Search found 14 matches

by ColTrautman
Mon Dec 15, 2014 3:35 pm
Forum: Mods and Scenario Design
Topic: Unit Scale Mod by martlew1
Replies: 10
Views: 5659

Re: Unit Scale Mod by martlew1

Very cool! I was looking at the numbers first, thinking there's nothing new here? hehe :oops: Will download soon
by ColTrautman
Wed Dec 10, 2014 10:41 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Ultramarines
Replies: 10
Views: 4663

Re: Ultramarines

Really? That's not right... let me investigate. When I load up 1.02, my Ultramarines have land raiders as a transport option... can you describe how you re-created your issue? http://i.imgur.com/yEMLjRF.jpg As for their stats, they are the baseline Space Marine Chapter. The Blood Angels and the Sal...
by ColTrautman
Wed Dec 10, 2014 9:34 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Ultramarines
Replies: 10
Views: 4663

Ultramarines

Why are they being "less" then the other chapters? i just noticed that ultra terminators does not have land raider transports while blood angels do (1.02) And also they have less going for them in terms of stats and special units etc. Why is this? I know blood angels are cool but they shou...
by ColTrautman
Tue Dec 09, 2014 7:28 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Prestige/Requisition
Replies: 14
Views: 4207

Re: Prestige/Requisition

I wish you could gain requisition by capturing hexes or killing enemy units. Would be more fun and more useful when playing scenarios where you have a tight budget. The current system is a little bit boring, im sorry to say.
by ColTrautman
Fri Dec 05, 2014 5:43 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: An honest review of Armageddon from a long time 40k fan.
Replies: 23
Views: 14027

Re: An honest review of Armageddon from a long time 40k fan.

Dident commissar Yarrick have kasrkins bodyguards in one of the missions? or was i dreaming?
by ColTrautman
Sun Nov 30, 2014 7:02 pm
Forum: Mods and Scenario Design
Topic: Mod: Red Lasers
Replies: 6
Views: 5893

Re: Mod: Red Lasers

Awsome work, thanks!
by ColTrautman
Sun Nov 30, 2014 4:36 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Army setup screen/skirmish mode
Replies: 0
Views: 863

Army setup screen/skirmish mode

In the future will we be able to choose our units before playing a scenario? it would be cool. Also will there be a skirmish mode with some random elements into it? like different enemy units, starting positions etc.. I just completed the main campaign and im already hungry for more stuff :D
by ColTrautman
Sun Nov 30, 2014 12:18 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: XP ganining
Replies: 4
Views: 2173

Re: XP ganining

My command squad was struggling to reach 2 skulls while my artillary were way ahead. I think it has something to do with reinforcing units, lowering the total experience every time? Long range units tend to not take much damage hence the xp gains. Then again my flyers have a nice xp pool, and they g...
by ColTrautman
Sat Nov 29, 2014 9:26 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Lore ?
Replies: 3
Views: 1648

Re: Lore ?

There are alot of mutants in the lore but not much in the tabletop game. There are mutant levies similar to the hive gangers. They are rounded up and used as cannon fodder, or clearing a minefield or two :D
by ColTrautman
Thu Nov 27, 2014 3:08 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Missing units?
Replies: 10
Views: 3036

Re: Missing units?

Maybe they are reserved for an expansion?
by ColTrautman
Mon Nov 24, 2014 4:28 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Warhammer 40,000: Armageddon weapon system video`s
Replies: 1
Views: 1466

Re: Warhammer 40,000: Armageddon weapon system video`s

When i heard the vulcan mega bolter, i smiled..Awsome work!
by ColTrautman
Fri Nov 21, 2014 10:29 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: The Steam store page for Warhammer 40,000 Armageddon is up!
Replies: 10
Views: 5189

Re: The Steam store page for Warhammer 40,000 Armageddon is

Maler wrote:I like the fact that you (Iain) are very active on the steam discussion board. Always good to hear from someone involved so thanks for that and keep it up :)
Agreed, thanks guys!
by ColTrautman
Sat Oct 04, 2014 3:40 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Beta Test
Replies: 132
Views: 48434

Re: Beta Test

I can't wait any longer :mrgreen:
by ColTrautman
Sun Aug 10, 2014 12:10 pm
Forum: Warhammer® 40,000® Armageddon™
Topic: Fortifications, bunkers etc
Replies: 0
Views: 1220

Fortifications, bunkers etc

As the title says. Will there be any structures in the game where you can set up firing positions for your infantry? like bunkers, sandbags and the like. Does the game even simulate cover?

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