Search found 14 matches

by Seleukos
Mon Feb 02, 2015 11:12 pm
Forum: Frontline: The Longest Day
Topic: Longest Day for Android: Fatally Bugged
Replies: 9
Views: 8774

Re: Longest Day for Android: Fatally Bugged

So this past weekend I noticed that Frontline: Longest Day had moved to the front of the queue on my Kindle Fire. Opened the game, went back to a Gold Beach save and yes, an update: can buy units now ! I got my AT guy, made him execute the March command and voila, since I'd already captured all obje...
by Seleukos
Sat Jan 17, 2015 8:12 pm
Forum: Frontline: The Longest Day
Topic: Juno Beach Errors
Replies: 2
Views: 5106

Re: Juno Beach Errors

I think he meant Gold.
by Seleukos
Tue Jan 06, 2015 2:02 am
Forum: Frontline: The Longest Day
Topic: Longest Day for Android: Fatally Bugged
Replies: 9
Views: 8774

Re: Longest Day for Android: Fatally Bugged

Thanks very much, IonutG. I look forward to playing on.
by Seleukos
Thu Jan 01, 2015 4:22 pm
Forum: Frontline: The Longest Day
Topic: frontline longest day
Replies: 11
Views: 9905

Re: frontline longest day

The fog of war clouds (a nice effect, BTW) are dispelled by capturing the objectives showing the radio signal. Two of these in the Gold scenario. Yeah, cleared minefields popping up again. I get that all the time too after reloading the saved game. Ditto resetting to Turn 1 and my funds magically in...
by Seleukos
Thu Jan 01, 2015 3:51 am
Forum: Frontline: The Longest Day
Topic: Longest Day for Android: Fatally Bugged
Replies: 9
Views: 8774

Longest Day for Android: Fatally Bugged

Without dwelling in detail on the other things like phantom or indestructible German unts here and there, and all the nutty stuff that happens when you reload a saved game, here's the game breaker: Gold Beach. Purchase Unit command is broken. You need to buy a unit like the antitank infantry which c...
by Seleukos
Wed Dec 31, 2014 4:08 am
Forum: Frontline: The Longest Day
Topic: frontline longest day
Replies: 11
Views: 9905

Re: frontline longest day

Hi AulusRegulus, The only way units cannot be recruited is when you have too many in a scenario and then some units must be destroyed to make room for new ones but from you are describing this does not seem to be the case. Thank you, Ionut Sorry, but in the Gold scenario it's not a case of having r...
by Seleukos
Tue May 26, 2009 11:37 pm
Forum: HISTORY™ Great Empires: Rome
Topic: First Impressions
Replies: 16
Views: 16091

I got the game last Saturday. I'm really enjoying it. :) Well, no question it seems to be Legion shrunk to handheld proportions but just the thing for playing with the headphones on alongside my wife on the couch while she watches dull TV programs about interior decorating, etc. It seems satisfactor...
by Seleukos
Fri May 22, 2009 11:45 pm
Forum: HISTORY™ Great Empires: Rome
Topic: Game promotion ?
Replies: 2
Views: 5631

Hats off to Valcon for bring games like this and Dai Senryaku VII to the US. I only wish they had more advertising budget. So far: a few screen shots up here and there, no reviews, no ads. Great Empires Rome has generated a little conversation on the Famefaqs forum. http://www.gamefaqs.com/boards/ge...
by Seleukos
Fri May 22, 2009 11:35 pm
Forum: Conquest!
Topic: Disappointing AI(?)
Replies: 38
Views: 18128

Thanks, Jekky. Keep working on it. :) Getting the AI right is difficult. It took years to get chess programs to the point where they provided a strong challenge, and that on an unchanging 64 squares. I remember players of People's Tactics wondering why the AI just sat around doing nothing in certain...
by Seleukos
Thu May 21, 2009 4:43 am
Forum: Conquest!
Topic: Disappointing AI(?)
Replies: 38
Views: 18128

The Campaign battles have been pretty uneven so far. I've lost a few to the AI and had to fight them again (sometimes multiple times :oops: ) to determine the winning strategy. Nice ! But most have been one-sided walkovers. It seems to depend a lot more upon the map and the victory conditions than t...
by Seleukos
Mon May 18, 2009 5:55 pm
Forum: Conquest! : Tech Support
Topic: More Crashes
Replies: 4
Views: 3702

Thanks for the prompt patching !
by Seleukos
Mon May 18, 2009 3:28 pm
Forum: Conquest!
Topic: Conquest status update?
Replies: 3
Views: 3561

Have you considered porting Conquest to the Xbox 360 ? As Arcade DLC, I think Conquest could be a smash hit on Xbox Live.
by Seleukos
Mon May 18, 2009 3:23 pm
Forum: Conquest!
Topic: Game Speed
Replies: 3
Views: 3214

I like the game a lot. But I agree, being able to replay the AI turn would be a plus.
by Seleukos
Mon May 18, 2009 3:17 pm
Forum: Conquest! : Tech Support
Topic: More Crashes
Replies: 4
Views: 3702

The saved game mpas load for me but once I try to move a piece, the game crashes to the desktop.

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