Search found 10 matches
- Sun Sep 07, 2014 9:08 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Feedback wanted: personnel management screen
- Replies: 26
- Views: 9333
Re: Feedback wanted: personnel management screen
Thanks for kind response but sorry once more. The filter buttons are two-state and this is good solution. The sorting button should be three-state because you have three states: unsorted/ascended/descended. If you wish to use a backgroud colour to distinguishe between sorted ascended and descended u...
- Sat Sep 06, 2014 11:01 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Feedback wanted: personnel management screen
- Replies: 26
- Views: 9333
Re: Feedback wanted: personnel management screen
I've just tried version 0.7.26 and must say personel filtering and sorting in upper panel is indeed great progress,
but I have still some objections.
The lower panel titled "Department Management" is not so useful and should be hiddable.
Maybe should you add hide/show button for this panel.
but I have still some objections.
The lower panel titled "Department Management" is not so useful and should be hiddable.
Maybe should you add hide/show button for this panel.
- Fri Jun 13, 2014 5:26 am
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [BUG] Personel selection scrollbar resets
- Replies: 1
- Views: 868
[BUG] Personel selection scrollbar resets
Open "Flight controller center: Manage Personel" (you need 5 controllers or more) scroll down click on "view assigments" or "advanced training" click cancel (or done) scrollbar resets to initial position and you need to scroll again In my opinion personel navigation is ...
- Wed May 28, 2014 11:06 am
- Forum: Buzz Aldrin's Space Program Manager
- Topic: Feedback wanted: personnel management screen
- Replies: 26
- Views: 9333
Re: Feedback wanted: personnel management screen
Much better but may be still uncomfortable. 1. "department management" and "personel selection" shouldn't be in the same window Now you have FOUR personel data per page, instead five. You could remove "department management" frame and hide it under seperate button. 2. Y...
- Wed May 14, 2014 1:22 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: [BUG] Drop to main menu
- Replies: 6
- Views: 2818
Re: [BUG] Drop to main menu
I've tried to reproduce this again, but no luck. This is simple :lol: Start from game menu , next : New Game. Proceed. Start. Don't click on green proceed - instead click on any small icon below (gear or folder) - click on small blue folder icon. Click on "Back to Space Complex" :lol: :lo...
- Thu May 08, 2014 10:27 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: BASPM doesn't simulate R&D.
- Replies: 10
- Views: 2808
Re: BASPM doesn't simulate R&D.
I am very impressedPlease check the changelog. What you describe has already been implemented and will be included in the next patch

- Thu May 08, 2014 7:17 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: BASPM doesn't simulate R&D.
- Replies: 10
- Views: 2808
Re: BASPM doesn't simulate R&D.
Actually, the R-7 "Vostok" that carried Gagarin into orbit was considered 60% reliable. The Atlas-Mercury wasn't a lot better, there were a lot of failed test-flights. It seems that the Russians engineers loved to test unrieliable hardware, but after tests they managed to carry five succe...
- Wed Apr 30, 2014 12:06 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: BASPM doesn't simulate R&D.
- Replies: 10
- Views: 2808
Re: BASPM doesn't simulate R&D.
Some feedback, use of the Soviet equipment leads to very slow R&D times, after doing first spaceplanes (1955-57) and then Sputnik (1958-60 with a failure) I've yet to see the R-7 Vostok launcher or Vostok itself pass 80% reliability. Failures only decrease morale. I want to see that engineer pe...
- Wed Apr 16, 2014 9:38 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: BASPM doesn't simulate R&D.
- Replies: 10
- Views: 2808
Re: BASPM doesn't simulate R&D.
I clicked on dr von Braun's advice (circled i) and he says "I strongly suggest you spend more funds in R&D before attempting to launch this mission". :shock: I called the one of my SET employee. "We are starting new space program codename: Skylab." I asked him last assigment....
- Tue Apr 15, 2014 2:36 pm
- Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
- Topic: BASPM doesn't simulate R&D.
- Replies: 10
- Views: 2808
BASPM doesn't simulate R&D.
The more difficult space programs need to be compensated by R&D effectivenes. This effectivenes should increasing in later game years. Original "BARIS transfer technology matrix" will not work in BASPM. In original Buzz Aldrin's Race Into Space (BARIS) unmanned test missions are unprof...