Search found 29 matches

by zachanscom
Wed Nov 25, 2009 7:31 am
Forum: HISTORY™ Great Battles Medieval
Topic: HISTORY Great Battles Medieval Beta Patch v1.01
Replies: 8
Views: 4649

sounds good. thanks
by zachanscom
Tue Nov 03, 2009 7:10 pm
Forum: HISTORY™ Great Battles Medieval
Topic: Patch info?
Replies: 8
Views: 3424

Hi Pip, Although, this is a great tactics game there is no "feel" of a RPG game in it. It does not matter if you win or lose a battle. You fight the same battle again with a full army. There is not retreat function to "save" your army. Just fight to the end and get a new army. T...
by zachanscom
Tue Nov 03, 2009 7:06 pm
Forum: HISTORY™ Great Battles Medieval
Topic: Feedback
Replies: 129
Views: 228600

So, just to get this straightened out, the bonus on attack vs dismounted cavalry is basically a bonus vs attack against > any < infantry? BTW: I just checked the ladder, zachanscom has managed to inflict 255 casualties for every victory, and about 168 casualties per battle. The numbers for direwolf...
by zachanscom
Fri Oct 30, 2009 4:38 am
Forum: HISTORY™ Great Battles Medieval
Topic: modding
Replies: 10
Views: 4646

made dagged aventail for knights http://img337.imageshack.us/img337/8084/aventail.jpg also able to get close shot of charles vi's jupon: http://img188.imageshack.us/img188/3231/charlesjupon.jpg very hard to see though. i had to use a downward looking vector. edit: i also wonder if you guys have any ...
by zachanscom
Thu Oct 29, 2009 4:08 am
Forum: HISTORY™ Great Battles Medieval
Topic: modding
Replies: 10
Views: 4646

you'll need to develop tools to convert the models first though.

texturing is easy enough, i'm getting by just with ms paint and gimp. although it's a matter of cut and paste for me. someone more skilled could make some new textures from scratch.
by zachanscom
Wed Oct 28, 2009 2:47 am
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

alright, thanks.
by zachanscom
Tue Oct 27, 2009 3:55 am
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

so by angle do you mean the camera angle as it relates to a flat horizontal plane? like pitch up and pitch down? is there a number that adjusts the height of the camera itself? is that part of the vectors? because i'm lost on how to calculate the sin and cos. i understand that for a right angle, the...
by zachanscom
Sun Oct 25, 2009 5:02 pm
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

i did, i tried changing the vector values but still can't figure out what they do. i increased and lower the increments on the first two vector numbers. decreasing the first seems to lower the camera, increasing the second seems to raise the camera angle. so i decrease and raise further....but then ...
by zachanscom
Sun Oct 25, 2009 2:36 am
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

hi, could you explain the two "look at vectors"? are they like the camera angle? thanks.

i'm trying to change the settings so that when zoomed in, the camera position is lower, but the angle is higher. like this: (camera)< _____(map)_____
by zachanscom
Sun Oct 25, 2009 1:31 am
Forum: HISTORY™ Great Battles Medieval
Topic: Battle cards...to be or not to be...
Replies: 2
Views: 2311

i've played both campaigns twice and have determined that sudden panic is almost like a cheat. sometimes when the unit is close to their entry point, sudden panic can rout that unit right off the map.
by zachanscom
Sun Oct 25, 2009 1:14 am
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

edit: i found the file to adjust camera angle and zoom. it's called "3ddata" in the data folder. however i need help deciphering what each number represents: 440 3000 -0.1 0.9 -0.7 0.77 0.3 from my experimentation, it seems 440 controls the field of view. 3000 is the ceiling level. the nex...
by zachanscom
Sat Oct 24, 2009 2:46 am
Forum: HISTORY™ Great Battles Medieval : Modding
Topic: model editing & camera controls
Replies: 11
Views: 13570

model editing & camera controls

hi, i need help converting the gr2 files into a model format. i tried the "granny viewer" software but it can only view it, not convert it.

thanks.
by zachanscom
Sun Oct 18, 2009 9:27 pm
Forum: HISTORY™ Great Battles Medieval
Topic: duel help
Replies: 5
Views: 2762

actually the problem might be that i changed the settings script. i increased the morale for troops so they'd stay in the battle longer. i defaulted that value and the general routes now. thanks.
by zachanscom
Sun Oct 18, 2009 9:18 pm
Forum: HISTORY™ Great Battles Medieval
Topic: duel help
Replies: 5
Views: 2762

yes. i obliterated his unit entirely and then nothing happens.
by zachanscom
Sun Oct 18, 2009 11:51 am
Forum: HISTORY™ Great Battles Medieval
Topic: duel help
Replies: 5
Views: 2762

duel help

after killing the enemy general, what do i do? is something supposed to happen?
by zachanscom
Sat Oct 17, 2009 9:09 pm
Forum: HISTORY™ Great Battles Medieval : Tech Support
Topic: distorted text
Replies: 22
Views: 12605

thank you.
by zachanscom
Sat Oct 17, 2009 1:44 am
Forum: HISTORY™ Great Battles Medieval : Tech Support
Topic: distorted text
Replies: 22
Views: 12605

winxp

also, i set the max prerender to 1, and then 0. unfortunately it doesn't work.
iainmcneil wrote:There are multiple variations of the shield designs - this looks fine to me?
i cannot select the second design(set), it appears randomly.
by zachanscom
Fri Oct 16, 2009 7:56 pm
Forum: HISTORY™ Great Battles Medieval : Tech Support
Topic: distorted text
Replies: 22
Views: 12605

hi, my video control options are mostly set to application controlled. i have experimented with changing the texture clamp and options like that, but they don't seem to work. http://img202.imageshack.us/img202/1277/jjja.jpg about the shield issue, i mean sometimes the shield will have a small decal(...
by zachanscom
Fri Oct 16, 2009 9:30 am
Forum: HISTORY™ Great Battles Medieval : Tech Support
Topic: distorted text
Replies: 22
Views: 12605

hi, also want to bring to attention that sometimes the shield liveries randomly change. there appears to be two sets of liveries, one for large shields and one for small one i assume. it seems these get mixed up and sometimes the shield texture defaults back to a previous set.

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