Search found 4 matches

by nigel_ht
Thu Nov 06, 2008 5:40 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 6380

rkr1958 wrote:
nigel_ht wrote: Yah, but two modders on one project a community doesn't really make.
Jump in. Depending or whether you count me or not that's a 25 to 33% increase!
Yah, I posted my manual modding notes on the Freeverse forum but on the Mac we don't even have the broken (for me) editor.
by nigel_ht
Mon Nov 03, 2008 2:14 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Mod community is dead...
Replies: 28
Views: 6380

There's a significant mod in the works that was primarily developed by Staffenberg & Happycat and which I've been involved with since early June. Yah, but two modders on one project a community doesn't really make. CEAW doesn't seem to have as much of a user base as some of the other games. I l...
by nigel_ht
Mon Nov 03, 2008 2:07 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Map Editor v1.04
Replies: 44
Views: 33694

Unfortunately not - it's not really an end user editor which is why Johan didn't include it with the game Heh...log everything. :) I would probably add this error message to 1.0.7 if you want to help your modding community out. It is really strange how it changed so much. I wonder if were using the...
by nigel_ht
Fri Oct 31, 2008 1:13 pm
Forum: Commander - Europe at War : Modders Corner
Topic: Map Editor v1.04
Replies: 44
Views: 33694

That is diffuclty to say, since the editor is not error proof one need to know what you have changed in the scenario to know why it crashes. Have you edited just the scn or have you also saved the .map? I have the same issue. If you simply load a scenario and save it, the game fails. Doing a diff o...

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