Congratulations to the modding community in Pike $ Shot and Battle Academy (Stalingrad being the most creative for me)
Pike and Shot modding community is tied with 1st place.
Thank You
Search found 11 matches
- Mon Nov 26, 2018 6:33 pm
- Forum: General Discussion
- Topic: Modding in Slitherine games
- Replies: 4
- Views: 3889
- Wed Mar 14, 2018 5:53 pm
- Forum: News & Announcements
- Topic: Sincere Thanks
- Replies: 0
- Views: 830
Sincere Thanks
I would like to thank Paul59 for having an outstanding attitude
and tons of help and suggestions. Best find together with Odenathus.
Thank You Gentlemen.
Best Regards
BzP
and tons of help and suggestions. Best find together with Odenathus.
Thank You Gentlemen.
Best Regards
BzP
- Wed Dec 06, 2017 3:40 am
- Forum: Field of Glory II: Tech Support
- Topic: new version of the game message
- Replies: 5
- Views: 1123
Re: new version of the game message
Thank You Moderator
solved : game upgraded.
solved : game upgraded.
- Wed Dec 06, 2017 3:40 am
- Forum: Field of Glory II: Tech Support
- Topic: new version of the game message
- Replies: 5
- Views: 1123
Re: new version of the game message
Thank You Moderator
solved : game upgraded.
solved : game upgraded.
- Wed Dec 06, 2017 3:38 am
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4803
Re: New Objects
Thank You Patrick
- Tue Dec 05, 2017 6:04 pm
- Forum: Field of Glory II: Tech Support
- Topic: new version of the game message
- Replies: 5
- Views: 1123
new version of the game message
Hello, I'm on the last turns of 3 games I'm playing in a community and this morning I got a message 'there is a new version of the game and multiplayer will not work anymore' go to the download page there is no patch just the new version of the game for $ 20.99 a good deal don't get me wrong. Is thi...
- Fri Dec 01, 2017 11:49 pm
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4803
Re: New Objects
[quote="Patrick Ward"]There's no easy reply to that. It looks complicated but you can break it down into small steps Thank You for your time Patrick. I have borrowed some of the graphics from Pike and Shot, mainly the medium walls I basically was going to give them a tall grass look and de...
- Fri Dec 01, 2017 11:41 pm
- Forum: Field of Glory II: Modding
- Topic: New Objects
- Replies: 15
- Views: 4803
Re: New Objects
Thanks Paul yes I have and played the battle. Very hard 

- Fri Dec 01, 2017 6:30 am
- Forum: Field of Glory II: Scenario Design
- Topic: Scenario creation guide part 1 (Getting started and Terrain)
- Replies: 31
- Views: 14612
Re: Scenario creation guide part 1 (Getting started and Terr
Thank You Scott... all clear now 

- Wed Nov 29, 2017 5:24 am
- Forum: Field of Glory II: Scenario Design
- Topic: Scenario creation guide part 1 (Getting started and Terrain)
- Replies: 31
- Views: 14612
Re: Scenario creation guide part 1 (Getting started and Terr
Which tiles are considered impassable terrain for any troops ? Mountain Cliff tiles ? River tiles (as a strategic position on the flanks)? Considering that there are no fortification tiles (unless exported from Shot & Pike) these being impassable for cavalry or war engines except by a gate. Are ...
- Wed Oct 25, 2017 3:07 am
- Forum: Modders Corner
- Topic: regarding Eylau1807 by edward 77
- Replies: 2
- Views: 2258
regarding Eylau1807 by edward 77
Thanks edward77 first of all for Ligny and Eylau scenario Is there a way to reduce musket range? right now musket appears to have the same range as artillery. I'm aware that the French have regimental guns and the unit had special qualities. (can these units be substituted by 1 infantry regiment uni...