Search found 11 matches
- Tue Jan 13, 2015 1:49 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Any news on the next update?
- Replies: 11
- Views: 4790
Teehee.
the team were working flat out for months to get Armageddon complete and patched to make sure over Christmas you had a great game to play. They then collapsed for 3 weeks to try and recover so nothing has happened. They are now rested and back on the case and we'll let you know when you can expect ...
- Fri Jan 09, 2015 6:24 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Unit and unit types review
- Replies: 19
- Views: 7311
Re: Unit and unit types review
Second thing- lascannons and melta, expectations and logic vs. reality. Maybe I didn't notice something, but a 30% armor piercing value is a bit low for weapons designed specifically to MELT through heavy machinery. Nikolaj, I once exclaimed the same confusion to the developers. How they explained ...
- Wed Dec 10, 2014 9:42 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Ultramarines
- Replies: 10
- Views: 4881
Re: Ultramarines
The Ultrasmurfs kinda had it coming tbh. ^^
- Wed Dec 10, 2014 6:55 pm
- Forum: Mods and Scenario Design
- Topic: Mod: Dark Eldar campaign v0.2 (with playable scenario)
- Replies: 12
- Views: 10946
Re: Mod: Dark Eldar campaign v0.1
Had a look at it, well done with the briefing and everything, it shows much promise! 
- Tue Dec 09, 2014 1:38 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: OFFTOPIC. Hand-made Stompa.
- Replies: 16
- Views: 6713
Re: OFFTOPIC. Hand-made Stompa.
Looks lovely Okim! May it inspire the Bad Moons to WAAAGH! even harder. 
- Mon Dec 08, 2014 11:18 pm
- Forum: Tech Support
- Topic: Scenario Editor Issues
- Replies: 6
- Views: 3364
Re: Scenario Editor Issues
Removed by poster.
- Mon Dec 08, 2014 9:23 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: 1.02 Patch
- Replies: 54
- Views: 18072
Re: 1.02 Patch
Thanks for the explanation, the amount of interaction with the community I've seen so far is quite lovely :) This information not only helps explain your thinking, but will also help us make any of our future modded-in units more reasonably balanced. My compliments on the game so far, it has been ve...
- Mon Dec 08, 2014 8:38 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: 1.02 Patch
- Replies: 54
- Views: 18072
Re: 1.02 Patch
Since the patch has to yet be implemented, I'd like to add a very small note: the Bolter weapon appears to have an armour-piercing value of 25%, I could understand some of the reasoning behind it(it firing explosive rockets and all) except: - it pierces armour better than the lascannon(AP 20%) which...
- Mon Dec 08, 2014 5:44 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Screenshot of a Dark Eldar Roster
- Replies: 12
- Views: 4562
- Mon Dec 08, 2014 5:40 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: 1.02 Patch
- Replies: 54
- Views: 18072
Re: 1.02 Patch
If UI changes means fixing the editor then yaaaaaaaay \o/
- Mon Dec 08, 2014 12:53 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Screenshot of a Dark Eldar Roster
- Replies: 12
- Views: 4562
Re: Screenshot of a Dark Eldar Roster
Looking good Aekar! After some experimenting with the files and editor, I'm toying with the idea of making a craftworld Eldar mod myself(balanced to be compatible with the vanilla factions), I wish you the best of luck in making their darker kin!