Search found 4 matches

by SKRen
Wed May 21, 2014 1:46 am
Forum: Pandora - First Contact
Topic: How to play?
Replies: 15
Views: 6401

Re: How to play?

As it stands they assume you at least have experience with 4x games to navigate the UI and drive basic goals. Any time something new comes up they do have a notification pop up on screen telling you what a new thing does and if you missed any you can find them in the Compendium. I agree that some th...
by SKRen
Tue May 13, 2014 1:57 am
Forum: Pandora - First Contact
Topic: Taming Pandora's Wildlife
Replies: 1
Views: 1651

Re: Taming Pandora's Wildlife

I do this by rushing Preigniters/Steel Armor -> Ships/Planes (Whatever is shortest path to). At first I capture Drones/Spitters en masse. I then suicide the Drones into Galeths/Devourers to weaken them for the capture. I do this aggressively. I usually have 1-2 Galeths/Devourers by turn 70ish. With ...
by SKRen
Sat May 10, 2014 8:16 pm
Forum: Pandora - First Contact
Topic: What Is Your Favourite Unit Combination?
Replies: 21
Views: 9486

Re: What Is Your Favourite Unit Combination?

Lets see aside from the Flamer/Armor/Pheropod Trooper? Eh... I basically just make Planes w/ Missiles/Aggression and Troopers w/ Flamers/Elusion Fields. Currently I feel weapons aren't divergent enough. I've modded them in my own games and once I get the balance right plan to release it as a mod. If...
by SKRen
Sat May 10, 2014 7:01 pm
Forum: Pandora : Modders Corner
Topic: Request: Shared Mod Files Naming conventions
Replies: 0
Views: 996

Request: Shared Mod Files Naming conventions

I've noticed that in ../Core/Languages/Lang/ lies Factions.xml . This file holds the combined descriptors for all factions, making adding new Factions tedious. In addition it precludes combining faction mods without manually combining this file between mods. The same issue can bee seen with Cities.x...

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