Search found 4 matches

by fireflutterpony
Tue Jun 17, 2014 9:07 pm
Forum: Pandora : Modders Corner
Topic: Modifying Fungus Pollution for a Faction
Replies: 7
Views: 4949

Re: Modifying Fungus Pollution for a Faction

That sounds workable. How exactly can I do that? Is it possible to just give the faction the advancement through the faction file, or do I need to rig up a dummy technology that makes the advancement available?
by fireflutterpony
Tue Jun 17, 2014 4:15 am
Forum: Pandora : Modders Corner
Topic: Modifying Fungus Pollution for a Faction
Replies: 7
Views: 4949

Modifying Fungus Pollution for a Faction

I've been messing around with altering a faction's yield on a given feature, and I've noticed that in the faction's file, I can't modify the pollution yield from a tile, either by the add/sub or min/max tags. By way of example: <modifier> <conditions> <territory> <features> <feature name="Fungu...
by fireflutterpony
Mon Jun 09, 2014 9:56 pm
Forum: Pandora : Modders Corner
Topic: Modding Game Speed
Replies: 2
Views: 3274

Modding Game Speed

Is there any way of modifying how game speed affects research, production and former-work speed? I was thinking of making a mod to slow research speed alone, but I can't find any obvious way to do so in the XML files.
by fireflutterpony
Sun Jun 08, 2014 3:29 am
Forum: Pandora - First Contact
Topic: Accessing Beta from Steam Install
Replies: 1
Views: 1325

Accessing Beta from Steam Install

I'm interested in trying the beta version of Pandora, but my copy was bought through Steam, and the Binaries folder only has Pandora.exe and PandoraServer.exe, not PandoraUpdater.exe.

Is there another way to access the beta from a Steam install?

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