Search found 25 matches
- Wed Jul 22, 2026 2:54 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Market-Garden campaign
- Replies: 35
- Views: 20435
Re: Market-Garden campaign
Dear Eric, please update the links in the first post of the topic. Link to fix for mission "Screaming Eagles" not working.
Thank you in advance!
Hoping for an update as well - ran into the Screaming Eagles bug and thought I was going crazy by counting only 15 objectives several times. :)
- Mon Jul 13, 2026 4:36 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Red Dawn campaign (2023)
- Replies: 20
- Views: 7393
Re: Red Dawn campaign (2023)
Wow, thanks for the quick reply! Sure enough getting units to the leftmost hexes works.
Thanks again for all the fun with this campaign!
Thanks again for all the fun with this campaign!
- Mon Jul 13, 2026 2:30 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Red Dawn campaign (2023)
- Replies: 20
- Views: 7393
Re: Red Dawn campaign (2023)
Very much enjoying this campaign, but I'm stumped on "Jail Break - 26th April,1945".
We're to send 6 ground units to the escape hexes on the western side of the map, but I can't find any escape hexes anywhere. Thought it might initially be the 2 neutral towns to the far west, but no go.
Any ideas ...
We're to send 6 ground units to the escape hexes on the western side of the map, but I can't find any escape hexes anywhere. Thought it might initially be the 2 neutral towns to the far west, but no go.
Any ideas ...
- Sat Jan 08, 2022 5:14 pm
- Forum: Panzer Corps
- Topic: Not enough unit slots
- Replies: 2
- Views: 1602
Re: Not enough unit slots
2 years later, and I have the same issue on Kasserine (and all previous US missions for this campaign).
There's a bit of a glitch that only British forces are offered, but clicking "show all nations" offers US ones that can be purchased. However, as the OP indicates, I see in red "not enough unit ...
There's a bit of a glitch that only British forces are offered, but clicking "show all nations" offers US ones that can be purchased. However, as the OP indicates, I see in red "not enough unit ...
- Thu Mar 19, 2020 6:25 pm
- Forum: News & Announcements
- Topic: The king is back! Panzer Corps 2 is out!
- Replies: 42
- Views: 19242
Re: The king is back! Panzer Corps 2 is out!
Long time fan, and I will buy the game, but wanted to confirm pricing please.
Even with the Beta participation code I received, the price directly from Slitherine is more than from Steam (CAD). (?)
Even with the Beta participation code I received, the price directly from Slitherine is more than from Steam (CAD). (?)
- Tue Aug 22, 2017 8:05 pm
- Forum: Order of Battle : World War II - Tech Support
- Topic: Order of Battle - 4K Scaling
- Replies: 1
- Views: 1566
Order of Battle - 4K Scaling
I remember this issue coming up on Panzer Corps, but it is fixed with the "use Windows graphics scaling" checkbox.
Under Order of Battle @ 4K, the fonts are just too small. Any plans to implement something similar?
Under Order of Battle @ 4K, the fonts are just too small. Any plans to implement something similar?
- Wed Jul 13, 2016 12:06 pm
- Forum: Panzer Corps
- Topic: Panzer Corps - US Corps - V1 Rocket Bug
- Replies: 0
- Views: 707
Panzer Corps - US Corps - V1 Rocket Bug
I attacked a V1 rocket, dropping it to STR 2 from the original 10.
Next turn it does a 180 degree course change, and flies back to an Axis-controlled airfield.
C'mon - they can't do that. They should not be reacting as a typical aircraft would.
Next turn it does a 180 degree course change, and flies back to an Axis-controlled airfield.
C'mon - they can't do that. They should not be reacting as a typical aircraft would.
- Wed Jun 22, 2016 2:07 am
- Forum: Panzer Corps
- Topic: US Corps '42 - Is the Kradschützen OP?
- Replies: 5
- Views: 2124
Re: US Corps '42 - Is the Kradschützen OP?
Good catch - meant "soft" target specialist above - typo.
Agree on the M4A3 - its 8 SA versus the 1 HA on the "motorcycle" should be no contest, even with a bad roll. I'll make a note of results next time I encounter one.
Agree on the M4A3 - its 8 SA versus the 1 HA on the "motorcycle" should be no contest, even with a bad roll. I'll make a note of results next time I encounter one.
- Tue Jun 21, 2016 3:55 pm
- Forum: Panzer Corps
- Topic: US Corps '42 - Is the Kradschützen OP?
- Replies: 5
- Views: 2124
Re: US Corps '42 - Is the Kradschützen OP?
Yep, I know the random "rolls" can be killer, but I'm pretty sure that thing is incredibly difficult to damage even with hard target specialist vehicles. I'm going to make note of other encounters - I almost suspect a bug.
- Tue Jun 21, 2016 3:26 pm
- Forum: Panzer Corps
- Topic: US Corps '42 - Is the Kradschützen OP?
- Replies: 5
- Views: 2124
US Corps '42 - Is the Kradschützen OP?
I'm curious your experience with the motorcycle/sidecar combo, known as the Kradschützen. For reference, it as a hard target attack of "1", and appears to be a scout vehicle.
I don't know about you, but I am constantly getting slammed by these things. Most recently, I attacked one in open desert ...
I don't know about you, but I am constantly getting slammed by these things. Most recently, I attacked one in open desert ...
- Tue Jun 21, 2016 12:13 pm
- Forum: Panzer Corps
- Topic: US Corps '42 - Spring Wind
- Replies: 9
- Views: 3494
Re: US Corps '42 - Spring Wind
Thx everyone - I didn't see that deployment area on the top left.
- Mon Jun 20, 2016 7:28 pm
- Forum: Panzer Corps
- Topic: US Corps '42 - Spring Wind
- Replies: 9
- Views: 3494
US Corps '42 - Spring Wind
So I realize the US is unable to aid the Free French at the beginning of the scenario. Finally, after turn 4 I am told I can deploy core forces. Moved to turn 5, 6, the same.
I am not offered a list of existing, saved core forces to deploy, nor do I see any deploy points on the map.
In addition, I ...
I am not offered a list of existing, saved core forces to deploy, nor do I see any deploy points on the map.
In addition, I ...
- Fri Jun 17, 2016 5:56 pm
- Forum: Panzer Corps
- Topic: US Corps 42 - I've Played This Before
- Replies: 5
- Views: 2246
Re: US Corps 42 - I've Played This Before
Ha - that's it! The campaign is definitely buried in the Classified list.
Thanks everyone, cheers.
Thanks everyone, cheers.
- Fri Jun 17, 2016 5:12 pm
- Forum: Panzer Corps
- Topic: US Corps 42 - I've Played This Before
- Replies: 5
- Views: 2246
Re: US Corps 42 - I've Played This Before
Thanks for the reply, however something odd may be happening. I started with Torch, then was given the following maps in order: Kasserine, Tunisia, Sicily, Salerno, Anzio, D-Day ... and then various European scenarios, with Berlin being the last. It then finished my campaign with "Allied Dispute" vs ...
- Fri Jun 17, 2016 1:47 pm
- Forum: Panzer Corps
- Topic: US Corps 42 - I've Played This Before
- Replies: 5
- Views: 2246
US Corps 42 - I've Played This Before
Just completed US Corps 42, but it seems to me that I've already played a few of the maps before, especially Berlin.
Does US Corps 42 reuse content/maps from elsewhere?
Alternatively, I recall playing some community-created scenarios a couple of years ago, that were extremely well done. I almost ...
Does US Corps 42 reuse content/maps from elsewhere?
Alternatively, I recall playing some community-created scenarios a couple of years ago, that were extremely well done. I almost ...
- Fri Jun 10, 2016 5:03 pm
- Forum: Panzer Corps
- Topic: Bug - US Corps '42 - Gun Range
- Replies: 4
- Views: 2392
Re: Bug - US Corps '42 - Gun Range
[Edit]
Ah, I finally get it. The naval units have an Admiral assigned, for +10 range. The Leopold has +15 range due to its hero.
Thanks for the explanation.
That's a massive boost tho - too much really.
Ah, I finally get it. The naval units have an Admiral assigned, for +10 range. The Leopold has +15 range due to its hero.
Thanks for the explanation.
That's a massive boost tho - too much really.
- Fri Jun 10, 2016 2:02 pm
- Forum: Panzer Corps
- Topic: Bug - US Corps '42 - Gun Range
- Replies: 4
- Views: 2392
Bug - US Corps '42 - Gun Range
Bug - Panzer Corps - US Corps '42 - Anzio Landings
This bug might have existed in other scenarios, but I'm noticing it in Anzio.
You start with 2 Light Crusiers. Range is "4", but I'm offered targets up to 14 hexes away (and hitting them).
It also appears as the Leopold on the German side (also ...
This bug might have existed in other scenarios, but I'm noticing it in Anzio.
You start with 2 Light Crusiers. Range is "4", but I'm offered targets up to 14 hexes away (and hitting them).
It also appears as the Leopold on the German side (also ...
- Fri Oct 02, 2015 7:03 pm
- Forum: Heroes of Normandie
- Topic: Steam Key Redemption
- Replies: 14
- Views: 26467
Re: Steam Key Redemption
Just FYI, the messaging from Steam is a bit misleading.
Upon launch, it offers up an "activation code", which ultimately is not required to play.
Unsure if you are able to offer input into Steam's verbage associated with your game, but you might wish to clarify it with something to the effect of ...
Upon launch, it offers up an "activation code", which ultimately is not required to play.
Unsure if you are able to offer input into Steam's verbage associated with your game, but you might wish to clarify it with something to the effect of ...
- Fri Oct 02, 2015 6:56 pm
- Forum: Heroes of Normandie
- Topic: Graphics Options?
- Replies: 2
- Views: 1491
Graphics Options?
I'm not noticing much difference between default "good", and highest "fantastic" graphics options.
What are the technical differences?
What are the technical differences?
- Fri Oct 02, 2015 6:49 pm
- Forum: Tech Support
- Topic: HoN - Tutorial Bugs (Typos, etc)
- Replies: 2
- Views: 1698
HoN - Tutorial Bugs (Typos, etc)
I've noticed a fair number of typos, and text issues in the tutorial missions.
Is there any point in listing them here for future fixes?
Is there any point in listing them here for future fixes?