Search found 10 matches
- Mon May 20, 2013 12:41 am
- Forum: Panzer Corps : AAR's
- Topic: Finished all DLC! Recommend a 'Remembrance' at the end..
- Replies: 2
- Views: 2067
Re: Finished all DLC! Recommend a 'Remembrance' at the end..
Thanks for the link, it looks like a cool feature he is creating there. I will check it out. Cheers
- Sat May 18, 2013 10:36 am
- Forum: Panzer Corps : AAR's
- Topic: Finished all DLC! Recommend a 'Remembrance' at the end..
- Replies: 2
- Views: 2067
Finished all DLC! Recommend a 'Remembrance' at the end..
I have just finished the '45 West DLC and used an imported core all the way from '39. What a great game! The ending Berlin redux and epilogue are great touches, very clever way to get the credits in the game with unit names as it makes reading their names more interesting! I think it would be good t...
- Tue Aug 28, 2012 2:21 am
- Forum: Panzer Corps : Tech Support
- Topic: Gameplay slowed after 1.10 update
- Replies: 1
- Views: 551
Gameplay slowed after 1.10 update
Hello there, I have been playing PzC since it was released and have all the DLCs and AK too. Since 1.10 I have noticed the gameplay has started lagging considerably and it is very annoying. For instance, when I click on a unit, there is a noticeable half to full second delay before the hex overlay a...
- Wed Jan 25, 2012 12:45 pm
- Forum: Panzer Corps
- Topic: Extra game feature for prisoners?
- Replies: 8
- Views: 1836
- Wed Jan 25, 2012 3:04 am
- Forum: Panzer Corps
- Topic: Long range canons.
- Replies: 15
- Views: 8785
Hey Tima, PG2 had this feature with artillery I from memory. Any artillery in range of a defending target would open fire on the attacker before the attacker could get a single shot off at the enemy. It was devastating for infantry sometimes. I think they even had counter-battery fire somewhere, so ...
- Wed Jan 25, 2012 2:36 am
- Forum: Panzer Corps
- Topic: Extra game feature for prisoners?
- Replies: 8
- Views: 1836
Extra game feature for prisoners?
I was just thinking how cool it would be if there was some kind of bonus for capturing prisoners, and equally, some sort of punishment if your units surrender. For instance; 1. If you make any hard units surrender, you might be able to keep them or convert them to your core force, but at limited str...
- Fri Nov 18, 2011 5:03 am
- Forum: Panzer Corps
- Topic: Idea High + Low Altitude Anti-Air attack values, Flak Towers
- Replies: 9
- Views: 2154
- Thu Nov 17, 2011 5:29 am
- Forum: Panzer Corps
- Topic: Idea High + Low Altitude Anti-Air attack values, Flak Towers
- Replies: 9
- Views: 2154
Idea High + Low Altitude Anti-Air attack values, Flak Towers
Hello everyone, I have an idea that I first thought about years ago playing Panzer General. We currently only have a single value for air attack with our air defence equipment, however, some equipment wasn't able to hit high altitude level bombers! For instance the german 3.7cm Flak43 AA had an effe...
- Sun Jul 05, 2009 6:29 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Great new mod for CEAW released
- Replies: 70
- Views: 26324
Thanks for that, I have found that turning sound and music effects off stops (or at least avoids) game crashes. When the game was crashing, it was usually when a fighting action was taking place, and the sound would kind of take a few seconds to finish playing, and I would click on the item that had...
- Sat Jul 04, 2009 3:01 am
- Forum: MILITARY HISTORY™ Commander - Europe at War : General Discussion
- Topic: Great new mod for CEAW released
- Replies: 70
- Views: 26324
I am finding this patch is causing my game to crash irregularly. I have the updated CEAW 1.06 game with the patch and need to save before ending each turn, otherwise risk losing all my progress. Is this happening with anyone else, and, is this something that can be fixed or patched? I am using a Mac...