Search found 8 matches

by Hirschi
Thu Nov 06, 2014 10:34 am
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Cant hire Controllers anymore / savegame included edition;)
Replies: 2
Views: 1136

Re: Cant hire Controllers anymore / savegame included editio

Thanks, Naco84.
Will do that and continue to play that Campaign. Maybe I find some important issues wich are crucial to fix before Part 2 or 3 :)

Regards
Hirschi
by Hirschi
Tue Nov 04, 2014 10:57 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Cant hire Controllers anymore / savegame included edition;)
Replies: 2
Views: 1136

Cant hire Controllers anymore / savegame included edition;)

Unlike my last attempt of reporting a bug, this time I saved the savegames :) Environment: Ver 1.0, GSA Campaign, Q2/2001 (so maybe HAL is interferring ;) ) Issue: despite 3 free slots, I cant hire new controllers. Just wanted to replace the retired ones. [strike]Attachments: autosave before issue (...
by Hirschi
Tue Nov 04, 2014 9:25 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: public affairs office
Replies: 2
Views: 1113

Re: public affairs office

Shame on me... it was an autosave and today I played some hours so unfortunately it's overwritten. Thats the Crux with autosave... its very comfortable but when someone needs that one particular savegame... sorry :( But on the other hand. The game still runs smoothly. I am in the late 90s and as lon...
by Hirschi
Tue Nov 04, 2014 12:50 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Astronauts and Skills
Replies: 6
Views: 1998

Re: Astronauts and Skills

Wow, thanks for that comprehensive answer. :)
So it was not a failure on my side to max out every skill on my 'nauts. Good to know,
by Hirschi
Tue Nov 04, 2014 12:11 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Astronauts and Skills
Replies: 6
Views: 1998

Re: Astronauts and Skills

mathematically correct. :)
I just want for my controllers, that they have at least one skill above 90% before starting to max out the rest in that way you said.
by Hirschi
Tue Nov 04, 2014 11:45 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Astronauts and Skills
Replies: 6
Views: 1998

Re: Astronauts and Skills

As far as the Mission Control is concerned: Every controller just needs no be specialised in one certain skill (propulsion etc) except the Flight Director. His skill is determined by the average of all skills. To be more flexible, I train all my controllers in every skill starting by training his st...
by Hirschi
Tue Nov 04, 2014 11:32 am
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: public affairs office
Replies: 2
Views: 1113

public affairs office

Hi there :) I just stumbled upon a little problem. 1.0 client, GSA campaign, Time: Q1/1995 Allready finished my trip to the moon (1968) but wanted to try all possible missions, thats why i am still playing campaign and theres even stuff to do left for at least another 7-10 years. Great game :) But n...
by Hirschi
Sun Nov 02, 2014 8:09 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: Reliability is displayed wrong
Replies: 1
Views: 995

Reliability is displayed wrong

Hi there ;) First of all... i had a lot of fun during my first day in BASPM. Great work, guys :) One minor issue: Playing GSA Campaign, Apollo already finished, in the year Q1.1983. All cancelled Rockets or Human-rated-Rockets are displayed at 3% despite the fact you allready have maxed out them. E....

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