Search found 5 matches

by rogerbacon51
Wed Oct 12, 2016 4:28 pm
Forum: News & Announcements
Topic: New screenshots for Warhammer 40,000: Sanctus Reach
Replies: 4
Views: 11040

Re: New screenshots for Warhammer 40,000: Sanctus Reach

Does Warhammer use the same engine as Order of Battle Pacific?
by rogerbacon51
Fri Jul 17, 2009 10:10 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 7208

Yeah, I think I tried that but couldn't get it compile (had the wrong path, but I've only done a bit of Java and that was years ago). Can you post up a tutorial? The trick for me was setting the compiler to use java 1.4 instead of the default (current) 1.6. After I did that it compiled and worked f...
by rogerbacon51
Fri Jul 17, 2009 9:27 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 7208

gravyface wrote:
Interesting... how'd you compile it?
DJ Decompiler. It also compiles but you can always use the command line javac.exe to compile.
http://members.fortunecity.com/neshkov/dj.html
by rogerbacon51
Fri Jul 17, 2009 8:29 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 7208

I think the issue is the game editor: it's esoteric and clumsy and primitive. Until it's in the same league as something like Strategic Command 2's game editor, you're not going to see nearly as many mods. Unless you know Java. :) I now list this game as the thrid most moddable game EVER after Civ ...
by rogerbacon51
Fri Jul 17, 2009 6:00 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 7208

I think the issue is the game editor: it's esoteric and clumsy and primitive. Until it's in the same league as something like Strategic Command 2's game editor, you're not going to see nearly as many mods. Unless you know Java. :) I now list this game as the thrid most moddable game EVER after Civ ...

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