Search found 8 matches

by Guinevere94
Mon Dec 15, 2025 5:56 am
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

I edit the operation and get to use it to summon portals as player factions. These portals are basically city with population mechanics in it. For some reason my portal start with 1 population and they could growth. Then I set messari appear time to turn 1. Test them on both easiest and hardest diff...
by Guinevere94
Wed Dec 10, 2025 7:44 am
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

Gived up. I tried and can't get any clue even with AI help. Anyway the mod V1.0 is upped, AI make it a short work, and anyway thanks for all the help! It's sad that you can't play the mod for now, I am still looking for your balancing feedback. I want to ask about messari, it's stupid question becau...
by Guinevere94
Wed Dec 03, 2025 1:59 pm
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

Say.... How do you make a ship flying on the sky? I already make it a flying unit but his model just sailing on the water or the land. It's already a flying ship but it's kind of weird because the model just stick to the ground. Btw the overkill mod is near finished, just wait for your diplomacy scr...
by Guinevere94
Sun Nov 23, 2025 1:56 pm
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

If you enjoy writing custom diplomacy, you can tell me which you enjoy. Please, don't do it if you are not enjoying it. Uploaded infantry buff patch, trooper 1 shock technology available at colonization era. Delay all trooper tech to subtier 1, But their strength and cost are same as tanks in same e...
by Guinevere94
Thu Nov 13, 2025 12:24 pm
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

Check mod db. I uploaded there right now. https://www.moddb.com/games/pandora-first-contact This is the first time I upload something, so it's kinda of silly with wrong image or something.... Rapture comes from the idea of bioshock game. It's about using former to build a tiny island in the middle o...
by Guinevere94
Tue Nov 11, 2025 4:05 am
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

I am occupied at the moment and postponed for nearly half month. I will try to get back to it as fast as I can. It's a mod named overkill, 7 original factions unbalanced and 7 new factions. (Only 3 is playable without diplomacy description) (I hate writing description D: ) Reworked Imperium Veterans...
by Guinevere94
Tue Nov 04, 2025 4:30 am
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.7

Cool, I have already solve it already. I do have a couple of questions... 1) Is it possible to have forest + 1 pollution and fungus - 1 pollution for certain factions? I tried zerg Kerrigan method and terra slavum method, both doesn't work. And is it possible to have +5% research on farm or somethin...
by Guinevere94
Wed Oct 22, 2025 1:52 pm
Forum: Pandora : Modders Corner
Topic: Secundus' Factions Mod v1.7
Replies: 29
Views: 9161

Re: Secundus' Factions Mod v1.6

Hi, I am new to Pandora first contact and try to mod and create my custom factions, But I don't know which part am I missing, all I know is two from the core: Faction introduction txt and faction leader speed txt. Another one in world for factions traits. I did get custom image and 7 custom 1 second...

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