Hi,
I've just finished Golgotha campaign yesterday, so i wanted to share my feelings about this campaign compared to what we are used to see (in other dlc, pzc, soviet corps, ...)
At the beginning, i was very disappointed with only two types of unit to manage in core force for the first scenarios ...
Search found 8 matches
- Fri Apr 01, 2016 3:45 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Golgotha Campaign Finished, feedback & suggestions.
- Replies: 0
- Views: 1997
- Sat Jul 25, 2015 9:14 am
- Forum: Sovereignty
- Topic: Sonneneve 1.8
- Replies: 0
- Views: 1427
Sonneneve 1.8
Hi,
I Launched a nexw campaign with Sonneneve. It will not be an AAR, I just expose the problems I find :
I work a lot at the beginning in Sorcery, with troops only in my capital and go DEF. I used my diplomats with Sirucil, Aevinwode & Brogenhur. Brogenhur is a heavy menace but can be a potent ...
I Launched a nexw campaign with Sonneneve. It will not be an AAR, I just expose the problems I find :
I work a lot at the beginning in Sorcery, with troops only in my capital and go DEF. I used my diplomats with Sirucil, Aevinwode & Brogenhur. Brogenhur is a heavy menace but can be a potent ...
- Sat Jul 25, 2015 9:04 am
- Forum: Sovereignty
- Topic: Experience.
- Replies: 4
- Views: 2500
Experience.
Hi,
I played to the bugged state (as tech note) in ironman mode with Maledor.
During this time, i got experienced troops : cultist of course, tower harpies, 1 justicar (got 2 stars).
But I find that the archers never got experience : my necromancer & sorceress that were from all the battles never ...
I played to the bugged state (as tech note) in ironman mode with Maledor.
During this time, i got experienced troops : cultist of course, tower harpies, 1 justicar (got 2 stars).
But I find that the archers never got experience : my necromancer & sorceress that were from all the battles never ...
- Fri Jul 24, 2015 7:37 pm
- Forum: Sovereignty: Tech Support
- Topic: crashing
- Replies: 5
- Views: 2328
Re: crashing
Hi
I had the same problem with my Maledor Hardcore campaign.
When I seized goldenspire and killed the boravian emperor, all else wen rebels.
When I fought rebels with my army in tac mode. It crashed and everything crashed after in tac mode (no problem in automatic mode).
But I can't win in auto ...
I had the same problem with my Maledor Hardcore campaign.
When I seized goldenspire and killed the boravian emperor, all else wen rebels.
When I fought rebels with my army in tac mode. It crashed and everything crashed after in tac mode (no problem in automatic mode).
But I can't win in auto ...
- Sat May 23, 2015 9:04 am
- Forum: Warhammer® 40,000® Armageddon™
- Topic: Economic Model of DLC
- Replies: 1
- Views: 1573
Economic Model of DLC
Hi,
Glory of Maccragge is out and as I am a fervent player, I bought it...
BUT !
New players will have the game and all the DLC for 41 €.
You should have an economic model which is legitimate for old and first players who are a bit disappointed that they pay the Maximum and have no advantage ...
Glory of Maccragge is out and as I am a fervent player, I bought it...
BUT !
New players will have the game and all the DLC for 41 €.
You should have an economic model which is legitimate for old and first players who are a bit disappointed that they pay the Maximum and have no advantage ...
- Sun May 17, 2015 9:50 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: so whats next after ultrmarines?
- Replies: 12
- Views: 6636
Re: so whats next after ultrmarines?
A lot of Full Scale campaigns should be good :
Easy to do (units already done) :
1. Ork Campaign (Badmoonz !!!!!!)
Almost easy (skins to change, some special units to adapt) :
2. Other marines : Dark Angels, Imperial Fists, Space Wolves, Blood Ravens :-)
3. New improved Imperial Guard campaign ...
Easy to do (units already done) :
1. Ork Campaign (Badmoonz !!!!!!)
Almost easy (skins to change, some special units to adapt) :
2. Other marines : Dark Angels, Imperial Fists, Space Wolves, Blood Ravens :-)
3. New improved Imperial Guard campaign ...
- Sun May 17, 2015 9:45 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: WH40K Evolution Dream & comparison to OOB Pacific
- Replies: 6
- Views: 3749
Re: WH40K Evolution Dream & comparison to OOB Pacific
Thanks Em.
I agree too to these improvements, I update this to :
1. Remove core cap unit and add Standard / Elite / Special core CAP
2. Introduce a skirmish mode for good replayability waiting before 2 DLC
3. Create a GrandCampaign Mode.
4. Fix air units. They should actually fly, thereby be able ...
I agree too to these improvements, I update this to :
1. Remove core cap unit and add Standard / Elite / Special core CAP
2. Introduce a skirmish mode for good replayability waiting before 2 DLC
3. Create a GrandCampaign Mode.
4. Fix air units. They should actually fly, thereby be able ...
- Fri May 15, 2015 3:26 pm
- Forum: Warhammer® 40,000® Armageddon™
- Topic: WH40K Evolution Dream & comparison to OOB Pacific
- Replies: 6
- Views: 3749
Re: WH40K Evolution Dream & comparison to OOB Pacific
Hi Enpi,
Thanks for your reply through vision.
If I make a synthesis of the good points we agree, the game should develop on these points :
1. Remove core cap unit and add Standard / Elite / Special core CAP
2. Introduce a skirmish mode for good replayability waiting before 2 DLC
3. Create a ...
Thanks for your reply through vision.
If I make a synthesis of the good points we agree, the game should develop on these points :
1. Remove core cap unit and add Standard / Elite / Special core CAP
2. Introduce a skirmish mode for good replayability waiting before 2 DLC
3. Create a ...