Fri Mar 20, 2015 7:18 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: War is Re-launched! Vulkan' Wrath Released!
- Replies: 4
- Views: 2114
- Mon Mar 16, 2015 6:16 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Burn the old version! Warhammer 40,000 Armageddon Updated!
- Replies: 11
- Views: 4480
Re: Burn the old version! Warhammer 40,000 Armageddon Update
"we created patch, but we dont tell you what it changed". It seems strange, no?
- Thu Mar 12, 2015 12:28 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Burn the old version! Warhammer 40,000 Armageddon Updated!
- Replies: 11
- Views: 4480
Re: Burn the old version! Warhammer 40,000 Armageddon Update
???A host of gameplay changes and balance improvements.
- Fri Jan 30, 2015 7:59 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Sentinel walkers need some love
- Replies: 4
- Views: 2337
Re: Sentinel walkers need some love
You cant just add to Sentinel weapons. It is as adding to jagdpanther additional non-historic machine gun, because you want. Fortunately, developers understand and respect history of the 40k
But I think yes, Salamander is much more effective, than Sentinel, and this walker need some buffs.
But I think yes, Salamander is much more effective, than Sentinel, and this walker need some buffs.
- Tue Jan 27, 2015 7:49 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Review after finishing game
- Replies: 12
- Views: 4778
Re: Review after finishing game
Totally agree with TS.
- Tue Jan 20, 2015 7:30 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Aerial units
- Replies: 18
- Views: 7248
Re: Aerial units
For transports not 'fighting' with the unit, an easy fix would be to just have the unit's statistics slightly modified if they have a transport, or in the case of a Land Raider, greatly modified. It would then justify the points and might be easier to do than making a dedicated transport unit. Yep,...
- Mon Jan 19, 2015 9:56 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Aerial units
- Replies: 18
- Views: 7248
Re: Aerial units
Аnd this is a terrible concept, taken from PanzerCo.plus you can never have both the transporter and the transported unit fight at the same time
Developers, please rework transport concept in addons! Chimeras and LRaiders not armored bus!
- Mon Dec 29, 2014 6:21 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Dedicated TANKS, as mentioned by Kerensky
- Replies: 3
- Views: 2210
Dedicated TANKS, as mentioned by Kerensky
About transport option - it is a bit silly, that purchasing combat transport is not push up unit ability to fight. Chimeras and Land Raiders not bus from WW2, they firepower (and cost!) can be much more than squad to whom they dedicated. Maybe units with combat vechicle should be have bonus to the s...
- Fri Dec 26, 2014 12:43 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Any scenario mission not in campaighn?
- Replies: 2
- Views: 1253
Any scenario mission not in campaighn?
There exist scenarios that are not found in the main company? Or the menu item "scenario" is just a map of the campaign?
- Wed Dec 24, 2014 10:29 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Salamander Firedrakes - Super Cost Effective or Bugged ?
- Replies: 34
- Views: 15154
Re: Salamander Firedrakes - Super Cost Effective or Bugged ?
The heavy flamer is a vehicle mounted non-assault weapon. http://warhammer40k.wikia.com/wiki/Heavy_Flamer For guardsman - on vehicle For terminators - NO some pics https://www.google.ru/search?q=warhammer+heavy+flamer&newwindow=1&biw=1368&bih=647&source=lnms&tbm=isch&sa=X&am...
- Tue Dec 23, 2014 10:52 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Salamander Firedrakes - Super Cost Effective or Bugged ?
- Replies: 34
- Views: 15154
Re: Salamander Firedrakes - Super Cost Effective or Bugged ?
Salamander Firedrakes - terminators unit. All other terminators unit can assault. Because it is... terminators, you know? Powerfist-things and such :) So why one of the terminators-unit can't assault? It is even more confusing, if you see chapter master of salamanders in action in this game. He is a...
- Fri Dec 19, 2014 8:45 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Salamander Firedrakes - Super Cost Effective or Bugged ?
- Replies: 34
- Views: 15154
Re: Salamander Firedrakes - Super Cost Effective or Bugged ?
Fact, that flamer weapon IS NOT ignores cover - is very confusing.
- Fri Dec 19, 2014 8:40 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 15616
Re: infantry proposal fix v2.0
But we have experience for units, and now full history of the deeds. With all of it is very sad to lose a units.But that's not how this game works.
One point that players choose to avoid losses - is to purchase too many super heavy and Titans.
- Thu Dec 18, 2014 8:31 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Warhammer 40,0000 Armageddon update 1.03 coming soon!
- Replies: 25
- Views: 11567
Re: Warhammer 40,0000 Armageddon update 1.03 coming soon!
Thanks for update!
- Wed Dec 17, 2014 8:13 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Feedback
- Replies: 22
- Views: 6202
Re: Feedback
yes! This please!or if the panzer corps system of move spot and then move again was implemented on special "scout" designated units
Aircraft strongly need to rethink indeed.
- Wed Dec 17, 2014 6:53 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 15616
Re: infantry proposal fix v2.0
Newcomers are always the core of a community for commercial products. But to make good games, you should not simplify the mechanics, but make it visible. Most likely people did not understand about the cover because of little informative interface\tutorial. Even now it is very not excelent, and in 1...
- Mon Dec 15, 2014 10:56 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Demolisher 2-2?
- Replies: 10
- Views: 4763
Re: Demolisher 2-2?
So ... at least good to know, this is a bug or a design? Demolisher is not indirect or guess range, no minimum distance in tabletop or Lore. Thunderers and Vindicators - It is not should to be high caliber assault gun with 1-2 range? (like SU-152 from WW2 I think)
- Mon Dec 15, 2014 7:26 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 15616
Re: infantry proposal fix v2.0
I think only scenario or core restriction can fix a problem. No one commander can purchase an army of baneblades. And only Titans Legio consist of full Titan Army. If we play for Steel Legion, then should be restriction how many each type of unit you can purchase. From common to rare: X infantry X L...
- Fri Dec 12, 2014 12:57 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 15616
Re: infantry proposal fix v2.0
OMGCurrently, an unit of ork big shootas with ST30 already has 30 big shootas
Not acceptable at all.
but it is clear now, why orks with big shootas is so effective.
- Fri Dec 12, 2014 11:55 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: infantry proposal fix v2.0
- Replies: 63
- Views: 15616
Re: infantry proposal fix v2.0
So... Unit of orks with bigshutas - it is 30 bigshutas, right?
If it so, this is unacceptable.
If it so, this is unacceptable.