Search found 12 matches

by Longshanks
Tue Nov 11, 2014 4:06 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

Sevastopol and Garrisons 1. In my last two games I just march past Sevastopol, completely ignoring it. The first time, I stuck some units on the isthmus to prevent any easy excursions. The Soviets made no move. In the most recent game, I left a single Rumanian Reserve unit, which is about as bad as ...
by Longshanks
Fri Nov 07, 2014 11:34 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

Bet that was it. Should've thought of that!
by Longshanks
Thu Nov 06, 2014 9:21 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

Double Attacks? I my current game I saw something I've not seen before: two attacks in one turn from the same unit. The Soviet paratroops that land between Vyazma and Smolensk landed as normal, this time next to Vyazma. The next turn it attacked an AT in Vyazma, doing damage to it. It then moved dow...
by Longshanks
Mon Nov 03, 2014 7:08 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

McGuba wrote: "Also, the D-day landing zones and Tunis currently share the same AI zone which means any Axis unit in Tunis loses strenght as well as a result of the Allied bombardment of the D-day beaches. " Ah, I thought that might be the case. I figured you wouldn't have done that unless...
by Longshanks
Fri Oct 31, 2014 6:40 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

Game Anomalies, Part Deux In late 1943, I slacked off my assaults (having already defeated the S.U. and taken the Middle East and wiped out Torch), so that I could see what the DDay invasion looked like. I lined up on France's shores only to discover the "navy bombards you heavily" techniq...
by Longshanks
Fri Oct 17, 2014 2:50 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

Hugh, Yup, but I didn't go for the Baku or Grozny fields, as they are heavily garrisoned with pre-placed troops. I went south instead. Nice to hear what happens though. I went into Iceland with an arty, a Mt. and two inf, as I expected a fight that would require a defense. I eventually pulled them a...
by Longshanks
Fri Oct 17, 2014 1:32 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

In another situation, I also invaded Iceland very early in the game, taking the extreme northern route. Along the way there is one destroyer there, which my advance subs hit and took out. So, the allies didn't know the attack was coming (although I suspect they really would have increased patrols up...
by Longshanks
Fri Oct 17, 2014 1:26 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

I'm very impressed with the way you are handling the various issues that testers come up with. Here's another for you to consider. Very early in the game, I sent an invasion fleet (and airborne troops) of about 10 units from Romania to the Turkish border area, landing two units at a time to avoid sp...
by Longshanks
Fri Oct 10, 2014 12:28 am
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

After taking Leningrad and garrisoning it, I had a Soviet 10-Regular pop up behind the lines and attack the city. Similarly, I had a Soviet 10-Regular pop up on the road from Yerevan to Tabriz, both of which I own. Both appeared during the Soviet Turn 15. Haven't seen non-partisan units appear behin...
by Longshanks
Wed Sep 17, 2014 8:48 pm
Forum: Panzer Corps : Scenario Design
Topic: Battlefield: Europe MOD v2.4
Replies: 3836
Views: 1099868

Re: Battlefield: Europe MOD v1.3

I ran into a glitch today. The Blue Division took the Eastern airfield at Moscow. A Spanish flag popped up to indicate that they had taken it. After that, I could no longer repair German aircraft at the field. Great job on the mod, btw! I should add that there were no enemy units nearby when I tried...
by Longshanks
Mon Jul 21, 2014 3:12 pm
Forum: Panzer Corps
Topic: City Names
Replies: 2
Views: 951

Re: City Names

Yep, it sure does. I couldn't see it because the font is like .0000002. I'll try resetting the display size to see if that helps. Thanks.

Edit. changing the settings helped a bit, but also affected everything else on the pc. So, "ick."
by Longshanks
Mon Jul 21, 2014 2:51 pm
Forum: Panzer Corps
Topic: City Names
Replies: 2
Views: 951

City Names

Noob here. I don't see the city names on my maps. Is there a way to display them? (Couldn't find this in the Stickies or the FAQs)

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