Search found 107 matches
- Tue Jan 20, 2026 2:53 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
Hi Der Kuenstler, Original Panzer Corps campaign : Yes only with Locarnus mod (he also uses switchable units) / No with BE. Panzer Corps DLCs (East) : Yes only with Locarnus mod (he also uses switchable units) / No with BE PG Original campaign mod : Neither with Locarnus mod or BE GTPG campaign : N...
- Mon Jan 19, 2026 10:01 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
I finished this mod (again) and really enjoyed it! In fact, I've become accustomed to the way subs and other "switchable" units work in this mod. Is there a way I can use this unit system in another mod, such as the PG original campaign mod, or even the original Panzer corps campaign? (Not...
- Mon Jan 12, 2026 11:41 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
Oh OK I get it now - thanks!
- Mon Jan 12, 2026 5:35 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
Thanks I tried that (added 25) and the total turns became 25. Total turns appear to be capped at 99?glaude1955 wrote: ↑Mon Jan 12, 2026 7:20 am Press Ctrl+alt+Shift+C to enter a cheat code.
Enter turns x ( x means an integer number)
Adds x to scenario turn count. Can be negative.
- Mon Jan 12, 2026 4:39 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
Is there any way to ad more turns to this? I'm on turn 98 and still having fun with it!
- Wed Sep 18, 2024 1:53 am
- Forum: Panzer Corps : Scenario Design
- Topic: Bypass opening video?
- Replies: 4
- Views: 1744
Re: Bypass opening video?
That did it - thank you!
- Tue Sep 17, 2024 2:23 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Bypass opening video?
- Replies: 4
- Views: 1744
Re: Bypass opening video?
No there is something in the game files you can delete, so you can just click the exe and it will go straight to the game but I forgot what it is.
- Tue Sep 17, 2024 12:17 am
- Forum: Panzer Corps : Scenario Design
- Topic: Bypass opening video?
- Replies: 4
- Views: 1744
Bypass opening video?
I'm reinstalling this game after a break and forgot what to do to bypass the opening video when loading the game. Can anybody help? Thanks.
- Wed Aug 28, 2024 2:22 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1244
- Views: 353098
- Mon Aug 26, 2024 11:51 pm
- Forum: Panzer Corps : Scenario Design
- Topic: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
- Replies: 1244
- Views: 353098
Re: [Axis Campaign] GTPG v1.18 FINAL (26/12/22)
I really want to try this but I can't get it to show up in my game menu...
I put it here as instructed in the installation guide text file:
But there is nothing in my game menu here:
Can somebody help?
I put it here as instructed in the installation guide text file:
But there is nothing in my game menu here:
Can somebody help?
- Mon Jul 08, 2024 1:50 am
- Forum: Headquarters World War II
- Topic: Where's the smoke?
- Replies: 4
- Views: 2003
Where's the smoke?
On my mortar unit it says this:
But when I select the unit in game there is no option for smoke - it just the regular attack:
Am I doing something wrong? I'm using version 1.00.07.
But when I select the unit in game there is no option for smoke - it just the regular attack:
Am I doing something wrong? I'm using version 1.00.07.
- Sun Jun 30, 2024 2:04 pm
- Forum: Headquarters World War II
- Topic: Germans with English accents
- Replies: 2
- Views: 3692
Germans with English accents
This really breaks any immersion the game has. Can the voices be re-recorded with actual Germans for playing the German side? Even if they spoke German, though I couldn't understand them, it would make more sense. At least in English with a German accent.
- Wed Jun 26, 2024 12:57 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
OK no telling what I might have done at this point. Almost all the changes I've made are just to the visual png files. I can upgrade the units to Pzgen '44 as you said, but they no longer have the "SE" designation. It must be working as you intended. Thank you!
- Tue Jun 25, 2024 1:55 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
I have three SE infantry units in my game and it is now 1944, but I can't seem to upgrade them to '44 units - the upgrade option is greyed out for them. Is there anything I can do about it?
- Sat Jun 22, 2024 4:00 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Port question
- Replies: 1
- Views: 1261
Port question
Is it possible to set a port so that it can supply your ships, but not repair them? (I'd like to make some "small" ports that don't have the facilities to repair ships.)
- Fri Jun 21, 2024 12:14 am
- Forum: Panzer Corps
- Topic: Recon question
- Replies: 1
- Views: 2244
Recon question
How do you know if your recon car will still have some moves left before you move it? I sometimes move mine forwards, thinking I can move it back, only to discover it is out of movement.
- Wed Jun 19, 2024 6:48 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
These bottom mines on the East side of the Black Sea are impossible to remove if you lose the only destroyer you get there. (My tactical bombers' hit chance always shows zero.) This means you can never upgrade or buy units in these cities. Can this be adjusted somehow?
- Sat Jun 15, 2024 11:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
I see - thank you for confirming this and for all of your hard work!
- Thu Jun 13, 2024 11:58 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
Congrats on 1 million! I am doing a play through on Colonel level, and have been getting 150% prestige for everything as expected. However, I have noticed that the prestige penalties and fees have also gone up by 150%. For example, when I discount upgraded one of my BF109s to a FW190, it looks like ...
- Wed Jun 12, 2024 3:36 am
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3910
- Views: 1214201
Re: Battlefield: Europe MOD v2.4
This seems to come up quite often, but in fact the siege of Leningrad was "possibly the costliest siege in history due to the number of casualties which were suffered throughout its duration" - and although Soviet losses were much higher, the Axis side also suffered over 500 thousand casu...